Player Matchup

Khepri
Khepri
Astro_Bombz
Khepri
Level 103
God Stats
11W - 11L
1,656 SR
Queue Stats
189W - 197L
1,474 Elo+
Solo
Izanami
Izanami
Nick2258
Izanami
Level 47
God Stats
1W - 0L
1,146 SR
Queue Stats
36W - 16L
1,634 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXMETALLICA83Xx
Morgan Le Fay
Level 122
God Stats
1W - 1L
1,512 SR
Queue Stats
138W - 136L
1,499 Elo+
Solo
Team Averages
Level 91
1,438 SR
1,536 Elo+

VS

Team Averages
Level 112
1,410 SR
1,466 Elo+
Neith
Neith
Larryberry07
Neith
Level 66
God Stats
2W - 5L
1,512 SR
Queue Stats
45W - 40L
1,526 Elo+
Party 1
King Arthur
King Arthur
RazorShane
King Arthur
Level 149
God Stats
0W - 2L
1,308 SR
Queue Stats
46W - 43L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
danronin
Baron Samedi
Level 122
God Stats
31W - 37L
1,412 SR
Queue Stats
108W - 138L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
3 / 1 / 12
12,259
721
6,801
12,821
18,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Nick2258
Izanami
17
11 / 2 / 4
12,343
726
21,688
11,116
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
xXMETALLICA83Xx
Morgan Le Fay
15
2 / 2 / 13
10,790
635
19,688
12,743
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
9,782
575
9,265
12,881
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
RazorShane
King Arthur
14
3 / 8 / 2
11,098
653
11,180
28,821
18,362
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
danronin
Baron Samedi
12
1 / 5 / 3
9,465
557
4,863
10,896
4,631
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
16
Kills
5
5
Deaths
16
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
3
1
12
9
L
1
3
2
0.67
W
Izanami
Nick2258
Izanami
11
2
4
6.5
L
King Arthur
RazorShane
King Arthur
3
8
2
0.5
L
Baron Samedi
danronin
Baron Samedi
1
5
3
0.5
W
Morgan Le Fay
xXMETALLICA83Xx
Morgan Le Fay
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,177
Damage
25,308
36,680
Taken
52,598
30,351
Mitigated
27,079
10,653
Healing
7,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,801
503
0
1,975
12,821
18,651
469
2,505
10,316
31,241
0
L
9,265
3,802
0
2,296
12,881
4,086
0
8,698
3,805
0
42,032
W
Izanami
Nick2258
Izanami
21,688
12,671
345
3,700
11,116
6,147
2,656
2,396
8,720
0
68,106
L
King Arthur
RazorShane
King Arthur
11,180
994
0
3,239
28,821
18,362
0
10,028
18,379
6,681
31,842
L
Baron Samedi
danronin
Baron Samedi
4,863
573
1,012
1,363
10,896
4,631
0
6,950
3,615
20,892
0
W
Morgan Le Fay
xXMETALLICA83Xx
Morgan Le Fay
19,688
420
472
4,161
12,743
5,553
499
2,538
10,205
47,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,392
Gold Earned
30,345
210
Minions Killed
174
9
Camps Cleared
6
959,320
Distance Traveled
810,451
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,259
721
37
2
2
319,498
0
L
Neith
9,782
575
85
5
3
285,521
3
W
Izanami
12,343
726
113
7
4
310,703
3
L
King Arthur
11,098
653
60
4
2
285,173
3
L
Baron Samedi
9,465
557
29
2
1
239,757
0
W
Morgan Le Fay
10,790
635
60
4
3
329,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role