Player Matchup

Nike
Nike
BundIes
Nike
Level 69
God Stats
2W - 2L
1,441 SR
Queue Stats
51W - 44L
1,537 Elo+
Party 2
Ares
Ares
DrHolyBacon
Ares
Level 126
God Stats
7W - 5L
1,634 SR
Queue Stats
166W - 130L
1,618 Elo+
Party 2
Merlin
Merlin
Eoteon
Merlin
Level 64
God Stats
19W - 14L
1,589 SR
Queue Stats
79W - 53L
1,603 Elo+
Party 2
Discordia
Discordia
NotOGFLLucid
Discordia
Level 58
God Stats
33W - 31L
1,570 SR
Queue Stats
84W - 61L
1,582 Elo+
Party 2
Thor
Thor
Zenguy21
Thor
Level 38
God Stats
6W - 5L
1,441 SR
Queue Stats
90W - 93L
1,433 Elo+
Solo
Team Averages
Level 71
1,535 SR
1,555 Elo+

VS

Team Averages
Level 63
1,411 SR
1,445 Elo+
Ganesha
Ganesha
Rukey Dukey
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,416 Elo+
Party 1
Merlin
Merlin
dandoolio
Merlin
Level 6
God Stats
1W - 6L
1,321 SR
Queue Stats
5W - 10L
1,138 Elo+
Party 1
Horus
Horus
northphace
Horus
Level 51
God Stats
0W - 2L
1,345 SR
Queue Stats
372W - 371L
1,466 Elo+
Solo
Chang'e
Chang'e
rabbitTeef
Chang'e
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 1
Charybdis
Charybdis
sourp0pcorn
Charybdis
Level 119
God Stats
1W - 2L
1,390 SR
Queue Stats
27W - 27L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
BundIes
Nike
19
9 / 0 / 32
12,711
1,156
16,034
10,238
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 2 / 31
11,558
1,051
20,509
12,995
11,744
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
Eoteon
Merlin
20
15 / 0 / 23
13,245
1,204
28,953
4,673
1,471
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
NotOGFLLucid
Discordia
18
8 / 0 / 24
11,872
1,079
15,931
5,083
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thor
18
4 / 1 / 24
11,156
1,014
11,912
6,973
3,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

278

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Rukey Dukey
Ganesha
17
0 / 8 / 2
10,949
995
8,111
24,699
29,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
dandoolio
Merlin
16
1 / 12 / 2
9,693
881
4,100
19,373
6,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
16
1 / 5 / 2
10,455
950
6,369
21,037
25,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
rabbitTeef
Chang'e
15
0 / 10 / 2
8,852
805
2,804
15,604
5,040
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
sourp0pcorn
Charybdis
15
1 / 9 / 2
9,594
872
11,806
19,480
6,863
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
13
44
Kills
3
3
Deaths
44
134
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
BundIes
Nike
9
0
32
25
W
8
2
31
11.75
W
Merlin
Eoteon
Merlin
15
0
23
26.5
W
Discordia
NotOGFLLucid
Discordia
8
0
24
20
L
Ganesha
Rukey Dukey
Ganesha
0
8
2
0.13
W
Thor
4
1
24
16
L
Merlin
dandoolio
Merlin
1
12
2
0.17
L
Horus
1
5
2
0.4
L
Chang'e
rabbitTeef
Chang'e
0
10
2
0.1
L
Charybdis
sourp0pcorn
Charybdis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,339
Damage
33,190
39,962
Taken
100,193
29,447
Mitigated
73,349
8,446
Healing
10,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
BundIes
Nike
16,034
2,962
0
1,434
10,238
11,494
0
2,572
7,666
5,792
25,011
W
20,509
971
0
1,250
12,995
11,744
0
5,369
7,626
28,508
0
W
Merlin
Eoteon
Merlin
28,953
2,134
539
1,411
4,673
1,471
0
2,817
1,856
61,053
0
W
Discordia
NotOGFLLucid
Discordia
15,931
816
57
1,443
5,083
1,704
0
1,832
3,251
35,181
0
L
Ganesha
Rukey Dukey
Ganesha
8,111
520
0
1,141
24,699
29,254
0
15,577
8,664
36,261
0
W
Thor
11,912
3,662
574
1,738
6,973
3,034
0
2,425
4,548
0
28,017
L
Merlin
dandoolio
Merlin
4,100
762
52
485
19,373
6,404
0
15,520
3,670
25,885
0
L
Horus
6,369
3,616
2,938
2,894
21,037
25,788
0
10,934
9,522
0
20,788
L
Chang'e
rabbitTeef
Chang'e
2,804
164
1,310
964
15,604
5,040
0
12,340
3,191
10,523
0
L
Charybdis
sourp0pcorn
Charybdis
11,806
4,003
0
364
19,480
6,863
0
13,740
5,560
0
34,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,542
Gold Earned
49,543
211
Minions Killed
187
12
Camps Cleared
4
1,072,903
Distance Traveled
918,246
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,711
1,156
34
3
3
212,816
0
W
Ares
11,558
1,051
12
1
1
200,806
0
W
Merlin
13,245
1,204
80
7
3
231,057
0
W
Discordia
11,872
1,079
53
5
0
227,357
4
L
Ganesha
10,949
995
9
1
0
207,683
0
W
Thor
11,156
1,014
32
3
5
200,867
0
L
Merlin
9,693
881
57
5
0
163,966
0
L
Horus
10,455
950
38
3
3
220,738
0
L
Chang'e
8,852
805
20
2
0
127,098
1
L
Charybdis
9,594
872
63
6
1
198,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role