Player Matchup

Artemis
Artemis
Brockotherocko
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,500 Elo+
Party 1
Thanatos
Thanatos
Menorde12
Thanatos
Level 26
God Stats
6W - 9L
1,500 SR
Queue Stats
78W - 96L
1,363 Elo+
Solo
Hercules
Hercules
SADBEAR999
Hercules
Level 29
God Stats
3W - 10L
1,357 SR
Queue Stats
145W - 201L
1,355 Elo+
Solo
Sobek
Sobek
Zackiepoo
Sobek
Level 50
God Stats
12W - 5L
1,811 SR
Queue Stats
34W - 33L
1,519 Elo+
Party 1
Zeus
Zeus
imdown2clown
Zeus
Level 22
God Stats
5W - 8L
1,244 SR
Queue Stats
37W - 41L
1,347 Elo+
Solo
Team Averages
Level 26
1,482 SR
1,417 Elo+

VS

Team Averages
Level 14
1,427 SR
1,377 Elo+
Terra
Terra
Bobojax
Terra
Level 26
God Stats
5W - 6L
1,399 SR
Queue Stats
18W - 20L
1,337 Elo+
Party 2
Bellona
Bellona
KingSteelo47
Bellona
Level 25
God Stats
3W - 3L
1,512 SR
Queue Stats
6W - 7L
1,296 Elo+
Party 2
Sun Wukong
Sun Wukong
XtBull
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
kyussraz
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Arachne
Arachne
xLikeKilian
Arachne
Level 15
God Stats
10W - 5L
1,226 SR
Queue Stats
32W - 30L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,444
496
6,754
5,224
1,866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
Menorde12
Thanatos
9
2 / 3 / 1
5,914
455
2,598
8,604
2,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
SADBEAR999
Hercules
10
0 / 8 / 0
5,934
456
3,728
10,748
6,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sobek
Zackiepoo
Sobek
10
3 / 1 / 5
6,704
516
3,919
9,135
6,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 5 / 1
7,142
549
9,428
7,366
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Bobojax
Terra
9
0 / 3 / 3
5,518
424
5,141
7,833
2,814
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
KingSteelo47
Bellona
14
12 / 0 / 1
8,861
682
12,685
11,844
10,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
XtBull
Sun Wukong
10
2 / 3 / 2
6,256
481
2,018
6,921
3,904
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
kyussraz
Neith
9
1 / 6 / 2
5,665
436
2,932
6,505
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Arachne
xLikeKilian
Arachne
11
2 / 2 / 3
6,601
508
1,927
8,003
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
17
18
Deaths
14
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
Bobojax
Terra
0
3
3
0.5
L
4
1
4
6
W
Bellona
KingSteelo47
Bellona
12
0
1
12.5
L
Thanatos
Menorde12
Thanatos
2
3
1
0.83
L
Hercules
SADBEAR999
Hercules
0
8
0
0
W
Sun Wukong
XtBull
Sun Wukong
2
3
2
1
L
Sobek
Zackiepoo
Sobek
3
1
5
5.5
L
5
5
1
1.1
W
Neith
kyussraz
Neith
1
6
2
0.33
W
Arachne
xLikeKilian
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,427
Damage
24,703
41,077
Taken
41,106
20,433
Mitigated
21,631
12,279
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Bobojax
Terra
5,141
508
757
1,847
7,833
2,814
70
2,474
5,343
21,022
0
L
6,754
4,398
0
514
5,224
1,866
104
2,203
3,021
0
28,536
W
Bellona
KingSteelo47
Bellona
12,685
3,553
0
3,667
11,844
10,408
1,191
2,203
9,575
9,252
37,133
L
Thanatos
Menorde12
Thanatos
2,598
646
0
6,525
8,604
2,615
0
248
8,356
0
28,474
L
Hercules
SADBEAR999
Hercules
3,728
1,916
0
740
10,748
6,433
330
1,428
9,320
0
25,945
W
Sun Wukong
XtBull
Sun Wukong
2,018
510
0
133
6,921
3,904
514
3,354
3,247
0
18,712
L
Sobek
Zackiepoo
Sobek
3,919
597
1,588
2,882
9,135
6,919
46
2,823
6,312
16,455
0
L
9,428
1,635
0
30
7,366
2,600
272
1,012
6,354
44,669
0
W
Neith
kyussraz
Neith
2,932
1,310
0
243
6,505
2,135
671
3,032
3,413
0
17,512
W
Arachne
xLikeKilian
Arachne
1,927
1,247
0
2,506
8,003
2,370
450
1,706
6,181
0
29,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,138
Gold Earned
32,901
261
Minions Killed
270
0
Camps Cleared
0
1,116,785
Distance Traveled
1,293,387
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,518
424
28
2
0
246,818
0
L
Artemis
6,444
496
52
4
0
219,983
0
W
Bellona
8,861
682
93
7
0
272,434
1
L
Thanatos
5,914
455
57
4
0
227,905
0
L
Hercules
5,934
456
46
4
0
219,734
1
W
Sun Wukong
6,256
481
41
3
0
253,621
2
L
Sobek
6,704
516
27
2
0
234,938
0
L
Zeus
7,142
549
79
6
0
214,225
4
W
Neith
5,665
436
39
3
0
221,390
0
W
Arachne
6,601
508
69
5
0
299,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role