Player Matchup

Eset
Eset
Lelanthoss
Eset
Level 69
God Stats
0W - 4L
1,299 SR
Queue Stats
57W - 62L
1,551 Elo+
Party 2
Hachiman
Hachiman
Quackelot
Hachiman
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,631 Elo+
Party 2
Cerberus
Cerberus
Rancorre
Cerberus
Level 105
God Stats
3W - 8L
1,381 SR
Queue Stats
72W - 80L
1,560 Elo+
Party 2
Team Averages
Level 67
1,393 SR
1,580 Elo+

VS

Team Averages
Level 94
1,605 SR
1,602 Elo+
Fenrir
Fenrir
Jiorgi
Fenrir
Level 128
God Stats
6W - 1L
1,753 SR
Queue Stats
80W - 69L
1,625 Elo+
Party 1
Chronos
Chronos
Pklos
Chronos
Level 128
God Stats
3W - 1L
1,447 SR
Queue Stats
126W - 133L
1,587 Elo+
Party 1
Ymir
Ymir
Veldesta
Ymir
Level 25
God Stats
32W - 18L
1,616 SR
Queue Stats
33W - 22L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,744
574
5,336
8,576
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Quackelot
Hachiman
10
1 / 6 / 1
6,498
650
5,088
8,233
2,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Rancorre
Cerberus
8
0 / 7 / 1
5,685
569
6,364
11,856
4,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jiorgi
Fenrir
12
10 / 0 / 10
9,114
911
10,860
8,299
4,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
Pklos
Chronos
13
6 / 1 / 13
8,578
858
10,527
7,983
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
4 / 1 / 10
8,038
804
4,355
10,999
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
53
1
Kills
20
20
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Jiorgi
Fenrir
10
0
10
15
L
0
7
0
0
W
Chronos
Pklos
Chronos
6
1
13
12.5
L
Hachiman
Quackelot
Hachiman
1
6
1
0.25
L
Cerberus
Rancorre
Cerberus
0
7
1
0.07
W
Ymir
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,788
Damage
25,742
28,665
Taken
27,281
10,027
Mitigated
18,354
6,101
Healing
9,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Jiorgi
Fenrir
10,860
4,454
0
3,476
8,299
4,604
0
3,866
4,433
0
27,110
L
5,336
700
356
1,782
8,576
2,797
0
3,345
4,955
19,735
0
W
Chronos
Pklos
Chronos
10,527
4,520
0
3,292
7,983
2,898
2,655
4,812
3,171
31,964
3,125
L
Hachiman
Quackelot
Hachiman
5,088
3,565
0
932
8,233
2,672
0
4,952
3,110
0
11,488
L
Cerberus
Rancorre
Cerberus
6,364
928
0
3,031
11,856
4,558
0
5,933
5,676
15,192
0
W
Ymir
4,355
448
288
2,003
10,999
10,852
168
3,848
7,151
11,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,927
Gold Earned
25,730
87
Minions Killed
99
3
Camps Cleared
6
450,638
Distance Traveled
570,624
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,114
911
32
3
3
194,563
2
L
Eset
5,744
574
37
4
1
153,681
3
W
Chronos
8,578
858
51
5
3
190,057
2
L
Hachiman
6,498
650
11
1
1
145,429
0
L
Cerberus
5,685
569
39
4
1
151,528
2
W
Ymir
8,038
804
16
2
0
186,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role