Player Matchup

Fenrir
Fenrir
Axolotl_Queen420
Fenrir
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
101W - 87L
1,539 Elo+
Solo
Ymir
Ymir
Lady_RangerD55
Ymir
Level 25
God Stats
5W - 3L
1,651 SR
Queue Stats
62W - 90L
1,377 Elo+
Solo
Ullr
Ullr
LotionDeViande
Ullr
Level 27
God Stats
5W - 8L
1,419 SR
Queue Stats
81W - 77L
1,478 Elo+
Solo
Hera
Hera
Mac789
Hera
Level 13
God Stats
1W - 1L
1,701 SR
Queue Stats
15W - 14L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
tnski
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,314 Elo+
Solo
Team Averages
Level 22
1,596 SR
1,450 Elo+

VS

Team Averages
Level 26
1,521 SR
1,534 Elo+
Hades
Hades
BenchyBoy
Hades
Level 26
God Stats
2W - 0L
1,483 SR
Queue Stats
44W - 20L
1,704 Elo+
Solo
Thanatos
Thanatos
Chronickillerbee
Thanatos
Level 23
God Stats
1W - 0L
1,717 SR
Queue Stats
26W - 33L
1,190 Elo+
Solo
Geb
Geb
GrimLordKi
Geb
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 113L
1,580 Elo+
Solo
Neith
Neith
JoeMc_62
Neith
Level 26
God Stats
9W - 17L
1,396 SR
Queue Stats
36W - 43L
1,420 Elo+
Solo
Nemesis
Nemesis
JokerArc
Nemesis
Level 26
God Stats
4W - 2L
1,510 SR
Queue Stats
123W - 32L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 5 / 3
8,431
562
9,407
13,706
7,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

8
1 / 7 / 1
5,760
384
4,683
17,177
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 4 / 5
7,729
515
7,112
10,364
2,403
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hera
Mac789
Hera
1
0 / 0 / 0
2,784
186
0
0
0
Sun Wukong
tnski
Sun Wukong
11
0 / 4 / 4
6,195
413
4,109
11,307
7,352
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BenchyBoy
Hades
14
3 / 1 / 8
8,953
597
12,469
10,478
4,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
4 / 8 / 5
7,990
533
5,528
11,336
4,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 13
8,003
534
4,163
12,711
9,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
JoeMc_62
Neith
12
4 / 3 / 3
7,866
524
7,558
9,972
3,277
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
JokerArc
Nemesis
16
9 / 1 / 2
9,882
659
12,062
10,119
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
13
Kills
20
20
Deaths
13
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
8
5
3
1.9
W
Hades
BenchyBoy
Hades
3
1
8
7
W
4
8
5
0.81
W
0
0
13
6.5
W
Neith
JoeMc_62
Neith
4
3
3
1.83
W
Nemesis
JokerArc
Nemesis
9
1
2
10
L
1
7
1
0.21
L
4
4
5
1.63
L
Hera
Mac789
Hera
0
0
0
0
L
Sun Wukong
tnski
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,311
Damage
41,780
52,554
Taken
54,616
26,124
Mitigated
25,756
7,232
Healing
26,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,407
3,061
0
4,623
13,706
7,575
0
5,493
8,073
257
41,907
W
Hades
BenchyBoy
Hades
12,469
1,666
1,218
6,891
10,478
4,751
2,275
395
10,083
62,421
0
W
5,528
1,263
602
6,738
11,336
4,679
1,574
779
10,557
0
28,017
W
4,163
1,546
2,339
3,436
12,711
9,289
335
2,712
9,999
13,643
0
W
Neith
JoeMc_62
Neith
7,558
3,437
0
1,479
9,972
3,277
825
818
9,154
0
45,670
W
Nemesis
JokerArc
Nemesis
12,062
4,785
0
4,158
10,119
3,760
2,900
478
9,641
0
66,039
L
4,683
1,353
0
858
17,177
8,794
0
4,774
12,288
19,610
0
L
7,112
2,687
0
790
10,364
2,403
0
1,545
8,633
0
42,866
L
Hera
Mac789
Hera
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
tnski
Sun Wukong
4,109
1,190
0
961
11,307
7,352
0
4,820
6,409
0
20,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
42,694
212
Minions Killed
389
0
Camps Cleared
0
1,117,745
Distance Traveled
1,451,380
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,431
562
80
5
0
284,681
0
W
Hades
8,953
597
114
8
0
275,259
7
W
Thanatos
7,990
533
55
4
0
299,106
2
W
Geb
8,003
534
23
2
0
296,680
3
W
Neith
7,866
524
68
5
0
244,426
1
W
Nemesis
9,882
659
129
9
0
335,909
3
L
Ymir
5,760
384
22
1
0
268,159
1
L
Ullr
7,729
515
81
5
0
289,523
5
L
Hera
2,784
186
0
0
0
0
0
L
Sun Wukong
6,195
413
29
2
0
275,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role