Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Chamberlain8902
Anhur
Level 49
God Stats
1W - 0L
1,395 SR
Queue Stats
72W - 134L
1,223 Elo+
Solo
Chaac
Chaac
ITzYhunggz
Chaac
Level 69
God Stats
36W - 19L
1,494 SR
Queue Stats
320W - 355L
1,412 Elo+
Solo
Kumbhakarna
Kumbhakarna
YoSHIDaDon
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,405 Elo+
Solo
Achilles
Achilles
ninjablitz 58
Achilles
Level 60
God Stats
6W - 6L
1,441 SR
Queue Stats
210W - 228L
1,321 Elo+
Solo
Team Averages
Level 96
1,471 SR
1,394 Elo+

VS

Team Averages
Level 78
1,453 SR
1,398 Elo+
Xing Tian
Xing Tian
BoardyMoe
Xing Tian
Level 69
God Stats
5W - 9L
1,295 SR
Queue Stats
237W - 315L
1,267 Elo+
Party 1
Kukulkan
Kukulkan
DrakeRavenQc
Kukulkan
Level 77
God Stats
1W - 2L
1,536 SR
Queue Stats
6W - 5L
1,537 Elo+
Party 3
Mulan
Mulan
GreenyMoe
Mulan
Level 37
God Stats
19W - 20L
1,430 SR
Queue Stats
83W - 116L
1,295 Elo+
Party 1
Loki
Loki
alkingboss21
Loki
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
vlmitchell
Izanami
Level 122
God Stats
131W - 129L
1,504 SR
Queue Stats
194W - 227L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
7 / 1 / 0
6,409
583
4,178
5,096
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
 
Hachiman
10
7 / 1 / 0
6,409
583
4,178
5,096
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 0 / 4
4,767
433
2,430
3,117
689
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
11
1 / 0 / 4
6,166
561
3,811
5,902
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
YoSHIDaDon
Kumbhakarna
8
3 / 1 / 3
5,577
507
3,261
5,812
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
ninjablitz 58
Achilles
11
4 / 1 / 2
6,346
577
4,428
7,416
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BoardyMoe
Xing Tian
8
1 / 2 / 0
5,325
484
2,513
9,473
5,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
DrakeRavenQc
Kukulkan
9
1 / 3 / 0
5,417
492
2,468
4,325
1,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
GreenyMoe
Mulan
7
0 / 3 / 0
4,739
431
2,959
4,629
2,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 4 / 0
4,582
417
1,127
6,342
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
vlmitchell
Izanami
10
1 / 3 / 1
5,761
524
4,020
5,155
1,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
22
Kills
3
4
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
7
1
0
7
W
Hachiman
 
Hachiman
7
1
0
7
L
Xing Tian
BoardyMoe
Xing Tian
1
2
0
0.5
W
0
0
4
2
L
Kukulkan
DrakeRavenQc
Kukulkan
1
3
0
0.33
L
Mulan
GreenyMoe
Mulan
0
3
0
0
W
Chaac
1
0
4
3
W
Kumbhakarna
YoSHIDaDon
Kumbhakarna
3
1
3
4.5
L
0
4
0
0
W
Achilles
ninjablitz 58
Achilles
4
1
2
5
L
Izanami
vlmitchell
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,286
Damage
13,087
32,439
Taken
29,924
17,274
Mitigated
11,450
9,416
Healing
9,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
4,178
2,241
0
1,783
5,096
2,004
898
502
4,560
0
27,447
W
Hachiman
 
Hachiman
4,178
2,241
0
1,783
5,096
2,004
898
502
4,560
0
27,447
L
Xing Tian
BoardyMoe
Xing Tian
2,513
258
57
2,792
9,473
5,175
121
2,121
7,352
9,631
0
W
2,430
1,044
0
0
3,117
689
86
1,026
2,091
0
14,142
L
Kukulkan
DrakeRavenQc
Kukulkan
2,468
391
160
1,343
4,325
1,302
124
201
4,045
22,492
0
L
Mulan
GreenyMoe
Mulan
2,959
279
0
1,411
4,629
2,123
320
0
4,370
0
15,022
W
Chaac
3,811
754
0
2,997
5,902
3,778
0
1,698
4,204
4,937
27,443
W
Kumbhakarna
YoSHIDaDon
Kumbhakarna
3,261
223
0
1,017
5,812
4,563
0
1,288
4,524
12,614
0
L
1,127
280
0
2,006
6,342
1,551
0
306
5,919
0
15,346
W
Achilles
ninjablitz 58
Achilles
4,428
1,860
0
1,836
7,416
4,236
0
467
6,662
0
24,768
L
Izanami
vlmitchell
Izanami
4,020
2,800
297
1,644
5,155
1,299
2,071
991
4,164
0
39,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,674
Gold Earned
25,824
281
Minions Killed
212
0
Camps Cleared
0
1,162,967
Distance Traveled
846,540
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,409
583
54
5
0
183,794
3
W
Hachiman
6,409
583
54
5
0
183,794
3
L
Xing Tian
5,325
484
13
1
0
193,696
0
W
Anhur
4,767
433
26
2
0
176,398
0
L
Kukulkan
5,417
492
42
4
0
152,799
0
L
Mulan
4,739
431
35
3
0
130,559
0
W
Chaac
6,166
561
70
6
0
218,362
3
W
Kumbhakarna
5,577
507
22
2
0
177,269
1
L
Loki
4,582
417
32
3
0
184,188
0
W
Achilles
6,346
577
55
5
0
223,350
3
L
Izanami
5,761
524
90
8
0
185,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role