Player Matchup

Fenrir
Fenrir
Bum_Greatest
Fenrir
Level 64
God Stats
11W - 11L
1,440 SR
Queue Stats
107W - 119L
1,359 Elo+
Party 3
Neith
Neith
Galactic123
Neith
Level 28
God Stats
11W - 14L
1,410 SR
Queue Stats
79W - 67L
1,377 Elo+
Party 3
Sun Wukong
Sun Wukong
Iron_Ham766
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,277 Elo+
Party 3
Olorun
Olorun
MichaelP_03
Olorun
Level 41
God Stats
2W - 0L
1,687 SR
Queue Stats
84W - 95L
1,338 Elo+
Party 3
Bellona
Bellona
ULTxReckless
Bellona
Level 6
God Stats
2W - 1L
1,206 SR
Queue Stats
6W - 5L
1,304 Elo+
Party 3
Team Averages
Level 29
1,449 SR
1,331 Elo+

VS

Team Averages
Level 21
1,362 SR
1,275 Elo+
Anhur
Anhur
Cudi_DaKid
Anhur
Level 29
God Stats
6W - 10L
1,330 SR
Queue Stats
47W - 63L
1,280 Elo+
Party 1
Cerberus
Cerberus
GhostL3ss
Cerberus
Level 17
God Stats
14W - 18L
1,448 SR
Queue Stats
47W - 95L
1,293 Elo+
Party 2
Nemesis
Nemesis
Kovu_TheKid
Nemesis
Level 29
God Stats
5W - 11L
1,219 SR
Queue Stats
57W - 72L
1,297 Elo+
Party 1
Hera
Hera
SevenIess
Hera
Level 3
God Stats
1W - 6L
1,301 SR
Queue Stats
22W - 40L
1,184 Elo+
Party 2
Nox
Nox
xXasylumkidXx
Nox
Level 26
God Stats
1W - 9L
1,511 SR
Queue Stats
44W - 52L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
17 / 0 / 2
7,443
744
7,505
6,324
2,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 2 / 8
6,359
636
7,365
5,523
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Iron_Ham766
Sun Wukong
9
3 / 3 / 5
5,809
581
2,645
5,176
2,275
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
9
2 / 1 / 5
5,878
588
4,478
5,008
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
ULTxReckless
Bellona
8
3 / 2 / 7
5,604
560
3,148
3,405
1,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
9
4 / 4 / 1
5,240
524
2,621
5,507
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
GhostL3ss
Cerberus
6
1 / 6 / 1
4,635
464
2,868
6,859
1,811
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kovu_TheKid
Nemesis
7
0 / 4 / 1
4,610
461
3,050
7,385
1,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
6
0 / 8 / 1
3,984
398
1,739
5,099
1,457
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
3 / 10 / 1
5,030
503
2,308
8,982
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
13
31
Kills
8
8
Deaths
32
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
17
0
2
18
L
Anhur
4
4
1
1.13
W
6
2
8
5
L
Cerberus
GhostL3ss
Cerberus
1
6
1
0.25
W
Sun Wukong
Iron_Ham766
Sun Wukong
3
3
5
1.83
L
Nemesis
Kovu_TheKid
Nemesis
0
4
1
0.13
W
Olorun
2
1
5
4.5
L
Hera
0
8
1
0.06
W
Bellona
ULTxReckless
Bellona
3
2
7
3.25
L
3
10
1
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,141
Damage
12,586
25,436
Taken
33,832
9,305
Mitigated
8,348
6,839
Healing
3,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,505
1,865
0
1,818
6,324
2,231
0
1,112
5,212
0
27,455
L
Anhur
2,621
1,472
0
1,021
5,507
1,163
0
521
4,986
0
11,680
W
7,365
3,723
0
3,089
5,523
1,545
1,810
1,872
3,651
0
31,941
L
Cerberus
GhostL3ss
Cerberus
2,868
805
0
688
6,859
1,811
0
1,580
5,279
13,933
0
W
Sun Wukong
Iron_Ham766
Sun Wukong
2,645
794
0
197
5,176
2,275
583
810
4,366
0
15,537
L
Nemesis
Kovu_TheKid
Nemesis
3,050
1,684
0
350
7,385
1,680
0
432
6,953
0
21,545
W
Olorun
4,478
1,917
70
1,528
5,008
1,468
808
2,036
2,972
30,414
0
L
Hera
1,739
403
0
28
5,099
1,457
0
1,436
3,663
11,112
0
W
Bellona
ULTxReckless
Bellona
3,148
896
0
137
3,405
1,786
425
1,085
2,320
0
9,952
L
2,308
1,183
0
1,178
8,982
2,237
0
509
8,473
9,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,093
Gold Earned
23,499
221
Minions Killed
123
0
Camps Cleared
0
974,430
Distance Traveled
879,817
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,443
744
53
5
0
226,262
0
L
Anhur
5,240
524
16
2
0
150,560
0
W
Neith
6,359
636
47
5
0
171,980
2
L
Cerberus
4,635
464
44
4
0
190,510
1
W
Sun Wukong
5,809
581
40
4
0
188,142
0
L
Nemesis
4,610
461
35
4
0
213,284
4
W
Olorun
5,878
588
62
6
0
177,743
0
L
Hera
3,984
398
15
2
0
159,253
1
W
Bellona
5,604
560
19
2
0
210,303
0
L
Nox
5,030
503
13
1
0
166,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role