Player Matchup

Sol
Sol
AorticAneurysm15
Sol
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 14L
1,333 Elo+
Solo
Cernunnos
Cernunnos
CapGibby
Cernunnos
Level 27
God Stats
26W - 32L
1,440 SR
Queue Stats
44W - 67L
1,383 Elo+
Solo
Ymir
Ymir
IamSalaythis
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,144 Elo+
Solo
Geb
Geb
Inv1s1bl3Ninja
Geb
Level 17
God Stats
7W - 8L
1,318 SR
Queue Stats
10W - 12L
1,315 Elo+
Solo
Ra
Ra
orge77777t
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,221 Elo+
Solo
Team Averages
Level 14
1,452 SR
1,279 Elo+

VS

Team Averages
Level 19
1,494 SR
1,324 Elo+
Agni
Agni
LastDarkUnicorn4
Agni
Level 28
God Stats
34W - 22L
1,521 SR
Queue Stats
185W - 213L
1,383 Elo+
Solo
Bastet
Bastet
NickiMinaj112
Bastet
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 34L
1,225 Elo+
Solo
Izanami
Izanami
kiuby00
Izanami
Level 16
God Stats
20W - 17L
1,584 SR
Queue Stats
29W - 30L
1,455 Elo+
Solo
Gilgamesh
Gilgamesh
mrkfrnc
Gilgamesh
Level 26
God Stats
13W - 14L
1,367 SR
Queue Stats
82W - 126L
1,223 Elo+
Solo
Nox
Nox
toshimaramon
Nox
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,982
998
10,140
11,110
1,950
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
CapGibby
Cernunnos
17
4 / 10 / 4
11,289
1,129
16,798
25,103
6,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 0
8,414
841
1,120
7,318
3,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 10 / 4
10,401
1,040
10,052
27,304
19,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 1
8,217
822
1,346
4,048
967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 17
12,643
1,264
14,864
7,363
3,053
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 18
10,717
1,072
8,734
10,327
4,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
kiuby00
Izanami
18
10 / 0 / 13
12,988
1,299
24,574
9,646
4,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
mrkfrnc
Gilgamesh
17
5 / 2 / 16
10,687
1,069
12,807
12,198
5,254
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 13
10,378
1,038
4,940
6,219
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
8
Kills
33
33
Deaths
8
13
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Cernunnos
CapGibby
Cernunnos
4
10
4
0.6
L
0
5
0
0
L
2
10
4
0.4
W
10
0
17
18.5
W
5
4
18
3.5
W
Izanami
kiuby00
Izanami
10
0
13
16.5
W
Gilgamesh
mrkfrnc
Gilgamesh
5
2
16
6.5
L
0
5
1
0.1
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,456
Damage
65,919
74,883
Taken
45,753
31,304
Mitigated
19,673
5,314
Healing
7,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,140
3,548
0
632
11,110
1,950
0
2,735
8,375
22,117
0
L
Cernunnos
CapGibby
Cernunnos
16,798
6,943
0
2,552
25,103
6,186
0
4,799
20,181
0
51,326
L
1,120
382
0
170
7,318
3,095
0
2,582
4,736
2,968
0
L
10,052
2,097
931
947
27,304
19,106
0
8,720
18,339
21,119
0
W
14,864
4,137
1,426
2,552
7,363
3,053
0
4,052
3,311
33,330
0
W
8,734
3,276
0
831
10,327
4,411
0
4,615
5,712
0
13,206
W
Izanami
kiuby00
Izanami
24,574
22,938
0
2,270
9,646
4,259
0
4,210
5,436
0
62,623
W
Gilgamesh
mrkfrnc
Gilgamesh
12,807
3,915
0
188
12,198
5,254
0
6,467
5,731
0
26,189
L
1,346
153
11
71
4,048
967
0
600
3,448
3,455
0
W
4,940
796
0
206
6,219
2,696
0
3,314
2,905
11,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,303
Gold Earned
57,413
130
Minions Killed
200
2
Camps Cleared
3
538,614
Distance Traveled
968,608
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,982
998
29
3
0
143,084
1
L
Cernunnos
11,289
1,129
74
7
2
139,534
0
L
Ymir
8,414
841
5
1
0
52,245
0
L
Geb
10,401
1,040
21
2
0
156,254
1
W
Agni
12,643
1,264
51
5
0
204,221
0
W
Bastet
10,717
1,072
12
1
0
182,597
2
W
Izanami
12,988
1,299
93
9
3
192,005
0
W
Gilgamesh
10,687
1,069
23
2
0
197,636
0
L
Ra
8,217
822
1
0
0
47,497
1
W
Nox
10,378
1,038
21
2
0
192,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role