Player Matchup

Charybdis
Charybdis
Bullat7u7
Charybdis
Level 88
God Stats
9W - 10L
1,510 SR
Queue Stats
440W - 484L
1,485 Elo+
Party 2
Janus
Janus
Mackornik
Janus
Level 120
God Stats
18W - 17L
1,523 SR
Queue Stats
657W - 694L
1,447 Elo+
Party 2
Geb
Geb
NWLT Zero
Geb
Level 83
God Stats
86W - 89L
1,465 SR
Queue Stats
534W - 605L
1,474 Elo+
Party 2
Arachne
Arachne
silversoul2709
Arachne
Level 127
God Stats
74W - 58L
1,609 SR
Queue Stats
245W - 289L
1,457 Elo+
Party 2
The Morrigan
The Morrigan
xJyn
The Morrigan
Level 106
God Stats
19W - 34L
1,377 SR
Queue Stats
761W - 858L
1,431 Elo+
Party 2
Team Averages
Level 105
1,497 SR
1,459 Elo+

VS

Team Averages
Level 92
1,641 SR
1,484 Elo+
Hades
Hades
Gage4542
Hades
Level 154
God Stats
2W - 0L
1,906 SR
Queue Stats
78W - 73L
1,535 Elo+
Party 1
Sylvanus
Sylvanus
KingAnhurThe2nd
Sylvanus
Level 46
God Stats
5W - 2L
1,640 SR
Queue Stats
63W - 55L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
SWAGGERMUFFIN2
Baron Samedi
Level 79
God Stats
1W - 1L
1,575 SR
Queue Stats
57W - 59L
1,455 Elo+
Party 1
Charybdis
Charybdis
Tony2TonePtk
Charybdis
Level 67
God Stats
9W - 6L
1,668 SR
Queue Stats
146W - 168L
1,468 Elo+
Party 1
Susano
Susano
XxTruittxX
Susano
Level 115
God Stats
2W - 4L
1,412 SR
Queue Stats
273W - 294L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bullat7u7
Charybdis
14
2 / 6 / 4
8,962
448
11,650
18,685
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Mackornik
Janus
14
4 / 5 / 6
9,221
461
13,748
13,458
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 3 / 8
8,289
414
11,173
19,424
17,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
11 / 5 / 2
10,783
539
14,486
20,045
7,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
xJyn
The Morrigan
16
2 / 5 / 5
9,456
473
8,620
10,589
3,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Gage4542
Hades
18
8 / 0 / 7
12,155
608
16,365
20,073
14,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
1 / 0 / 17
10,642
532
6,853
19,187
24,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
SWAGGERMUFFIN2
Baron Samedi
15
4 / 6 / 7
10,253
513
12,661
17,414
8,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Charybdis
Tony2TonePtk
Charybdis
16
6 / 7 / 3
10,988
549
10,119
16,536
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
XxTruittxX
Susano
16
5 / 7 / 9
10,852
543
15,953
21,011
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
20
Kills
24
24
Deaths
20
25
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bullat7u7
Charybdis
2
6
4
0.67
W
Hades
Gage4542
Hades
8
0
7
11.5
W
Sylvanus
1
0
17
9.5
L
Janus
Mackornik
Janus
4
5
6
1.4
L
1
3
8
1.67
W
Baron Samedi
SWAGGERMUFFIN2
Baron Samedi
4
6
7
1.25
W
Charybdis
Tony2TonePtk
Charybdis
6
7
3
1.07
W
Susano
XxTruittxX
Susano
5
7
9
1.36
L
11
5
2
2.4
L
The Morrigan
xJyn
The Morrigan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,677
Damage
61,951
82,201
Taken
94,221
36,772
Mitigated
62,225
22,746
Healing
50,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bullat7u7
Charybdis
11,650
5,521
0
6,602
18,685
4,613
612
6,701
11,984
0
63,222
W
Hades
Gage4542
Hades
16,365
1,175
1,565
13,555
20,073
14,943
2,404
6,905
12,755
90,694
0
W
Sylvanus
6,853
2,320
5,888
7,538
19,187
24,143
696
5,647
13,130
24,662
0
L
Janus
Mackornik
Janus
13,748
804
0
1,935
13,458
3,271
700
7,069
6,389
51,458
0
L
11,173
1,029
426
4,534
19,424
17,863
443
8,546
10,878
40,515
0
W
Baron Samedi
SWAGGERMUFFIN2
Baron Samedi
12,661
1,111
3,245
6,912
17,414
8,632
506
8,226
8,653
58,096
0
W
Charybdis
Tony2TonePtk
Charybdis
10,119
4,212
0
4,639
16,536
5,944
7,286
2,692
13,619
0
74,370
W
Susano
XxTruittxX
Susano
15,953
3,875
0
6,783
21,011
8,563
1,960
7,702
12,707
0
70,095
L
14,486
7,846
0
6,316
20,045
7,821
0
8,765
11,280
0
60,568
L
The Morrigan
xJyn
The Morrigan
8,620
823
208
2,725
10,589
3,204
0
4,954
5,603
58,685
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,711
Gold Earned
54,890
453
Minions Killed
519
0
Camps Cleared
0
1,915,308
Distance Traveled
1,810,758
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,962
448
94
5
0
340,623
5
W
Hades
12,155
608
167
8
0
348,599
5
W
Sylvanus
10,642
532
28
1
0
374,465
6
L
Janus
9,221
461
96
5
0
384,006
7
L
Geb
8,289
414
44
2
0
403,800
6
W
Baron Samedi
10,253
513
101
5
0
340,736
0
W
Charybdis
10,988
549
132
7
0
332,490
2
W
Susano
10,852
543
91
5
0
414,468
0
L
Arachne
10,783
539
94
5
0
447,267
0
L
The Morrigan
9,456
473
125
6
0
339,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role