Player Matchup

Mulan
Mulan
XanWhy
Mulan
Level 72
God Stats
4W - 0L
1,859 SR
Queue Stats
20W - 22L
1,438 Elo+
Party 1
Fenrir
Fenrir
johny101jl
Fenrir
Level 35
God Stats
1W - 2L
1,299 SR
Queue Stats
31W - 35L
1,354 Elo+
Party 1
Kukulkan
Kukulkan
yyAlpha_
Kukulkan
Level 7
God Stats
6W - 10L
1,417 SR
Queue Stats
6W - 11L
1,292 Elo+
Party 1
Team Averages
Level 38
1,525 SR
1,361 Elo+

VS

Team Averages
Level 62
1,447 SR
1,308 Elo+
Zeus
Zeus
Dervishkid
Zeus
Level 16
God Stats
3W - 4L
1,494 SR
Queue Stats
10W - 25L
1,296 Elo+
Solo
Bacchus
Bacchus
RaaidM1981
Bacchus
Level 156
God Stats
28W - 25L
1,409 SR
Queue Stats
1,330W - 1,901L
1,271 Elo+
Solo
Medusa
Medusa
TBdaKIDD1
Medusa
Level 13
God Stats
11W - 15L
1,438 SR
Queue Stats
16W - 22L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
XanWhy
Mulan
13
5 / 2 / 4
9,022
752
9,852
8,432
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
johny101jl
Fenrir
11
4 / 2 / 2
7,928
661
3,159
7,656
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
yyAlpha_
Kukulkan
12
1 / 2 / 6
7,857
655
4,733
6,298
1,940
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 1
8,353
696
9,518
6,530
2,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
RaaidM1981
Bacchus
12
1 / 0 / 5
8,202
684
5,217
9,007
12,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
TBdaKIDD1
Medusa
10
0 / 5 / 4
7,207
601
3,074
8,433
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
10
Kills
6
6
Deaths
10
12
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
L
Bacchus
RaaidM1981
Bacchus
1
0
5
3.5
L
Medusa
TBdaKIDD1
Medusa
0
5
4
0.4
W
Mulan
XanWhy
Mulan
5
2
4
3.5
W
Fenrir
johny101jl
Fenrir
4
2
2
2.5
W
Kukulkan
yyAlpha_
Kukulkan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,744
Damage
17,809
22,386
Taken
23,970
10,538
Mitigated
17,487
5,181
Healing
1,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,518
597
0
493
6,530
2,282
0
1,541
4,843
27,477
0
L
Bacchus
RaaidM1981
Bacchus
5,217
577
0
912
9,007
12,173
0
1,759
6,924
15,633
0
L
Medusa
TBdaKIDD1
Medusa
3,074
1,375
0
126
8,433
3,032
56
2,474
5,688
0
22,548
W
Mulan
XanWhy
Mulan
9,852
837
0
4,826
8,432
6,317
0
4,669
3,763
0
31,989
W
Fenrir
johny101jl
Fenrir
3,159
852
0
139
7,656
2,281
0
5,321
2,335
0
6,529
W
Kukulkan
yyAlpha_
Kukulkan
4,733
335
0
216
6,298
1,940
267
5,331
967
29,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
23,762
133
Minions Killed
116
6
Camps Cleared
5
642,075
Distance Traveled
578,710
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,353
696
52
4
1
193,263
3
L
Bacchus
8,202
684
15
1
1
200,042
1
L
Medusa
7,207
601
49
4
3
185,405
0
W
Mulan
9,022
752
47
4
3
211,345
1
W
Fenrir
7,928
661
13
1
2
222,911
0
W
Kukulkan
7,857
655
73
6
1
207,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role