Player Matchup

Kali
Kali
Karthraxis
Kali
Level 28
God Stats
1W - 0L
1,654 SR
Queue Stats
49W - 63L
1,361 Elo+
Solo
Anubis
Anubis
KodeenTCF
Anubis
Level 82
God Stats
132W - 74L
1,655 SR
Queue Stats
175W - 131L
1,622 Elo+
Party 1
Fenrir
Fenrir
UnrivaledAncient
Fenrir
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 129L
1,532 Elo+
Party 1
Team Averages
Level 46
1,603 SR
1,505 Elo+

VS

Team Averages
Level 71
1,489 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Perfectedl
Ymir
Level 24
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
guigui1308
Ra
Level 6
God Stats
1W - 3L
1,455 SR
Queue Stats
1W - 4L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
7,411
741
7,044
7,192
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
KodeenTCF
Anubis
14
6 / 1 / 7
8,163
816
8,987
5,081
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 7
7,667
767
7,336
7,415
3,989
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 5 / 1
6,838
684
5,781
8,438
2,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thor
 
Thor
10
2 / 5 / 1
6,838
684
5,781
8,438
2,380
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 4 / 3
6,423
642
1,633
10,986
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 5 / 2
6,572
657
4,348
7,620
1,903
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
5
3
Deaths
19
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
1
0.5
L
Thor
 
Thor
2
5
1
0.5
W
3
2
9
3.75
W
Anubis
KodeenTCF
Anubis
6
1
7
9.5
L
0
4
3
0.38
W
5
0
7
8.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,367
Damage
17,543
19,688
Taken
35,482
9,675
Mitigated
13,505
5,740
Healing
5,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,781
726
0
940
8,438
2,380
0
3,061
5,377
0
16,315
L
Thor
 
Thor
5,781
726
0
940
8,438
2,380
0
3,061
5,377
0
16,315
W
7,044
2,820
0
2,250
7,192
3,186
296
2,449
4,743
0
22,365
W
Anubis
KodeenTCF
Anubis
8,987
595
0
2,432
5,081
2,500
78
1,166
3,915
38,809
0
L
1,633
493
124
2,720
10,986
6,842
0
4,418
6,568
3,935
0
W
7,336
1,256
0
1,058
7,415
3,989
287
2,650
4,765
0
15,007
L
4,348
118
404
800
7,620
1,903
0
1,641
5,979
27,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,241
Gold Earned
26,671
132
Minions Killed
126
6
Camps Cleared
5
569,285
Distance Traveled
660,454
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,838
684
29
3
1
163,705
3
L
Thor
6,838
684
29
3
1
163,705
3
W
Kali
7,411
741
34
3
3
196,537
3
W
Anubis
8,163
816
85
9
3
171,098
0
L
Ymir
6,423
642
3
0
0
156,785
3
W
Fenrir
7,667
767
13
1
0
201,650
3
L
Ra
6,572
657
65
7
3
176,259
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role