Player Matchup

Merlin
Merlin
Akorokamui
Merlin
Level 20
God Stats
5W - 4L
1,244 SR
Queue Stats
18W - 19L
1,314 Elo+
Solo
Baron Samedi
Baron Samedi
BekPrz
Baron Samedi
Level 27
God Stats
61W - 111L
1,408 SR
Queue Stats
85W - 177L
1,378 Elo+
Solo
Anubis
Anubis
Brustyll
Anubis
Level 23
God Stats
30W - 22L
1,550 SR
Queue Stats
90W - 93L
1,436 Elo+
Solo
Kali
Kali
Elmarinoloko445
Kali
Level 27
God Stats
15W - 10L
1,566 SR
Queue Stats
51W - 60L
1,464 Elo+
Solo
Thanatos
Thanatos
Randomgamer4580
Thanatos
Level 21
God Stats
6W - 6L
1,441 SR
Queue Stats
58W - 55L
1,453 Elo+
Solo
Team Averages
Level 24
1,442 SR
1,409 Elo+

VS

Team Averages
Level 17
1,506 SR
1,411 Elo+
Poseidon
Poseidon
MBader
Poseidon
Level 29
God Stats
20W - 18L
1,574 SR
Queue Stats
157W - 132L
1,554 Elo+
Solo
Fenrir
Fenrir
RabidPanda1000
Fenrir
Level 15
God Stats
11W - 12L
1,483 SR
Queue Stats
21W - 22L
1,414 Elo+
Solo
Nemesis
Nemesis
WildvSxolar
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 28L
1,375 Elo+
Solo
Rama
Rama
miztical
Rama
Level 20
God Stats
2W - 2L
1,715 SR
Queue Stats
40W - 40L
1,449 Elo+
Solo
Kukulkan
Kukulkan
sfniners169
Kukulkan
Level 4
God Stats
0W - 2L
1,257 SR
Queue Stats
0W - 2L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akorokamui
Merlin
20
10 / 6 / 14
14,916
994
14,527
15,232
6,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
BekPrz
Baron Samedi
20
7 / 7 / 14
15,036
1,002
12,677
24,466
16,820
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anubis
Brustyll
Anubis
20
7 / 7 / 16
15,306
1,020
22,503
20,102
10,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 0 / 5
9,743
650
0
0
0
Thanatos
20
10 / 8 / 16
15,690
1,046
19,909
22,978
15,222
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MBader
Poseidon
20
18 / 6 / 6
19,442
1,296
44,053
22,037
6,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
0 / 0 / 0
10,530
702
0
0
0
Mace

Mace

+10
Physical Power

Nemesis
WildvSxolar
Nemesis
20
8 / 9 / 9
16,930
1,129
15,503
22,581
7,712
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rama
20
2 / 8 / 14
14,275
952
13,609
19,412
8,099
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
sfniners169
Kukulkan
18
0 / 11 / 6
12,225
815
4,333
12,248
3,373
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
63
34
Kills
28
28
Deaths
34
65
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
Akorokamui
Merlin
10
6
14
2.83
W
Baron Samedi
BekPrz
Baron Samedi
7
7
14
2
W
Anubis
Brustyll
Anubis
7
7
16
2.14
W
0
0
5
2.5
L
Poseidon
MBader
Poseidon
18
6
6
3.5
L
0
0
0
0
W
Thanatos
10
8
16
2.25
L
Nemesis
WildvSxolar
Nemesis
8
9
9
1.39
L
Rama
2
8
14
1.13
L
Kukulkan
sfniners169
Kukulkan
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,616
Damage
77,498
82,778
Taken
76,278
49,393
Mitigated
25,533
22,266
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Akorokamui
Merlin
14,527
1,935
428
1,406
15,232
6,644
0
11,203
4,029
38,100
0
W
Baron Samedi
BekPrz
Baron Samedi
12,677
1,412
1,724
5,542
24,466
16,820
0
13,247
11,219
38,443
0
W
Anubis
Brustyll
Anubis
22,503
1,176
0
6,498
20,102
10,707
0
14,748
5,354
69,926
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Poseidon
MBader
Poseidon
44,053
9,398
0
4,001
22,037
6,349
0
15,540
6,497
107,297
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
19,909
10,816
0
6,668
22,978
15,222
0
9,188
13,790
0
29,231
L
Nemesis
WildvSxolar
Nemesis
15,503
7,332
0
525
22,581
7,712
0
12,861
9,720
0
58,861
L
Rama
13,609
8,335
0
821
19,412
8,099
0
12,412
7,000
0
23,013
L
Kukulkan
sfniners169
Kukulkan
4,333
1,242
0
0
12,248
3,373
0
8,894
3,354
13,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,691
Gold Earned
73,402
262
Minions Killed
253
3
Camps Cleared
17
908,419
Distance Traveled
1,003,485
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,916
994
45
3
0
245,131
0
W
Baron Samedi
15,036
1,002
69
5
1
229,742
0
W
Anubis
15,306
1,020
122
8
0
204,537
1
W
Kali
9,743
650
0
0
0
0
0
L
Poseidon
19,442
1,296
124
8
1
322,845
1
L
Fenrir
10,530
702
0
0
0
0
0
W
Thanatos
15,690
1,046
26
2
2
229,009
0
L
Nemesis
16,930
1,129
90
6
15
334,133
0
L
Rama
14,275
952
16
1
1
225,583
0
L
Kukulkan
12,225
815
23
2
0
120,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role