Player Matchup

Neith
Neith
AlgumMendigo
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 128L
1,320 Elo+
Solo
Achilles
Achilles
AtzeboPack
Achilles
Level 61
God Stats
15W - 12L
1,511 SR
Queue Stats
157W - 230L
1,452 Elo+
Party 2
Cernunnos
Cernunnos
cuchuloco1308
Cernunnos
Level 29
God Stats
16W - 17L
1,475 SR
Queue Stats
79W - 131L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
juanseaven
Cthulhu
Level 60
God Stats
22W - 25L
1,505 SR
Queue Stats
102W - 155L
1,486 Elo+
Party 2
Ymir
Ymir
patanen
Ymir
Level 109
God Stats
3W - 2L
1,442 SR
Queue Stats
183W - 247L
1,465 Elo+
Party 2
Team Averages
Level 62
1,487 SR
1,441 Elo+

VS

Team Averages
Level 101
1,437 SR
1,427 Elo+
Gilgamesh
Gilgamesh
ElDiosDestructor
Gilgamesh
Level 43
God Stats
2W - 7L
1,246 SR
Queue Stats
122W - 152L
1,372 Elo+
Party 1
Sol
Sol
Joacoo26
Sol
Level 128
God Stats
2W - 1L
1,697 SR
Queue Stats
99W - 89L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Poison_Ivymilita
Nu Wa
Level 127
God Stats
20W - 30L
1,419 SR
Queue Stats
715W - 845L
1,414 Elo+
Party 3
Ymir
Ymir
X_DarkzPriders_X
Ymir
Level 126
God Stats
17W - 22L
1,420 SR
Queue Stats
535W - 653L
1,430 Elo+
Party 3
Achilles
Achilles
melmann1
Achilles
Level 83
God Stats
3W - 5L
1,403 SR
Queue Stats
487W - 513L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 8
8,778
439
8,638
16,323
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
AtzeboPack
Achilles
18
9 / 2 / 3
11,651
583
16,652
14,318
12,200
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
cuchuloco1308
Cernunnos
14
2 / 2 / 12
9,301
465
11,312
12,262
4,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
juanseaven
Cthulhu
13
4 / 3 / 10
9,608
480
9,733
16,739
16,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
patanen
Ymir
16
6 / 3 / 10
10,569
528
18,495
18,232
11,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
3 / 6 / 4
9,023
451
7,001
18,833
8,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

16
6 / 4 / 7
10,111
506
20,538
20,055
7,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 5 / 5
9,542
477
11,401
11,439
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 5 / 10
8,498
425
9,871
20,233
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
melmann1
Achilles
15
2 / 4 / 1
9,511
476
11,194
15,770
12,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
44
24
Kills
17
17
Deaths
24
43
Assists
27
Player
Kills
Deaths
Assists
KDA
W
3
7
8
1
W
Achilles
AtzeboPack
Achilles
9
2
3
5.25
L
Gilgamesh
3
6
4
0.83
L
6
4
7
2.38
L
5
5
5
1.5
L
1
5
10
1.2
W
Cernunnos
cuchuloco1308
Cernunnos
2
2
12
4
W
Cthulhu
juanseaven
Cthulhu
4
3
10
3
L
Achilles
melmann1
Achilles
2
4
1
0.63
W
Ymir
patanen
Ymir
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,830
Damage
60,005
77,874
Taken
86,330
49,225
Mitigated
51,975
20,360
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,638
2,586
0
4,310
16,323
4,905
1,256
12,511
3,812
0
36,927
W
Achilles
AtzeboPack
Achilles
16,652
5,898
0
4,668
14,318
12,200
195
3,060
10,578
156
73,869
L
Gilgamesh
7,001
880
0
4,895
18,833
8,367
0
7,197
11,636
0
54,894
L
20,538
9,488
0
10,332
20,055
7,370
1,787
6,768
13,047
78,788
0
L
11,401
3,355
0
1,938
11,439
3,945
1,834
4,893
6,498
58,538
0
L
9,871
2,141
823
4,689
20,233
19,962
248
5,991
13,993
24,341
0
W
Cernunnos
cuchuloco1308
Cernunnos
11,312
4,341
0
3,612
12,262
4,424
1,207
6,956
5,169
0
52,982
W
Cthulhu
juanseaven
Cthulhu
9,733
665
777
2,682
16,739
16,007
27
10,145
6,503
29,940
0
L
Achilles
melmann1
Achilles
11,194
1,479
119
3,566
15,770
12,331
0
3,535
11,427
0
56,445
W
Ymir
patanen
Ymir
18,495
4,350
0
4,311
18,232
11,689
0
9,138
8,891
70,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,907
Gold Earned
46,685
455
Minions Killed
422
0
Camps Cleared
0
1,934,930
Distance Traveled
1,838,263
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,778
439
66
3
0
345,591
0
W
Achilles
11,651
583
148
7
0
428,571
1
L
Gilgamesh
9,023
451
80
4
0
393,168
1
L
Sol
10,111
506
116
6
0
344,277
4
L
Nu Wa
9,542
477
88
4
0
339,547
4
L
Ymir
8,498
425
33
2
0
334,832
4
W
Cernunnos
9,301
465
97
5
0
385,459
0
W
Cthulhu
9,608
480
36
2
0
371,437
0
L
Achilles
9,511
476
105
5
0
426,439
6
W
Ymir
10,569
528
108
5
0
403,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role