Player Matchup

Danzaburou
Danzaburou
LunaTheTurtle
Danzaburou
Level 102
God Stats
4W - 3L
1,586 SR
Queue Stats
75W - 47L
1,617 Elo+
Party 2
Hercules
Hercules
MightyPanda10
Hercules
Level 21
God Stats
15W - 13L
1,498 SR
Queue Stats
22W - 28L
1,374 Elo+
Party 2
Zeus
Zeus
Yndeed
Zeus
Level 48
God Stats
5W - 2L
1,642 SR
Queue Stats
37W - 24L
1,632 Elo+
Party 2
Team Averages
Level 57
1,575 SR
1,541 Elo+

VS

Team Averages
Level 46
1,629 SR
1,629 Elo+
Hera
Hera
JuniorChatty
Hera
Level 66
God Stats
2W - 0L
1,888 SR
Queue Stats
51W - 40L
1,586 Elo+
Party 1
Tyr
Tyr
PelosDeConcha
Tyr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,680 Elo+
Solo
Rama
Rama
dwatson1901
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LunaTheTurtle
Danzaburou
17
6 / 6 / 8
13,067
688
14,420
16,669
6,094
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MightyPanda10
Hercules
16
0 / 4 / 13
11,448
603
5,650
20,747
17,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Yndeed
Zeus
18
11 / 7 / 5
13,944
734
20,351
15,813
6,252
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
13,802
726
21,184
11,321
3,892
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 7 / 12
12,561
661
9,249
20,788
21,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
9 / 6 / 5
14,663
772
12,801
17,444
6,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
43
17
Kills
17
17
Deaths
17
26
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Danzaburou
LunaTheTurtle
Danzaburou
6
6
8
1.67
L
Hercules
MightyPanda10
Hercules
0
4
13
1.63
W
2
7
12
1.14
L
Zeus
Yndeed
Zeus
11
7
5
1.93
W
9
6
5
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
43,234
53,229
Taken
49,553
29,382
Mitigated
31,750
17,740
Healing
10,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,184
4,719
0
1,296
11,321
3,892
1,079
5,440
5,881
51,366
0
L
Danzaburou
LunaTheTurtle
Danzaburou
14,420
6,910
0
5,424
16,669
6,094
1,802
7,889
8,658
0
62,686
L
Hercules
MightyPanda10
Hercules
5,650
1,728
0
8,927
20,747
17,036
236
9,605
10,870
0
12,887
W
9,249
600
0
4,516
20,788
21,819
146
6,924
13,864
0
28,284
L
Zeus
Yndeed
Zeus
20,351
815
0
3,389
15,813
6,252
662
4,419
11,029
76,320
0
W
12,801
10,708
0
4,231
17,444
6,039
2,376
8,274
9,170
0
56,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
41,026
205
Minions Killed
201
12
Camps Cleared
4
1,015,221
Distance Traveled
974,403
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,802
726
65
3
2
321,272
0
L
Danzaburou
13,067
688
97
5
6
314,334
7
L
Hercules
11,448
603
7
0
0
372,768
4
W
Tyr
12,561
661
47
2
0
356,526
5
L
Zeus
13,944
734
101
5
6
328,119
8
W
Rama
14,663
772
89
5
2
296,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role