Player Matchup

Jing Wei
Jing Wei
IGORRSS2
Jing Wei
Level 21
God Stats
2W - 3L
1,563 SR
Queue Stats
47W - 93L
1,269 Elo+
Party 2
Ymir
Ymir
IKUGocrazy
Ymir
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 45L
1,500 Elo+
Solo
Fenrir
Fenrir
Nick_Blackout666
Fenrir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 10
1,521 SR
1,423 Elo+

VS

Team Averages
Level 24
1,419 SR
1,233 Elo+
Neith
Neith
ChA0T1C rAmPaG3
Neith
Level 29
God Stats
10W - 16L
1,557 SR
Queue Stats
76W - 101L
1,337 Elo+
Solo
Gilgamesh
Gilgamesh
Joooshay28
Gilgamesh
Level 15
God Stats
4W - 2L
1,404 SR
Queue Stats
20W - 29L
1,156 Elo+
Party 1
Hun Batz
Hun Batz
xChA0z k1nGx
Hun Batz
Level 27
God Stats
2W - 1L
1,296 SR
Queue Stats
46W - 58L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
IGORRSS2
Jing Wei
11
0 / 7 / 0
7,632
545
6,574
14,913
4,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 0
7,961
569
3,776
18,708
15,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
0 / 8 / 0
7,409
529
3,366
20,277
9,803
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 8
10,625
759
17,251
6,748
2,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Joooshay28
Gilgamesh
14
8 / 0 / 8
10,507
751
16,970
13,151
7,533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
xChA0z k1nGx
Hun Batz
14
2 / 0 / 12
9,777
698
12,084
8,047
3,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
18
18
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
0
8
12
L
Jing Wei
IGORRSS2
Jing Wei
0
7
0
0
L
0
3
0
0
W
Gilgamesh
Joooshay28
Gilgamesh
8
0
8
12
L
0
8
0
0
W
Hun Batz
xChA0z k1nGx
Hun Batz
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
46,305
53,898
Taken
27,946
29,605
Mitigated
13,909
9,645
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,251
8,705
336
3,439
6,748
2,597
915
836
5,912
0
43,367
L
Jing Wei
IGORRSS2
Jing Wei
6,574
4,067
497
4,219
14,913
4,097
198
0
14,913
0
33,425
L
3,776
476
219
2,159
18,708
15,705
63
181
18,527
16,685
0
W
Gilgamesh
Joooshay28
Gilgamesh
16,970
6,810
0
1,807
13,151
7,533
661
2,155
10,996
61
32,888
L
3,366
1,972
0
2,551
20,277
9,803
0
0
20,277
0
7,749
W
Hun Batz
xChA0z k1nGx
Hun Batz
12,084
5,509
0
1,148
8,047
3,779
204
1,635
6,412
93
46,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,002
Gold Earned
30,909
99
Minions Killed
150
1
Camps Cleared
8
752,742
Distance Traveled
830,925
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,625
759
66
5
0
267,805
1
L
Jing Wei
7,632
545
64
5
0
262,030
0
L
Ymir
7,961
569
22
2
1
225,407
0
W
Gilgamesh
10,507
751
21
2
1
281,118
0
L
Fenrir
7,409
529
13
1
0
265,305
0
W
Hun Batz
9,777
698
63
5
7
282,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role