Player Matchup

Sylvanus
Sylvanus
BigDavey
Sylvanus
Level 160
God Stats
3W - 0L
1,680 SR
Queue Stats
176W - 147L
1,696 Elo+
Party 1
Kukulkan
Kukulkan
DiegoGG512
Kukulkan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,511 Elo+
Party 2
Apollo
Apollo
MVPProd
Apollo
Level 148
God Stats
3W - 1L
1,844 SR
Queue Stats
70W - 53L
1,610 Elo+
Party 1
Set
Set
Melouse
Set
Level 83
God Stats
32W - 16L
1,673 SR
Queue Stats
483W - 487L
1,516 Elo+
Party 2
Achilles
Achilles
SmallDavey
Achilles
Level 44
God Stats
2W - 2L
1,449 SR
Queue Stats
17W - 15L
1,545 Elo+
Party 1
Team Averages
Level 89
1,629 SR
1,576 Elo+

VS

Team Averages
Level 47
1,689 SR
1,556 Elo+
Apollo
Apollo
Badfurioso23530
Apollo
Level 65
God Stats
9W - 4L
1,652 SR
Queue Stats
378W - 358L
1,386 Elo+
Solo
Vamana
Vamana
Gebism
Vamana
Level 25
God Stats
3W - 6L
1,416 SR
Queue Stats
44W - 55L
1,445 Elo+
Party 3
Janus
Janus
NotDenied
Janus
Level 63
God Stats
1W - 2L
1,879 SR
Queue Stats
75W - 51L
1,652 Elo+
Party 3
Athena
Athena
PicoDeGilb
Athena
Level 17
God Stats
0W - 1L
1,616 SR
Queue Stats
3W - 3L
1,680 Elo+
Party 3
Hun Batz
Hun Batz
waynewock
Hun Batz
Level 63
God Stats
3W - 1L
1,884 SR
Queue Stats
192W - 144L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BigDavey
Sylvanus
10
4 / 2 / 5
5,904
590
4,795
5,909
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DiegoGG512
Kukulkan
10
0 / 2 / 1
5,912
591
840
3,131
942
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
MVPProd
Apollo
10
5 / 1 / 4
6,338
634
6,581
7,343
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
11
9 / 1 / 0
6,719
672
6,403
7,156
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
SmallDavey
Achilles
11
2 / 1 / 2
6,541
654
7,404
9,438
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 5 / 0
5,259
526
3,725
6,283
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
Gebism
Vamana
8
1 / 4 / 0
4,878
488
3,922
9,467
4,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
NotDenied
Janus
9
1 / 4 / 1
5,368
537
2,226
3,929
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
PicoDeGilb
Athena
7
0 / 3 / 0
4,498
450
1,180
6,833
2,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
waynewock
Hun Batz
8
1 / 4 / 2
5,038
504
4,736
7,521
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
20
Kills
6
7
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Sylvanus
BigDavey
Sylvanus
4
2
5
3.25
W
Kukulkan
DiegoGG512
Kukulkan
0
2
1
0.25
L
Vamana
Gebism
Vamana
1
4
0
0.25
W
Apollo
MVPProd
Apollo
5
1
4
7
W
Set
9
1
0
9
L
Janus
NotDenied
Janus
1
4
1
0.38
L
Athena
PicoDeGilb
Athena
0
3
0
0
W
Achilles
SmallDavey
Achilles
2
1
2
3
L
Hun Batz
waynewock
Hun Batz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,023
Damage
15,789
32,977
Taken
34,033
15,823
Mitigated
11,256
12,110
Healing
6,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,725
2,133
0
1,089
6,283
1,351
0
2,093
4,190
0
19,320
W
Sylvanus
BigDavey
Sylvanus
4,795
2,242
1,406
2,116
5,909
5,349
722
846
5,029
15,085
5,174
W
Kukulkan
DiegoGG512
Kukulkan
840
0
0
224
3,131
942
0
780
2,235
31,757
0
L
Vamana
Gebism
Vamana
3,922
1,631
0
3,234
9,467
4,455
0
0
8,917
0
14,552
W
Apollo
MVPProd
Apollo
6,581
4,428
0
2,722
7,343
2,151
897
944
6,365
0
41,500
W
Set
6,403
2,807
0
2,398
7,156
2,399
0
307
6,782
0
26,593
L
Janus
NotDenied
Janus
2,226
41
0
160
3,929
933
0
835
3,094
27,912
0
L
Athena
PicoDeGilb
Athena
1,180
102
0
324
6,833
2,606
0
1,390
5,443
11,007
0
W
Achilles
SmallDavey
Achilles
7,404
2,590
0
3,244
9,438
4,982
61
277
8,641
0
33,300
L
Hun Batz
waynewock
Hun Batz
4,736
1,895
0
1,527
7,521
1,911
0
446
7,008
0
22,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,414
Gold Earned
25,041
287
Minions Killed
195
0
Camps Cleared
0
956,508
Distance Traveled
908,354
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,259
526
37
4
0
173,043
1
W
Sylvanus
5,904
590
32
3
0
162,455
1
W
Kukulkan
5,912
591
70
7
0
185,507
2
L
Vamana
4,878
488
24
2
0
201,623
2
W
Apollo
6,338
634
77
8
0
171,098
8
W
Set
6,719
672
44
4
0
231,949
3
L
Janus
5,368
537
62
6
0
181,171
3
L
Athena
4,498
450
25
3
0
177,719
1
W
Achilles
6,541
654
64
6
0
205,499
1
L
Hun Batz
5,038
504
47
5
0
174,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role