Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
AspenTheGoddess
Cliodhna
Level 28
God Stats
25W - 5L
1,929 SR
Queue Stats
202W - 76L
1,767 Elo+
Party 1
Medusa
Medusa
ItsEpiskey
Medusa
Level 138
God Stats
20W - 6L
1,817 SR
Queue Stats
173W - 85L
1,690 Elo+
Party 1
Raijin
Raijin
MrPnutButtaCups
Raijin
Level 158
God Stats
2W - 1L
1,568 SR
Queue Stats
291W - 166L
1,725 Elo+
Party 1
Vamana
Vamana
Xfinity_Dropshot
Vamana
Level 155
God Stats
13W - 13L
1,508 SR
Queue Stats
315W - 325L
1,478 Elo+
Party 3
Team Averages
Level 133
1,637 SR
1,610 Elo+

VS

Team Averages
Level 109
1,428 SR
1,476 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
KING_ZOE_
King Arthur
Level 126
God Stats
2W - 5L
1,378 SR
Queue Stats
15W - 28L
1,376 Elo+
Party 2
Khepri
Khepri
PH1T0N
Khepri
Level 146
God Stats
1W - 3L
1,252 SR
Queue Stats
32W - 40L
1,485 Elo+
Party 4
Olorun
Olorun
SheLovesPoots
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
SnugLeonidus07
Danzaburou
Level 61
God Stats
1W - 3L
1,436 SR
Queue Stats
4W - 4L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 6
5,617
562
2,576
4,286
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
 
Cthulhu
9
0 / 0 / 6
5,617
562
2,576
4,286
2,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cliodhna
11
3 / 2 / 4
6,097
610
5,318
5,844
1,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
ItsEpiskey
Medusa
11
4 / 0 / 0
6,248
625
3,409
3,957
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 0 / 2
6,749
675
2,774
1,606
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 0 / 1
6,377
638
7,988
6,177
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
2 / 3 / 0
5,516
552
3,454
7,770
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
9
2 / 3 / 0
5,516
552
3,454
7,770
2,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KING_ZOE_
King Arthur
7
0 / 4 / 1
4,230
423
2,221
9,580
5,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
PH1T0N
Khepri
6
0 / 2 / 0
4,130
413
795
2,067
737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 3 / 2
4,879
488
2,519
6,292
1,799
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SnugLeonidus07
Danzaburou
9
0 / 2 / 0
4,920
492
1,498
4,842
1,265
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
4
2
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
6
3
W
Cthulhu
 
Cthulhu
0
0
6
3
L
Ao Kuang
 
Ao Kuang
2
3
0
0.67
L
Ao Kuang
 
Ao Kuang
2
3
0
0.67
W
Cliodhna
3
2
4
2.5
W
Medusa
ItsEpiskey
Medusa
4
0
0
4
L
King Arthur
KING_ZOE_
King Arthur
0
4
1
0.13
W
3
0
2
4
L
Khepri
PH1T0N
Khepri
0
2
0
0
L
0
3
2
0.33
L
Danzaburou
SnugLeonidus07
Danzaburou
0
2
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
13,941
26,156
Taken
38,321
11,790
Mitigated
13,043
11,836
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,576
172
143
2,036
4,286
2,016
135
793
3,466
11,231
0
W
Cthulhu
 
Cthulhu
2,576
172
143
2,036
4,286
2,016
135
793
3,466
11,231
0
L
Ao Kuang
 
Ao Kuang
3,454
767
0
929
7,770
2,107
0
785
6,799
28,788
0
L
Ao Kuang
 
Ao Kuang
3,454
767
0
929
7,770
2,107
0
785
6,799
28,788
0
W
Cliodhna
5,318
555
0
1,720
5,844
1,787
0
2,859
2,952
0
31,835
W
Medusa
ItsEpiskey
Medusa
3,409
1,223
0
2,163
3,957
1,110
0
515
3,442
0
45,220
L
King Arthur
KING_ZOE_
King Arthur
2,221
340
0
2,940
9,580
5,028
0
675
8,282
0
11,850
W
2,774
304
0
430
1,606
498
0
637
969
34,439
0
L
Khepri
PH1T0N
Khepri
795
0
0
416
2,067
737
0
429
1,638
9,406
0
L
2,519
1,041
89
1,291
6,292
1,799
0
2,234
3,792
20,149
0
L
Danzaburou
SnugLeonidus07
Danzaburou
1,498
874
0
1,004
4,842
1,265
0
933
3,909
0
25,932
W
7,988
2,941
0
3,165
6,177
4,363
119
1,964
3,798
0
37,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
29,191
344
Minions Killed
269
0
Camps Cleared
0
1,183,041
Distance Traveled
1,117,315
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,617
562
13
1
0
203,661
3
W
Cthulhu
5,617
562
13
1
0
203,661
3
L
Ao Kuang
5,516
552
63
6
0
207,668
3
L
Ao Kuang
5,516
552
63
6
0
207,668
3
W
Cliodhna
6,097
610
64
6
0
220,535
2
W
Medusa
6,248
625
89
9
0
178,380
1
L
King Arthur
4,230
423
18
2
0
184,748
1
W
Raijin
6,749
675
89
9
0
200,159
4
L
Khepri
4,130
413
9
1
0
154,488
4
L
Olorun
4,879
488
50
5
0
163,107
0
L
Danzaburou
4,920
492
66
7
0
199,636
1
W
Vamana
6,377
638
76
8
0
176,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role