Player Matchup

Geb
Geb
CWF1012234
Geb
Level 18
God Stats
0W - 3L
1,166 SR
Queue Stats
0W - 6L
859 Elo+
Solo
Ganesha
Ganesha
Xskeezers915
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,440 Elo+
Solo
Kali
Kali
imamascot
Kali
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
8W - 16L
1,206 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,168 Elo+

VS

Team Averages
Level 61
1,668 SR
1,395 Elo+
Neith
Neith
Stoic_aura
Neith
Level 123
God Stats
12W - 9L
1,654 SR
Queue Stats
60W - 65L
1,456 Elo+
Solo
Ymir
Ymir
snakemaddox01
Ymir
Level 36
God Stats
6W - 3L
1,688 SR
Queue Stats
42W - 48L
1,259 Elo+
Solo
Awilix
Awilix
uxyys-
Awilix
Level 25
God Stats
14W - 5L
1,660 SR
Queue Stats
59W - 49L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 12 / 0
5,623
562
2,600
16,491
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ganesha
Xskeezers915
Ganesha
9
0 / 9 / 1
6,412
641
2,422
14,200
7,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
8
1 / 8 / 0
6,341
634
3,076
9,434
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
7 / 0 / 16
8,871
887
10,605
4,882
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
5 / 0 / 15
8,132
813
6,397
7,604
4,036
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Awilix
uxyys-
Awilix
14
17 / 1 / 9
9,696
970
16,525
7,375
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
69
1
Kills
29
29
Deaths
1
1
Assists
40
Player
Kills
Deaths
Assists
KDA
L
0
12
0
0
W
Neith
7
0
16
15
L
Ganesha
Xskeezers915
Ganesha
0
9
1
0.06
L
Kali
1
8
0
0.13
W
5
0
15
12.5
W
Awilix
uxyys-
Awilix
17
1
9
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,098
Damage
33,527
40,125
Taken
19,861
21,365
Mitigated
9,916
908
Healing
3,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,600
583
0
334
16,491
10,399
0
3,247
13,244
7,614
0
W
Neith
10,605
4,708
0
2,453
4,882
2,480
1,870
1,153
3,729
63
29,940
L
Ganesha
Xskeezers915
Ganesha
2,422
359
0
507
14,200
7,323
0
2,759
11,441
13,491
0
L
Kali
3,076
997
0
67
9,434
3,643
0
1,022
8,412
0
8,654
W
6,397
1,345
0
361
7,604
4,036
52
1,611
5,993
18,707
0
W
Awilix
uxyys-
Awilix
16,525
7,698
0
1,076
7,375
3,400
307
2,894
4,481
0
35,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,376
Gold Earned
26,699
44
Minions Killed
113
1
Camps Cleared
8
408,049
Distance Traveled
557,256
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,623
562
15
2
0
127,986
0
W
Neith
8,871
887
57
6
2
164,177
2
L
Ganesha
6,412
641
11
1
1
129,334
0
L
Kali
6,341
634
18
2
0
150,729
2
W
Ymir
8,132
813
20
2
1
177,539
3
W
Awilix
9,696
970
36
4
5
215,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role