Player Matchup

Neith
Neith
CampingCARL451
Neith
Level 64
God Stats
2W - 2L
1,532 SR
Queue Stats
65W - 94L
1,303 Elo+
Party 2
Kuzenbo
Kuzenbo
Chasing Cash
Kuzenbo
Level 89
God Stats
10W - 13L
1,458 SR
Queue Stats
105W - 114L
1,407 Elo+
Party 2
Thanatos
Thanatos
FifthMosquito6
Thanatos
Level 70
God Stats
3W - 14L
1,355 SR
Queue Stats
102W - 117L
1,379 Elo+
Party 2
Raijin
Raijin
Godlevelcarp
Raijin
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 2L
1,400 Elo+
Party 2
Gilgamesh
Gilgamesh
lXav-iiil
Gilgamesh
Level 41
God Stats
17W - 18L
1,536 SR
Queue Stats
206W - 206L
1,466 Elo+
Solo
Team Averages
Level 54
1,439 SR
1,391 Elo+

VS

Team Averages
Level 52
1,485 SR
1,380 Elo+
Pele
Pele
Big_Man_LBJ
Pele
Level 29
God Stats
13W - 7L
1,478 SR
Queue Stats
88W - 98L
1,380 Elo+
Party 1
Chaac
Chaac
T4CO_Dudesde
Chaac
Level 42
God Stats
24W - 16L
1,554 SR
Queue Stats
121W - 121L
1,383 Elo+
Party 3
Charybdis
Charybdis
YNW_JORDAN2
Charybdis
Level 89
God Stats
8W - 8L
1,497 SR
Queue Stats
57W - 68L
1,321 Elo+
Party 1
Athena
Athena
oscarskron
Athena
Level 41
God Stats
3W - 5L
1,395 SR
Queue Stats
112W - 134L
1,362 Elo+
Party 3
Aphrodite
Aphrodite
zGxlien
Aphrodite
Level 57
God Stats
19W - 19L
1,500 SR
Queue Stats
208W - 222L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 7
7,741
430
11,923
12,726
3,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Chasing Cash
Kuzenbo
12
2 / 5 / 10
8,159
453
15,774
16,597
20,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
15
8 / 8 / 4
9,561
531
11,536
13,961
5,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
11
1 / 11 / 6
7,056
392
7,770
12,887
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
lXav-iiil
Gilgamesh
14
4 / 3 / 3
8,990
499
10,943
18,658
11,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 9
9,595
533
11,338
12,346
4,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 4 / 2
10,315
573
20,297
21,590
15,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
YNW_JORDAN2
Charybdis
15
9 / 3 / 9
9,714
540
14,328
15,214
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
oscarskron
Athena
13
1 / 5 / 17
8,948
497
5,417
22,524
20,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
zGxlien
Aphrodite
15
7 / 2 / 10
9,740
541
8,948
13,822
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
16
Kills
33
33
Deaths
17
30
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
1
6
7
0.75
L
Kuzenbo
Chasing Cash
Kuzenbo
2
5
10
1.4
L
Thanatos
8
8
4
1.25
L
Raijin
1
11
6
0.36
W
8
4
2
2.25
W
Charybdis
YNW_JORDAN2
Charybdis
9
3
9
4.5
L
Gilgamesh
lXav-iiil
Gilgamesh
4
3
3
1.83
W
Athena
oscarskron
Athena
1
5
17
1.9
W
Aphrodite
zGxlien
Aphrodite
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,946
Damage
60,328
74,829
Taken
85,496
43,751
Mitigated
51,344
16,943
Healing
42,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,338
2,724
53
4,249
12,346
4,101
411
3,699
8,330
0
42,673
L
11,923
4,973
209
2,191
12,726
3,049
931
2,974
9,622
0
42,674
L
Kuzenbo
Chasing Cash
Kuzenbo
15,774
4,196
0
2,873
16,597
20,697
266
3,086
13,291
40,592
0
L
Thanatos
11,536
2,786
0
7,655
13,961
5,328
228
3,386
10,409
0
47,777
L
Raijin
7,770
1,854
0
1,734
12,887
2,844
156
2,758
10,083
25,278
0
W
20,297
6,148
0
12,725
21,590
15,084
992
4,861
16,374
0
73,806
W
Charybdis
YNW_JORDAN2
Charybdis
14,328
9,045
0
6,749
15,214
5,517
2,102
5,612
9,213
0
63,350
L
Gilgamesh
lXav-iiil
Gilgamesh
10,943
3,323
0
2,281
18,658
11,833
0
2,161
15,738
4,154
39,132
W
Athena
oscarskron
Athena
5,417
1,659
0
4,597
22,524
20,250
1,074
6,046
15,670
19,017
0
W
Aphrodite
zGxlien
Aphrodite
8,948
1,281
5,071
9,356
13,822
6,392
1,559
2,552
10,916
52,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,507
Gold Earned
48,312
320
Minions Killed
398
0
Camps Cleared
0
1,593,135
Distance Traveled
1,721,278
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,595
533
67
4
0
399,599
2
L
Neith
7,741
430
75
4
0
305,901
1
L
Kuzenbo
8,159
453
54
3
0
364,546
1
L
Thanatos
9,561
531
80
4
0
316,971
1
L
Raijin
7,056
392
45
3
0
287,859
1
W
Chaac
10,315
573
106
6
0
329,721
4
W
Charybdis
9,714
540
112
6
0
294,221
4
L
Gilgamesh
8,990
499
66
4
0
317,858
4
W
Athena
8,948
497
27
2
0
367,215
4
W
Aphrodite
9,740
541
86
5
0
330,522
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role