Player Matchup

Ullr
Ullr
RayRayy354
Ullr
Level 146
God Stats
4W - 4L
1,471 SR
Queue Stats
157W - 194L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Sun mommie
Nu Wa
Level 41
God Stats
8W - 11L
1,421 SR
Queue Stats
202W - 183L
1,518 Elo+
Party 1
Sobek
Sobek
WickedCandle
Sobek
Level 56
God Stats
2W - 6L
1,520 SR
Queue Stats
165W - 154L
1,512 Elo+
Party 1
Team Averages
Level 81
1,471 SR
1,512 Elo+

VS

Team Averages
Level 86
1,425 SR
1,518 Elo+
Raijin
Raijin
Glacier1998
Raijin
Level 46
God Stats
3W - 2L
1,531 SR
Queue Stats
16W - 17L
1,450 Elo+
Party 2
Mulan
Mulan
NickelPickle778
Mulan
Level 125
God Stats
0W - 5L
1,376 SR
Queue Stats
547W - 438L
1,584 Elo+
Party 2
Cernunnos
Cernunnos
OC3ANK1SS
Cernunnos
Level 86
God Stats
3W - 9L
1,366 SR
Queue Stats
334W - 346L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 2
11,363
758
15,927
13,673
4,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
14
2 / 1 / 8
10,022
668
17,196
10,591
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 10
11,026
735
6,381
18,376
20,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
4 / 5 / 3
9,235
616
9,954
10,869
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
1 / 6 / 5
8,639
576
10,210
22,276
10,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
OC3ANK1SS
Cernunnos
14
3 / 3 / 4
9,445
630
10,929
13,019
5,422
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
20
14
Kills
8
8
Deaths
14
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
4
5
3
1.1
L
1
6
5
0.58
L
Cernunnos
OC3ANK1SS
Cernunnos
3
3
4
1.67
W
10
4
2
2.75
W
Nu Wa
2
1
8
6
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,504
Damage
31,093
42,640
Taken
46,164
28,938
Mitigated
19,152
9,817
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
9,954
1,199
0
494
10,869
3,264
0
6,411
4,458
24,549
0
L
10,210
1,125
200
8,326
22,276
10,466
0
12,069
10,207
0
34,511
L
Cernunnos
OC3ANK1SS
Cernunnos
10,929
4,413
0
1,441
13,019
5,422
0
5,389
7,630
0
48,371
W
15,927
4,616
0
26
13,673
4,952
1,259
2,498
10,557
0
36,835
W
Nu Wa
17,196
5,650
1,179
1,711
10,591
3,835
1,590
2,970
7,368
49,220
0
W
6,381
379
1,058
5,843
18,376
20,151
100
3,749
13,439
18,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,411
Gold Earned
27,319
158
Minions Killed
173
4
Camps Cleared
7
843,301
Distance Traveled
751,945
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,235
616
28
2
1
243,033
0
L
Mulan
8,639
576
47
3
3
266,465
5
L
Cernunnos
9,445
630
98
7
3
242,447
0
W
Ullr
11,363
758
45
3
3
262,634
0
W
Nu Wa
10,022
668
90
6
1
280,398
2
W
Sobek
11,026
735
23
2
0
300,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role