Player Matchup

Baron Samedi
Baron Samedi
BestStepbroEver
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,543 Elo+
Party 1
Ratatoskr
Ratatoskr
Foorg
Ratatoskr
Level 28
God Stats
6W - 2L
1,751 SR
Queue Stats
10W - 4L
1,656 Elo+
Party 1
Zeus
Zeus
NckEclipse
Zeus
Level 6
God Stats
3W - 4L
1,546 SR
Queue Stats
3W - 5L
1,476 Elo+
Party 1
Neith
Neith
Roscoe124
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Party 1
Bacchus
Bacchus
TheMageS4512
Bacchus
Level 10
God Stats
1W - 2L
1,736 SR
Queue Stats
8W - 7L
1,697 Elo+
Solo
Team Averages
Level 14
1,607 SR
1,593 Elo+

VS

Team Averages
Level 23
1,412 SR
1,546 Elo+
Bellona
Bellona
FreeSnuSnu
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,661 Elo+
Solo
Tiamat
Tiamat
Icedoutsamsung
Tiamat
Level 28
God Stats
19W - 17L
1,440 SR
Queue Stats
131W - 121L
1,551 Elo+
Solo
Hercules
Hercules
Mkroll1
Hercules
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
140W - 124L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
Wokat
Ao Kuang
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
57W - 48L
1,554 Elo+
Solo
Chernobog
Chernobog
keise2
Chernobog
Level 29
God Stats
1W - 1L
1,307 SR
Queue Stats
151W - 180L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BestStepbroEver
Baron Samedi
16
7 / 4 / 3
10,174
509
16,590
15,994
11,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Foorg
Ratatoskr
15
5 / 6 / 7
9,355
468
9,920
17,465
7,763
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 11 / 6
10,269
513
12,087
13,908
5,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Roscoe124
Neith
14
2 / 3 / 10
8,860
443
8,705
8,422
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TheMageS4512
Bacchus
14
0 / 3 / 15
8,469
423
11,102
20,090
22,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FreeSnuSnu
Bellona
17
6 / 3 / 13
10,843
542
15,591
18,689
16,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 5 / 10
10,584
529
14,617
12,518
7,995
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Mkroll1
Hercules
15
3 / 4 / 7
9,137
457
7,999
18,881
11,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Wokat
Ao Kuang
16
9 / 7 / 5
10,737
537
14,110
17,480
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
keise2
Chernobog
13
4 / 3 / 3
9,172
459
6,928
12,502
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
65
22
Kills
27
27
Deaths
22
41
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BestStepbroEver
Baron Samedi
7
4
3
2.13
L
Ratatoskr
Foorg
Ratatoskr
5
6
7
1.42
W
Bellona
FreeSnuSnu
Bellona
6
3
13
4.17
W
5
5
10
2
W
Hercules
Mkroll1
Hercules
3
4
7
1.63
L
8
11
6
1
L
Neith
Roscoe124
Neith
2
3
10
2.33
L
Bacchus
TheMageS4512
Bacchus
0
3
15
2.5
W
Ao Kuang
Wokat
Ao Kuang
9
7
5
1.64
W
Chernobog
keise2
Chernobog
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,404
Damage
59,245
75,879
Taken
80,070
51,527
Mitigated
47,107
14,768
Healing
19,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BestStepbroEver
Baron Samedi
16,590
1,830
1,558
4,984
15,994
11,322
422
6,856
8,471
65,335
0
L
Ratatoskr
Foorg
Ratatoskr
9,920
2,997
0
2,904
17,465
7,763
0
7,280
9,782
0
48,577
W
Bellona
FreeSnuSnu
Bellona
15,591
2,832
0
2,505
18,689
16,372
581
6,272
11,851
10,517
69,182
W
14,617
889
193
3,300
12,518
7,995
1,119
6,354
5,795
66,672
0
W
Hercules
Mkroll1
Hercules
7,999
2,049
0
4,215
18,881
11,779
253
11,638
6,937
2,338
26,055
L
12,087
2,843
0
601
13,908
5,227
256
5,903
7,804
47,580
0
L
Neith
Roscoe124
Neith
8,705
3,350
0
905
8,422
4,479
38
3,611
4,773
0
38,760
L
Bacchus
TheMageS4512
Bacchus
11,102
1,389
0
3,816
20,090
22,736
175
7,764
11,738
36,417
0
W
Ao Kuang
Wokat
Ao Kuang
14,110
5,088
0
6,896
17,480
6,587
665
7,601
9,328
53,232
0
W
Chernobog
keise2
Chernobog
6,928
4,878
371
2,435
12,502
4,374
1,250
5,734
6,380
0
36,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
50,473
435
Minions Killed
468
0
Camps Cleared
0
1,813,780
Distance Traveled
1,746,522
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,174
509
119
6
0
352,556
1
L
Ratatoskr
9,355
468
79
4
0
421,054
0
W
Bellona
10,843
542
125
6
0
397,404
6
W
Tiamat
10,584
529
124
6
0
372,815
3
W
Hercules
9,137
457
55
3
0
354,934
1
L
Zeus
10,269
513
96
5
0
310,211
0
L
Neith
8,860
443
93
5
0
356,861
0
L
Bacchus
8,469
423
48
2
0
373,098
2
W
Ao Kuang
10,737
537
98
5
0
321,314
5
W
Chernobog
9,172
459
66
3
0
300,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role