Player Matchup

Bellona
Bellona
CiscoGeek
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Olorun
Olorun
GottaBeKT
Olorun
Level 12
God Stats
8W - 9L
1,481 SR
Queue Stats
21W - 17L
1,563 Elo+
Solo
Loki
Loki
Spc JAY1434
Loki
Level 118
God Stats
1W - 0L
1,613 SR
Queue Stats
26W - 22L
1,571 Elo+
Party 3
Sun Wukong
Sun Wukong
Stevens_GC
Sun Wukong
Level 29
God Stats
4W - 9L
1,691 SR
Queue Stats
178W - 222L
1,405 Elo+
Solo
Hera
Hera
snakeshoulders
Hera
Level 5
God Stats
3W - 3L
1,543 SR
Queue Stats
4W - 7L
1,449 Elo+
Solo
Team Averages
Level 33
1,565 SR
1,498 Elo+

VS

Team Averages
Level 12
1,532 SR
1,438 Elo+
Mulan
Mulan
Berzerker850
Mulan
Level 27
God Stats
8W - 9L
1,626 SR
Queue Stats
165W - 140L
1,496 Elo+
Party 1
Izanami
Izanami
Blackjack4859
Izanami
Level 13
God Stats
20W - 9L
1,653 SR
Queue Stats
31W - 26L
1,503 Elo+
Party 2
Ymir
Ymir
Magicmel88
Ymir
Level 6
God Stats
1W - 5L
1,110 SR
Queue Stats
8W - 9L
1,417 Elo+
Party 2
Guan Yu
Guan Yu
loe2faxe
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,266 Elo+
Party 1
Ra
Ra
shjqjqj
Ra
Level 4
God Stats
1W - 1L
1,770 SR
Queue Stats
2W - 3L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CiscoGeek
Bellona
17
0 / 5 / 21
10,777
1,078
6,772
12,806
10,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Olorun
GottaBeKT
Olorun
18
9 / 3 / 14
12,573
1,257
21,016
9,740
3,392
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
28 / 5 / 3
15,753
1,575
32,498
10,675
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Stevens_GC
Sun Wukong
18
2 / 0 / 25
10,639
1,064
7,756
12,329
6,359
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 4 / 11
9,552
955
10,658
5,863
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 12 / 10
10,749
1,075
11,789
24,449
18,337
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
16
5 / 10 / 9
10,983
1,098
19,235
17,308
5,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 8
9,476
948
5,232
18,188
14,451
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
loe2faxe
Guan Yu
16
4 / 6 / 9
10,155
1,016
4,774
17,989
22,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 7 / 5
8,184
818
419
6,893
2,178
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
57
40
Kills
16
17
Deaths
40
74
Assists
41
Player
Kills
Deaths
Assists
KDA
L
4
12
10
0.75
L
Izanami
5
10
9
0.95
W
Bellona
CiscoGeek
Bellona
0
5
21
2.1
W
Olorun
GottaBeKT
Olorun
9
3
14
5.33
L
3
5
8
1.4
W
28
5
3
5.9
W
Sun Wukong
Stevens_GC
Sun Wukong
2
0
25
14.5
L
Guan Yu
loe2faxe
Guan Yu
4
6
9
1.42
L
0
7
5
0.36
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,700
Damage
41,449
51,413
Taken
84,827
26,549
Mitigated
63,615
11,400
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,789
3,066
0
0
24,449
18,337
0
10,750
13,699
0
18,598
L
Izanami
19,235
14,832
0
323
17,308
5,657
0
5,787
11,521
0
32,197
W
Bellona
CiscoGeek
Bellona
6,772
3,729
1,673
1,435
12,806
10,139
0
2,048
10,374
0
18,912
W
Olorun
GottaBeKT
Olorun
21,016
10,297
291
2,909
9,740
3,392
0
845
8,812
45,022
0
L
5,232
1,349
0
118
18,188
14,451
0
7,157
11,031
12,695
0
W
32,498
12,494
0
894
10,675
5,072
0
518
9,999
0
52,854
W
Sun Wukong
Stevens_GC
Sun Wukong
7,756
1,843
0
4,198
12,329
6,359
0
2,155
9,958
0
22,077
L
Guan Yu
loe2faxe
Guan Yu
4,774
973
356
1,850
17,989
22,992
0
7,025
10,964
0
12,523
L
419
92
0
30
6,893
2,178
0
955
5,938
1,352
0
W
10,658
3,250
0
0
5,863
1,587
0
85
5,738
17,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,294
Gold Earned
49,547
160
Minions Killed
72
13
Camps Cleared
2
847,842
Distance Traveled
731,771
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,749
1,075
18
2
0
166,731
0
L
Izanami
10,983
1,098
25
3
0
163,032
0
W
Bellona
10,777
1,078
22
2
1
171,774
0
W
Olorun
12,573
1,257
56
6
10
175,723
0
L
Ymir
9,476
948
16
2
2
128,039
1
W
Loki
15,753
1,575
45
5
2
161,701
0
W
Sun Wukong
10,639
1,064
23
2
0
203,554
0
L
Guan Yu
10,155
1,016
13
1
0
184,788
0
L
Ra
8,184
818
0
0
0
89,181
0
W
Hera
9,552
955
14
1
0
135,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role