Player Matchup

Sol
Sol
Silver I
Greatvalue007
Sol
Silver I
Level 69
God Stats
12W - 4L
1,703 SR
Queue Stats
20W - 13L
1,627 MMR
Party 2
Geb
Geb
Gold V
KhaoticDecay
Geb
Gold V
Level 127
God Stats
3W - 0L
1,763 SR
Queue Stats
28W - 27L
1,432 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
KingNferno1
Gilgamesh
Gold V
Level 31
God Stats
9W - 1L
2,027 SR
Queue Stats
13W - 7L
1,735 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 76
1,831 SR
1,598 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,629 SR
1,447 MMR
Thoth
Thoth
Bronze III
Eczealex
Thoth
Bronze III
Level 49
God Stats
0W - 1L
1,645 SR
Queue Stats
3W - 5L
1,447 MMR
Party 1
Sobek
Sobek
Bronze III
Meg4Man
Sobek
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,447 MMR
Party 1
Medusa
Medusa
Bronze III
tivi2001
Medusa
Bronze III
Level 128
God Stats
0W - 1L
1,743 SR
Queue Stats
3W - 5L
1,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 4
10,486
699
15,092
9,511
6,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 2 / 8
10,359
691
6,004
18,097
18,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KingNferno1
Gilgamesh
14
5 / 1 / 4
10,158
677
14,313
16,950
12,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
FenrirOdinAh Muzen CabAresArtio

VS

Bans
BacchusAchillesKuzenboScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Eczealex
Thoth
12
2 / 4 / 1
9,043
603
9,133
7,844
3,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Meg4Man
Sobek
13
0 / 2 / 3
9,439
629
6,369
19,512
25,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
tivi2001
Medusa
12
1 / 3 / 0
8,744
583
11,962
12,689
5,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
9
Kills
3
3
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thoth
Eczealex
Thoth
2
4
1
0.63
W
4
0
4
6
W
0
2
8
2
W
Gilgamesh
KingNferno1
Gilgamesh
5
1
4
7
L
Sobek
Meg4Man
Sobek
0
2
3
0.75
L
Medusa
tivi2001
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,409
Damage
27,464
44,558
Taken
40,045
37,956
Mitigated
33,934
18,083
Healing
6,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Eczealex
Thoth
9,133
73
0
425
7,844
3,156
0
4,191
3,467
29,679
0
W
15,092
7,670
0
5,959
9,511
6,547
2,174
3,835
5,462
60,672
0
W
6,004
349
0
5,109
18,097
18,884
30
5,152
12,437
20,864
0
W
Gilgamesh
KingNferno1
Gilgamesh
14,313
2,826
0
7,015
16,950
12,525
408
6,006
10,296
2,487
43,743
L
Sobek
Meg4Man
Sobek
6,369
432
0
5,615
19,512
25,738
0
11,428
7,510
17,720
0
L
Medusa
tivi2001
Medusa
11,962
4,942
0
410
12,689
5,040
0
6,428
5,931
0
37,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,003
Gold Earned
27,226
201
Minions Killed
153
8
Camps Cleared
6
955,216
Distance Traveled
885,621
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,043
603
60
4
0
290,153
2
W
Sol
10,486
699
116
8
4
295,776
2
W
Geb
10,359
691
31
2
2
326,076
5
W
Gilgamesh
10,158
677
54
4
2
333,364
5
L
Sobek
9,439
629
19
1
2
306,886
6
L
Medusa
8,744
583
74
5
4
288,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role