Player Matchup

Ra
Ra
Arkatlas
Ra
Level 157
God Stats
2W - 0L
1,809 SR
Queue Stats
222W - 207L
1,604 Elo+
Party 1
Sol
Sol
Cutiedomo
Sol
Level 89
God Stats
2W - 3L
1,517 SR
Queue Stats
68W - 58L
1,581 Elo+
Party 1
Jing Wei
Jing Wei
Koeloh
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,612 Elo+
Party 1
Geb
Geb
Luna4513
Geb
Level 158
God Stats
2W - 0L
1,982 SR
Queue Stats
141W - 101L
1,624 Elo+
Party 1
Athena
Athena
Nekoshimi
Athena
Level 23
God Stats
1W - 0L
1,602 SR
Queue Stats
15W - 11L
1,567 Elo+
Party 1
Team Averages
Level 103
1,682 SR
1,598 Elo+

VS

Team Averages
Level 64
1,528 SR
1,491 Elo+
Tiamat
Tiamat
BackLash997
Tiamat
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,500 Elo+
Party 2
Bastet
Bastet
BeeEssVii
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 72L
1,577 Elo+
Party 3
Cthulhu
Cthulhu
Kummguzzler
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 2
Cupid
Cupid
RachelRach00
Cupid
Level 36
God Stats
2W - 11L
1,448 SR
Queue Stats
32W - 44L
1,363 Elo+
Solo
Izanami
Izanami
shivyshivers
Izanami
Level 59
God Stats
6W - 4L
1,693 SR
Queue Stats
241W - 232L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 16
11,022
1,002
17,839
9,317
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 1 / 14
10,900
991
16,619
9,774
5,142
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Koeloh
Jing Wei
19
16 / 2 / 10
12,914
1,174
21,051
10,219
4,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 1 / 26
11,317
1,029
12,470
20,293
20,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Nekoshimi
Athena
17
1 / 2 / 17
10,615
965
7,946
14,345
15,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 3 / 4
9,814
892
7,981
9,129
6,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
BeeEssVii
Bastet
16
0 / 8 / 4
9,345
850
14,062
18,706
8,113
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kummguzzler
Cthulhu
16
3 / 3 / 3
10,265
933
14,284
20,400
21,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 7 / 5
9,118
829
7,851
13,999
6,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
shivyshivers
Izanami
16
2 / 6 / 4
10,215
929
15,531
16,638
6,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
27
Kills
6
6
Deaths
27
83
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Tiamat
1
3
4
1
L
Bastet
BeeEssVii
Bastet
0
8
4
0.25
W
6
1
14
13
W
Jing Wei
Koeloh
Jing Wei
16
2
10
10.5
L
Cthulhu
Kummguzzler
Cthulhu
3
3
3
1.5
W
0
1
26
13
W
Athena
Nekoshimi
Athena
1
2
17
4.75
L
0
7
5
0.36
L
Izanami
shivyshivers
Izanami
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,925
Damage
59,709
63,948
Taken
78,872
54,233
Mitigated
49,939
20,496
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,839
1,283
2,361
3,690
9,317
7,950
0
2,498
6,724
39,634
0
L
Tiamat
7,981
614
176
1,424
9,129
6,977
0
6,443
2,430
25,708
0
L
Bastet
BeeEssVii
Bastet
14,062
3,481
0
1,700
18,706
8,113
0
13,352
4,847
0
28,324
W
16,619
4,147
0
4,175
9,774
5,142
0
3,232
6,340
30,913
0
W
Jing Wei
Koeloh
Jing Wei
21,051
16,805
0
1,462
10,219
4,588
0
3,929
6,043
0
40,462
L
Cthulhu
Kummguzzler
Cthulhu
14,284
1,147
0
2,272
20,400
21,906
0
12,754
6,925
25,206
0
W
12,470
1,298
504
7,568
20,293
20,907
0
6,109
13,835
32,738
0
W
Athena
Nekoshimi
Athena
7,946
1,801
0
736
14,345
15,646
0
5,321
8,741
13,218
0
L
7,851
4,191
134
0
13,999
6,205
0
8,936
4,573
0
18,877
L
Izanami
shivyshivers
Izanami
15,531
8,090
0
120
16,638
6,738
0
11,028
5,223
0
50,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,768
Gold Earned
48,757
221
Minions Killed
210
4
Camps Cleared
7
1,074,579
Distance Traveled
1,066,075
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,022
1,002
63
6
2
229,051
0
L
Tiamat
9,814
892
40
4
2
207,888
1
L
Bastet
9,345
850
41
4
1
238,853
0
W
Sol
10,900
991
49
4
0
202,075
0
W
Jing Wei
12,914
1,174
60
5
0
217,483
0
L
Cthulhu
10,265
933
24
2
0
224,301
0
W
Geb
11,317
1,029
28
3
1
218,880
0
W
Athena
10,615
965
21
2
1
207,090
0
L
Cupid
9,118
829
17
2
0
180,597
0
L
Izanami
10,215
929
88
8
4
214,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role