Player Matchup

Olorun
Olorun
Illusive_Mercy
Olorun
Level 115
God Stats
2W - 0L
1,270 SR
Queue Stats
94W - 98L
1,543 Elo+
Solo
King Arthur
King Arthur
Peruanoaleman69
King Arthur
Level 129
God Stats
5W - 4L
1,420 SR
Queue Stats
188W - 212L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
XbiggbossX-
Danzaburou
Level 116
God Stats
2W - 4L
1,515 SR
Queue Stats
74W - 78L
1,429 Elo+
Party 1
Team Averages
Level 120
1,402 SR
1,487 Elo+

VS

Team Averages
Level 66
1,532 SR
1,424 Elo+
Ra
Ra
Devil_Dark_-666
Ra
Level 29
God Stats
0W - 1L
1,551 SR
Queue Stats
14W - 21L
1,359 Elo+
Solo
Jing Wei
Jing Wei
DoomsBelle
Jing Wei
Level 26
God Stats
1W - 5L
1,202 SR
Queue Stats
57W - 91L
1,335 Elo+
Solo
Cthulhu
Cthulhu
sYn_Decco
Cthulhu
Level 143
God Stats
4W - 2L
1,845 SR
Queue Stats
190W - 140L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 6
10,307
793
9,408
8,946
3,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Peruanoaleman69
King Arthur
11
3 / 1 / 8
9,079
698
4,806
10,987
9,706
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
XbiggbossX-
Danzaburou
14
3 / 1 / 7
9,501
731
11,230
9,941
3,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,642
665
8,124
8,125
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
DoomsBelle
Jing Wei
13
1 / 5 / 1
8,015
617
7,304
10,068
3,850
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
sYn_Decco
Cthulhu
11
1 / 4 / 2
8,526
656
7,833
13,889
12,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
3
3
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Jing Wei
DoomsBelle
Jing Wei
1
5
1
0.3
W
7
1
6
10
W
King Arthur
Peruanoaleman69
King Arthur
3
1
8
7
W
Danzaburou
XbiggbossX-
Danzaburou
3
1
7
6.5
L
Cthulhu
sYn_Decco
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,444
Damage
23,261
29,874
Taken
32,082
16,539
Mitigated
20,746
10,404
Healing
7,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,124
892
969
2,191
8,125
3,924
33
3,134
4,991
29,734
0
L
Jing Wei
DoomsBelle
Jing Wei
7,304
6,152
468
1,181
10,068
3,850
370
2,695
7,373
0
30,200
W
9,408
4,702
1,492
4,239
8,946
3,527
1,677
6,055
2,891
36,765
0
W
King Arthur
Peruanoaleman69
King Arthur
4,806
1,036
0
538
10,987
9,706
0
5,401
5,586
0
12,348
W
Danzaburou
XbiggbossX-
Danzaburou
11,230
4,396
0
4,135
9,941
3,306
1,178
5,404
4,537
0
44,589
L
Cthulhu
sYn_Decco
Cthulhu
7,833
231
100
2,913
13,889
12,972
0
4,122
9,767
32,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,887
Gold Earned
25,183
152
Minions Killed
163
6
Camps Cleared
7
681,010
Distance Traveled
702,973
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,642
665
53
4
1
248,555
4
L
Jing Wei
8,015
617
64
5
3
217,302
3
W
Olorun
10,307
793
72
6
4
229,022
3
W
King Arthur
9,079
698
11
1
1
210,341
2
W
Danzaburou
9,501
731
69
5
1
241,647
2
L
Cthulhu
8,526
656
46
4
3
237,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role