Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Revibal
Zeus
Level 159
God Stats
224W - 191L
1,642 SR
Queue Stats
1,055W - 1,011L
1,606 Elo+
Party 4
Apollo
Apollo
idkhowtobop
Apollo
Level 115
God Stats
5W - 5L
1,579 SR
Queue Stats
84W - 80L
1,583 Elo+
Party 3
King Arthur
King Arthur
rgunn26
King Arthur
Level 125
God Stats
1W - 4L
1,392 SR
Queue Stats
54W - 65L
1,529 Elo+
Party 4
Erlang Shen
Erlang Shen
ÃrKaIX
Erlang Shen
Level 125
God Stats
4W - 5L
1,535 SR
Queue Stats
93W - 91L
1,547 Elo+
Party 3
Team Averages
Level 124
1,525 SR
1,544 Elo+

VS

Team Averages
Level 116
1,528 SR
1,551 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Feezy11
Apollo
Level 104
God Stats
15W - 13L
1,548 SR
Queue Stats
253W - 223L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Headcholo
Kukulkan
Level 57
God Stats
2W - 2L
1,401 SR
Queue Stats
40W - 41L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Tapley
Cu Chulainn
Level 104
God Stats
14W - 13L
1,546 SR
Queue Stats
295W - 252L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
skarloc1
Ne Zha
Level 118
God Stats
59W - 38L
1,674 SR
Queue Stats
393W - 380L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
2 / 3 / 0
4,936
494
2,439
4,042
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
 
Tiamat
8
2 / 3 / 0
4,936
494
2,439
4,042
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Zeus
Revibal
Zeus
8
0 / 1 / 0
4,916
492
528
1,568
270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
8
0 / 1 / 0
4,700
470
371
3,406
759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
rgunn26
King Arthur
8
0 / 2 / 0
4,667
467
1,793
4,675
2,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
ÃrKaIX
Erlang Shen
8
0 / 3 / 2
4,751
475
4,183
7,198
3,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
3 / 0 / 3
5,978
598
1,014
4,407
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
 
Nox
10
3 / 0 / 3
5,978
598
1,014
4,407
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Feezy11
Apollo
11
1 / 0 / 2
6,271
627
1,483
3,441
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Headcholo
Kukulkan
10
1 / 2 / 4
5,726
573
2,586
4,463
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Tapley
Cu Chulainn
12
3 / 0 / 0
6,649
665
3,546
4,740
3,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
skarloc1
Ne Zha
11
2 / 0 / 2
6,528
653
2,975
4,690
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
13
13
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
0
0.67
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Nox
 
Nox
3
0
3
4.5
W
Nox
 
Nox
3
0
3
4.5
W
Apollo
Feezy11
Apollo
1
0
2
2
W
Kukulkan
Headcholo
Kukulkan
1
2
4
1.5
L
Zeus
Revibal
Zeus
0
1
0
0
W
Cu Chulainn
Tapley
Cu Chulainn
3
0
0
3
L
Apollo
0
1
0
0
L
King Arthur
rgunn26
King Arthur
0
2
0
0
W
Ne Zha
skarloc1
Ne Zha
2
0
2
3
L
Erlang Shen
ÃrKaIX
Erlang Shen
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,753
Damage
12,618
24,931
Taken
26,148
11,090
Mitigated
11,418
5,945
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,439
113
0
582
4,042
2,092
0
1,792
2,250
21,232
0
L
Tiamat
 
Tiamat
2,439
113
0
582
4,042
2,092
0
1,792
2,250
21,232
0
W
Nox
 
Nox
1,014
310
363
2,138
4,407
2,125
0
594
3,771
16,539
0
W
Nox
 
Nox
1,014
310
363
2,138
4,407
2,125
0
594
3,771
16,539
0
W
Apollo
Feezy11
Apollo
1,483
625
0
1,694
3,441
935
0
259
3,100
0
43,000
W
Kukulkan
Headcholo
Kukulkan
2,586
521
0
486
4,463
1,563
448
1,775
2,688
29,018
0
L
Zeus
Revibal
Zeus
528
43
0
0
1,568
270
0
99
1,469
20,067
0
W
Cu Chulainn
Tapley
Cu Chulainn
3,546
1,078
0
2,227
4,740
3,267
171
0
4,517
0
41,967
L
Apollo
371
213
0
1,300
3,406
759
0
360
3,046
0
23,174
L
King Arthur
rgunn26
King Arthur
1,793
437
0
956
4,675
2,677
0
0
4,391
0
21,375
W
Ne Zha
skarloc1
Ne Zha
2,975
1,205
0
3,047
4,690
1,403
631
215
4,475
0
36,313
L
Erlang Shen
ÃrKaIX
Erlang Shen
4,183
1,220
0
2,525
7,198
3,200
0
1,349
5,812
0
26,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
37,130
285
Minions Killed
383
0
Camps Cleared
0
1,040,173
Distance Traveled
1,198,275
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,936
494
37
4
0
168,738
2
L
Tiamat
4,936
494
37
4
0
168,738
2
W
Nox
5,978
598
25
3
0
198,701
4
W
Nox
5,978
598
25
3
0
198,701
4
W
Apollo
6,271
627
105
11
0
183,488
0
W
Kukulkan
5,726
573
63
6
0
187,778
4
L
Zeus
4,916
492
70
7
0
169,343
0
W
Cu Chulainn
6,649
665
89
9
0
212,303
2
L
Apollo
4,700
470
48
5
0
136,586
0
L
King Arthur
4,667
467
48
5
0
187,962
1
W
Ne Zha
6,528
653
76
8
0
217,304
1
L
Erlang Shen
4,751
475
45
5
0
208,806
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role