Player Matchup

Jormungandr
Jormungandr
CthulhuFace
Jormungandr
Level 7
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
JoeMc_62
Bacchus
Level 26
God Stats
8W - 7L
1,509 SR
Queue Stats
36W - 43L
1,434 Elo+
Solo
Arachne
Arachne
Lady_RangerD55
Arachne
Level 25
God Stats
14W - 23L
1,378 SR
Queue Stats
62W - 90L
1,370 Elo+
Solo
Izanami
Izanami
Mac101049
Izanami
Level 28
God Stats
4W - 6L
1,321 SR
Queue Stats
77W - 72L
1,398 Elo+
Solo
Hades
Hades
Tomthebom10
Hades
Level 29
God Stats
10W - 10L
1,431 SR
Queue Stats
76W - 79L
1,496 Elo+
Solo
Team Averages
Level 23
1,383 SR
1,440 Elo+

VS

Team Averages
Level 19
1,549 SR
1,443 Elo+
Ymir
Ymir
LowReso
Ymir
Level 5
God Stats
2W - 0L
1,680 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 2
Fenrir
Fenrir
Tren_Papi
Fenrir
Level 18
God Stats
12W - 19L
1,436 SR
Queue Stats
24W - 31L
1,397 Elo+
Party 1
Medusa
Medusa
YourMortgageGuy
Medusa
Level 16
God Stats
8W - 7L
1,527 SR
Queue Stats
16W - 19L
1,427 Elo+
Party 1
Freya
Freya
abando16
Freya
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 71L
1,508 Elo+
Party 2
Cupid
Cupid
mevengoenti
Cupid
Level 32
God Stats
38W - 26L
1,605 SR
Queue Stats
122W - 103L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CthulhuFace
Jormungandr
7
0 / 7 / 0
5,417
361
2,027
9,634
6,287
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JoeMc_62
Bacchus
11
3 / 6 / 8
7,233
482
6,661
15,809
12,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
7 / 9 / 2
8,537
569
8,471
14,155
5,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Mac101049
Izanami
12
5 / 6 / 4
7,790
519
8,423
10,627
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 4
7,146
476
7,696
11,566
5,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
LowReso
Ymir
13
3 / 4 / 13
8,445
563
6,398
13,491
11,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Tren_Papi
Fenrir
14
6 / 2 / 4
8,730
582
6,030
10,162
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
5 / 6 / 7
8,091
539
11,113
8,377
2,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
abando16
Freya
14
6 / 5 / 7
8,919
595
6,949
12,777
5,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
13 / 1 / 4
10,774
718
14,235
10,807
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
68
17
Kills
33
33
Deaths
18
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CthulhuFace
Jormungandr
0
7
0
0
L
Bacchus
JoeMc_62
Bacchus
3
6
8
1.17
L
7
9
2
0.89
W
Ymir
LowReso
Ymir
3
4
13
2.38
L
Izanami
Mac101049
Izanami
5
6
4
1.17
L
2
5
4
0.8
W
Fenrir
Tren_Papi
Fenrir
6
2
4
4
W
5
6
7
1.42
W
Freya
abando16
Freya
6
5
7
1.9
W
13
1
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,278
Damage
44,725
61,791
Taken
55,614
33,321
Mitigated
29,060
12,007
Healing
18,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CthulhuFace
Jormungandr
2,027
798
0
316
9,634
6,287
120
581
9,053
14,070
0
L
Bacchus
JoeMc_62
Bacchus
6,661
585
70
3,566
15,809
12,099
132
4,586
11,223
21,972
0
L
8,471
4,911
0
2,177
14,155
5,990
0
2,526
11,629
0
31,042
W
Ymir
LowReso
Ymir
6,398
2,041
0
2,187
13,491
11,831
384
4,098
9,393
27,584
0
L
Izanami
Mac101049
Izanami
8,423
6,567
0
967
10,627
3,519
320
1,571
9,056
0
50,365
L
7,696
887
461
4,450
11,566
5,426
440
4,244
7,322
35,169
0
W
Fenrir
Tren_Papi
Fenrir
6,030
1,822
0
4,188
10,162
4,143
0
1,697
8,465
0
46,694
W
11,113
7,759
0
1,012
8,377
2,958
2,462
3,886
4,491
0
31,521
W
Freya
abando16
Freya
6,949
3,386
0
4,847
12,777
5,492
966
4,201
8,576
36,936
0
W
14,235
9,770
77
6,437
10,807
4,636
3,742
2,502
8,305
0
64,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
44,959
243
Minions Killed
366
0
Camps Cleared
0
1,166,555
Distance Traveled
1,402,782
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,417
361
23
2
0
125,009
1
L
Bacchus
7,233
482
22
1
0
266,629
1
L
Arachne
8,537
569
48
3
0
303,554
1
W
Ymir
8,445
563
44
3
0
283,411
1
L
Izanami
7,790
519
89
6
0
277,901
1
L
Hades
7,146
476
61
4
0
193,462
0
W
Fenrir
8,730
582
83
6
0
311,178
4
W
Medusa
8,091
539
42
3
0
288,424
3
W
Freya
8,919
595
76
5
0
270,890
0
W
Cupid
10,774
718
121
8
0
248,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role