Player Matchup

Baron Samedi
Baron Samedi
Collabria
Baron Samedi
Level 149
God Stats
5W - 5L
1,654 SR
Queue Stats
105W - 71L
1,638 Elo+
Party 3
Yemoja
Yemoja
Endrkeen18
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
LordSmiterson
Xing Tian
Level 117
God Stats
1W - 1L
1,397 SR
Queue Stats
101W - 81L
1,512 Elo+
Party 1
Neith
Neith
Shadew
Neith
Level 156
God Stats
2W - 1L
1,845 SR
Queue Stats
36W - 31L
1,479 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SnippitySnop
Ah Muzen Cab
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,534 Elo+
Party 1
Team Averages
Level 94
1,579 SR
1,533 Elo+

VS

Team Averages
Level 66
1,540 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Dartidecai
Ao Kuang
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
366W - 348L
1,489 Elo+
Party 2
Baron Samedi
Baron Samedi
Fathertwan
Baron Samedi
Level 48
God Stats
13W - 7L
1,697 SR
Queue Stats
131W - 130L
1,465 Elo+
Solo
Cabrakan
Cabrakan
RedEclipce
Cabrakan
Level 41
God Stats
2W - 5L
1,530 SR
Queue Stats
81W - 63L
1,594 Elo+
Solo
Cu Chulainn
Cu Chulainn
SoldNebula
Cu Chulainn
Level 124
God Stats
6W - 8L
1,513 SR
Queue Stats
357W - 311L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Collabria
Baron Samedi
16
8 / 1 / 5
10,437
549
12,271
10,932
5,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Endrkeen18
Yemoja
12
1 / 2 / 3
8,043
423
2,939
12,920
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
LordSmiterson
Xing Tian
12
0 / 5 / 3
7,886
415
6,507
16,224
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Shadew
Neith
19
5 / 1 / 5
11,449
603
13,424
11,429
4,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
SnippitySnop
Ah Muzen Cab
14
1 / 5 / 2
9,302
490
11,062
13,959
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
5 / 3 / 5
9,076
478
12,794
15,894
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
 
Danzaburou
14
5 / 3 / 5
9,076
478
12,794
15,894
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Dartidecai
Ao Kuang
16
3 / 3 / 1
9,577
504
4,733
18,275
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Fathertwan
Baron Samedi
16
1 / 5 / 2
9,119
480
6,772
9,153
4,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cabrakan
RedEclipce
Cabrakan
14
3 / 1 / 7
8,986
473
9,403
13,411
14,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cu Chulainn
SoldNebula
Cu Chulainn
14
1 / 3 / 1
8,705
458
11,537
12,269
8,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
39
15
Kills
18
14
Deaths
18
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
5
2.5
L
Danzaburou
 
Danzaburou
5
3
5
2.5
W
Baron Samedi
Collabria
Baron Samedi
8
1
5
10.5
L
Ao Kuang
Dartidecai
Ao Kuang
3
3
1
1.17
W
Yemoja
Endrkeen18
Yemoja
1
2
3
1.25
L
Baron Samedi
Fathertwan
Baron Samedi
1
5
2
0.4
W
Xing Tian
LordSmiterson
Xing Tian
0
5
3
0.3
L
Cabrakan
RedEclipce
Cabrakan
3
1
7
6.5
W
Neith
Shadew
Neith
5
1
5
7.5
W
Ah Muzen Cab
SnippitySnop
Ah Muzen Cab
1
5
2
0.4
L
Cu Chulainn
SoldNebula
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,203
Damage
58,033
65,464
Taken
84,896
34,644
Mitigated
45,277
22,325
Healing
34,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,794
6,404
0
8,737
15,894
5,562
0
5,536
10,262
0
62,289
L
Danzaburou
 
Danzaburou
12,794
6,404
0
8,737
15,894
5,562
0
5,536
10,262
0
62,289
W
Baron Samedi
Collabria
Baron Samedi
12,271
316
885
5,728
10,932
5,089
1,602
6,639
3,961
57,090
0
L
Ao Kuang
Dartidecai
Ao Kuang
4,733
1,474
0
7,993
18,275
6,754
0
3,674
14,422
76,724
0
W
Yemoja
Endrkeen18
Yemoja
2,939
1,232
294
585
12,920
9,602
526
1,448
11,334
25,447
0
L
Baron Samedi
Fathertwan
Baron Samedi
6,772
264
991
2,458
9,153
4,775
0
3,575
5,344
58,209
0
W
Xing Tian
LordSmiterson
Xing Tian
6,507
981
506
2,330
16,224
10,476
0
4,615
11,494
25,521
0
L
Cabrakan
RedEclipce
Cabrakan
9,403
2,506
0
3,111
13,411
14,518
0
4,426
8,838
25,512
0
W
Neith
Shadew
Neith
13,424
4,439
0
6,281
11,429
4,638
2,480
2,433
8,920
0
97,650
W
Ah Muzen Cab
SnippitySnop
Ah Muzen Cab
11,062
4,563
281
5,435
13,959
4,839
3,332
6,093
7,866
0
73,888
L
Cu Chulainn
SoldNebula
Cu Chulainn
11,537
3,600
0
2,950
12,269
8,106
165
3,753
8,419
5,253
45,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,117
Gold Earned
54,539
491
Minions Killed
593
0
Camps Cleared
0
1,780,831
Distance Traveled
1,993,763
10
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,076
478
113
6
0
281,132
5
L
Danzaburou
9,076
478
113
6
0
281,132
5
W
Baron Samedi
10,437
549
97
5
0
379,596
4
L
Ao Kuang
9,577
504
122
6
0
382,448
4
W
Yemoja
8,043
423
42
2
0
337,445
1
L
Baron Samedi
9,119
480
114
6
0
334,687
7
W
Xing Tian
7,886
415
44
2
0
352,966
4
L
Cabrakan
8,986
473
44
2
0
348,060
3
W
Neith
11,449
603
175
9
0
378,229
0
W
Ah Muzen Cab
9,302
490
133
7
0
332,595
1
L
Cu Chulainn
8,705
458
87
5
0
366,304
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role