Player Matchup

Izanami
Izanami
Klaidoniukstis
Izanami
Level 15
God Stats
18W - 15L
1,592 SR
Queue Stats
29W - 29L
1,406 Elo+
Solo
Ymir
Ymir
LuisCantu
Ymir
Level 16
God Stats
3W - 0L
1,370 SR
Queue Stats
13W - 10L
1,454 Elo+
Solo
Bellona
Bellona
ShakingPuppy054
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,327 Elo+
Solo
Neith
Neith
baxter3689
Neith
Level 8
God Stats
1W - 1L
1,337 SR
Queue Stats
14W - 11L
1,473 Elo+
Solo
Fenrir
Fenrir
titanes3459
Fenrir
Level 15
God Stats
2W - 1L
1,266 SR
Queue Stats
10W - 12L
1,385 Elo+
Solo
Team Averages
Level 14
1,413 SR
1,409 Elo+

VS

Team Averages
Level 15
1,383 SR
1,404 Elo+
Ra
Ra
Davontae_27
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Hou Yi
Hou Yi
MikaL0v3
Hou Yi
Level 27
God Stats
0W - 5L
1,165 SR
Queue Stats
91W - 80L
1,497 Elo+
Solo
Anubis
Anubis
bball4life376
Anubis
Level 12
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 18L
1,442 Elo+
Solo
Anhur
Anhur
xCAMERONGILLEYx
Anhur
Level 17
God Stats
23W - 21L
1,490 SR
Queue Stats
35W - 51L
1,355 Elo+
Solo
Thor
Thor
x_Magnanimous
Thor
Level 18
God Stats
2W - 5L
1,274 SR
Queue Stats
36W - 50L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 2
5,330
533
1,799
2,530
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
2 / 1 / 7
5,673
567
3,083
3,673
1,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 2 / 1
5,088
509
1,199
5,871
3,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
12
6 / 1 / 3
7,073
707
6,750
5,690
1,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
2 / 3 / 3
5,994
599
2,842
5,569
2,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 6 / 0
3,924
392
99
3,770
516
Hou Yi
MikaL0v3
Hou Yi
10
4 / 1 / 0
6,544
654
4,174
6,631
1,762
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 2
5,420
542
2,716
3,968
1,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 6 / 1
4,675
468
646
6,096
1,042
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 0
6,356
636
4,098
7,522
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
13
Kills
8
8
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
1
2
4
W
Ymir
2
1
7
5.5
L
Hou Yi
MikaL0v3
Hou Yi
4
1
0
4
W
0
2
1
0.25
W
Neith
6
1
3
7.5
L
1
1
2
2
W
Fenrir
2
3
3
1.17
L
0
6
1
0.08
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,673
Damage
11,733
23,333
Taken
27,987
9,330
Mitigated
7,137
7,459
Healing
4,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
99
99
20
34
3,770
516
0
70
3,700
1,944
0
W
1,799
1,053
0
742
2,530
588
650
679
1,851
0
20,615
W
Ymir
3,083
513
0
1,152
3,673
1,369
277
831
2,842
21,494
0
L
Hou Yi
MikaL0v3
Hou Yi
4,174
2,341
0
2,594
6,631
1,762
550
405
6,226
0
30,093
W
1,199
483
0
1,734
5,871
3,614
0
0
5,871
0
19,590
W
Neith
6,750
3,049
0
2,024
5,690
1,665
360
830
4,860
0
42,240
L
2,716
253
0
1,478
3,968
1,583
0
1,729
2,239
24,543
0
W
Fenrir
2,842
690
0
1,807
5,569
2,094
0
475
5,094
0
31,456
L
646
408
0
262
6,096
1,042
0
346
5,750
0
17,094
L
4,098
1,140
0
500
7,522
2,234
0
533
6,989
0
39,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,158
Gold Earned
26,919
266
Minions Killed
227
0
Camps Cleared
0
943,224
Distance Traveled
862,202
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,924
392
4
0
0
125,293
0
W
Izanami
5,330
533
54
5
0
152,596
2
W
Ymir
5,673
567
34
3
0
202,072
4
L
Hou Yi
6,544
654
70
7
0
179,360
0
W
Bellona
5,088
509
49
5
0
181,985
0
W
Neith
7,073
707
70
7
0
190,129
0
L
Anubis
5,420
542
40
4
0
182,457
2
W
Fenrir
5,994
599
59
6
0
216,442
1
L
Anhur
4,675
468
28
3
0
189,889
0
L
Thor
6,356
636
85
9
0
185,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role