Player Matchup

The Morrigan
The Morrigan
BanxXx
The Morrigan
Level 156
God Stats
9W - 19L
1,426 SR
Queue Stats
314W - 345L
1,506 Elo+
Party 2
Gilgamesh
Gilgamesh
CrysisPMA
Gilgamesh
Level 68
God Stats
2W - 7L
1,293 SR
Queue Stats
23W - 34L
1,485 Elo+
Party 2
Izanami
Izanami
Gladiator03
Izanami
Level 17
God Stats
1W - 4L
1,349 SR
Queue Stats
16W - 26L
1,447 Elo+
Party 2
Geb
Geb
Killerskull21
Geb
Level 158
God Stats
5W - 11L
1,587 SR
Queue Stats
444W - 455L
1,534 Elo+
Party 2
Hun Batz
Hun Batz
lilMike98
Hun Batz
Level 119
God Stats
7W - 6L
1,546 SR
Queue Stats
580W - 615L
1,529 Elo+
Party 2
Team Averages
Level 104
1,440 SR
1,500 Elo+

VS

Team Averages
Level 103
1,611 SR
1,632 Elo+
Cthulhu
Cthulhu
BanisherTTV
Cthulhu
Level 136
God Stats
5W - 1L
1,602 SR
Queue Stats
24W - 17L
1,641 Elo+
Party 1
Da Ji
Da Ji
GallopingGoose9
Da Ji
Level 48
God Stats
5W - 3L
1,681 SR
Queue Stats
45W - 28L
1,660 Elo+
Party 1
Hercules
Hercules
GoDefault
Hercules
Level 160
God Stats
9W - 7L
1,566 SR
Queue Stats
173W - 145L
1,710 Elo+
Party 1
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 37
God Stats
101W - 83L
1,620 SR
Queue Stats
211W - 185L
1,511 Elo+
Solo
Thanatos
Thanatos
UnknownReigñ
Thanatos
Level 136
God Stats
1W - 3L
1,586 SR
Queue Stats
44W - 30L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BanxXx
The Morrigan
18
9 / 6 / 4
12,247
510
12,280
12,240
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
CrysisPMA
Gilgamesh
16
0 / 6 / 2
9,822
409
7,239
17,543
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
Gladiator03
Izanami
15
1 / 3 / 0
8,946
373
5,485
10,990
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 3
10,296
429
8,474
21,373
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
lilMike98
Hun Batz
19
5 / 10 / 5
11,657
486
12,484
22,375
7,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BanisherTTV
Cthulhu
17
3 / 1 / 14
11,649
485
10,229
18,842
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
4 / 5 / 7
12,188
508
8,414
16,652
9,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
GoDefault
Hercules
20
8 / 0 / 12
14,402
600
22,900
29,151
32,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Luxiny
Danzaburou
20
7 / 1 / 11
13,444
560
16,539
16,513
8,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
UnknownReigñ
Thanatos
20
6 / 9 / 4
13,406
559
10,383
18,496
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
76
16
Kills
28
29
Deaths
16
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BanisherTTV
Cthulhu
3
1
14
10
L
The Morrigan
BanxXx
The Morrigan
9
6
4
1.83
L
Gilgamesh
CrysisPMA
Gilgamesh
0
6
2
0.17
W
4
5
7
1.5
L
Izanami
Gladiator03
Izanami
1
3
0
0.33
W
Hercules
GoDefault
Hercules
8
0
12
14
L
1
4
3
0.63
W
Danzaburou
Luxiny
Danzaburou
7
1
11
12.5
W
Thanatos
UnknownReigñ
Thanatos
6
9
4
0.89
L
Hun Batz
lilMike98
Hun Batz
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,962
Damage
68,465
84,521
Taken
99,654
53,705
Mitigated
85,344
13,766
Healing
47,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BanisherTTV
Cthulhu
10,229
413
853
2,082
18,842
25,225
224
3,576
15,198
49,295
0
L
The Morrigan
BanxXx
The Morrigan
12,280
1,986
0
2,030
12,240
4,260
198
1,077
10,537
62,211
4,989
L
Gilgamesh
CrysisPMA
Gilgamesh
7,239
1,198
0
1,572
17,543
16,093
700
969
16,032
0
57,317
W
8,414
1,074
0
5,234
16,652
9,123
14
2,289
14,042
0
85,059
L
Izanami
Gladiator03
Izanami
5,485
2,703
0
1,869
10,990
3,617
0
3,890
6,944
0
58,732
W
Hercules
GoDefault
Hercules
22,900
6,989
0
15,185
29,151
32,960
1,095
2,459
26,288
18,399
91,156
L
8,474
1,082
0
3,297
21,373
22,090
0
5,440
15,499
31,340
0
W
Danzaburou
Luxiny
Danzaburou
16,539
9,118
0
9,542
16,513
8,122
3,238
4,897
11,554
0
109,387
W
Thanatos
UnknownReigñ
Thanatos
10,383
3,767
0
14,376
18,496
9,914
0
4,671
13,459
0
103,125
L
Hun Batz
lilMike98
Hun Batz
12,484
3,965
0
4,998
22,375
7,645
0
1,573
20,277
0
86,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,968
Gold Earned
65,089
566
Minions Killed
697
0
Camps Cleared
0
2,169,605
Distance Traveled
2,381,888
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,649
485
53
2
0
455,616
7
L
The Morrigan
12,247
510
136
6
0
411,740
8
L
Gilgamesh
9,822
409
124
5
0
463,292
6
W
Da Ji
12,188
508
123
5
0
516,387
4
L
Izanami
8,946
373
136
6
0
400,672
1
W
Hercules
14,402
600
192
8
0
527,108
3
L
Geb
10,296
429
33
1
0
453,386
9
W
Danzaburou
13,444
560
181
8
0
454,830
0
W
Thanatos
13,406
559
148
6
0
427,947
4
L
Hun Batz
11,657
486
137
6
0
440,515
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role