Player Matchup

Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
FunSock
Anhur
Level 29
God Stats
0W - 2L
1,710 SR
Queue Stats
35W - 16L
1,790 Elo+
Party 2
Baron Samedi
Baron Samedi
KonL
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 143L
1,490 Elo+
Party 4
Hera
Hera
UncleanlyHalo
Hera
Level 157
God Stats
0W - 1L
1,259 SR
Queue Stats
42W - 18L
1,765 Elo+
Party 2
Janus
Janus
xDominator861x
Janus
Level 128
God Stats
3W - 2L
1,641 SR
Queue Stats
162W - 181L
1,501 Elo+
Party 4
Team Averages
Level 99
1,518 SR
1,591 Elo+

VS

Team Averages
Level 66
1,567 SR
1,577 Elo+
Morgan Le Fay
Morgan Le Fay
BoogerSugarYEET
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,851 SR
Queue Stats
92W - 64L
1,640 Elo+
Solo
Baron Samedi
Baron Samedi
Fuhbzill
Baron Samedi
Level 103
God Stats
6W - 5L
1,565 SR
Queue Stats
723W - 653L
1,577 Elo+
Solo
Ao Kuang
Ao Kuang
Lionoelle
Ao Kuang
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,853 Elo+
Solo
Ah Puch
Ah Puch
Srgnt_Sarcasm234
Ah Puch
Level 158
God Stats
4W - 3L
1,635 SR
Queue Stats
160W - 147L
1,542 Elo+
Party 1
Achilles
Achilles
irati0n
Achilles
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
27W - 21L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
0 / 9 / 6
8,548
570
7,663
15,623
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
 
Scylla
14
0 / 9 / 6
8,548
570
7,663
15,623
4,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
FunSock
Anhur
19
9 / 10 / 5
11,526
768
16,168
20,011
7,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KonL
Baron Samedi
13
2 / 11 / 6
8,847
590
6,257
13,293
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 6 / 5
11,464
764
13,653
15,204
5,832
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 9 / 8
10,662
711
10,490
15,209
4,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoogerSugarYEET
Morgan Le Fay
20
14 / 3 / 15
13,261
884
18,341
13,756
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Fuhbzill
Baron Samedi
19
4 / 4 / 17
11,509
767
11,116
11,961
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Lionoelle
Ao Kuang
19
8 / 4 / 18
12,648
843
11,666
20,619
18,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
5 / 4 / 12
11,137
742
16,264
13,080
5,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
irati0n
Achilles
19
14 / 6 / 16
12,239
816
20,273
19,397
22,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
123
18
Kills
45
54
Deaths
21
36
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
9
6
0.33
L
Scylla
 
Scylla
0
9
6
0.33
W
Morgan Le Fay
BoogerSugarYEET
Morgan Le Fay
14
3
15
7.17
W
Baron Samedi
Fuhbzill
Baron Samedi
4
4
17
3.13
L
Anhur
FunSock
Anhur
9
10
5
1.15
L
Baron Samedi
KonL
Baron Samedi
2
11
6
0.45
W
Ao Kuang
Lionoelle
Ao Kuang
8
4
18
4.25
W
5
4
12
2.75
L
6
6
5
1.42
W
Achilles
irati0n
Achilles
14
6
16
3.67
L
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,894
Damage
77,660
94,963
Taken
78,813
31,257
Mitigated
61,468
19,868
Healing
31,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,663
951
91
3,165
15,623
4,292
0
11,221
4,402
24,537
0
L
Scylla
 
Scylla
7,663
951
91
3,165
15,623
4,292
0
11,221
4,402
24,537
0
W
Morgan Le Fay
BoogerSugarYEET
Morgan Le Fay
18,341
518
2,152
5,183
13,756
6,384
1,419
7,143
6,613
53,274
0
W
Baron Samedi
Fuhbzill
Baron Samedi
11,116
516
3,100
3,518
11,961
8,213
1,900
7,473
4,488
29,181
0
L
Anhur
FunSock
Anhur
16,168
10,362
1,838
4,155
20,011
7,138
0
13,280
6,731
0
21,206
L
Baron Samedi
KonL
Baron Samedi
6,257
363
1,143
467
13,293
5,050
0
9,565
3,728
13,206
0
W
Ao Kuang
Lionoelle
Ao Kuang
11,666
2,454
2,294
8,993
20,619
18,762
761
11,320
9,299
20,859
0
W
16,264
126
1,249
4,340
13,080
5,638
1,172
5,613
7,467
33,856
0
L
13,653
4,489
516
2,875
15,204
5,832
0
10,022
5,182
25,798
0
W
Achilles
irati0n
Achilles
20,273
2,394
0
1,113
19,397
22,471
301
6,514
12,883
565
29,119
L
10,490
346
71
2,291
15,209
4,653
0
13,443
1,766
35,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,595
Gold Earned
60,794
205
Minions Killed
160
0
Camps Cleared
0
1,323,753
Distance Traveled
1,371,981
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,548
570
39
3
0
218,947
2
L
Scylla
8,548
570
39
3
0
218,947
2
W
Morgan Le Fay
13,261
884
53
4
0
271,615
0
W
Baron Samedi
11,509
767
31
2
0
264,135
1
L
Anhur
11,526
768
23
2
0
213,496
2
L
Baron Samedi
8,847
590
14
1
0
210,220
0
W
Ao Kuang
12,648
843
17
1
0
298,614
1
W
Ah Puch
11,137
742
39
3
0
242,824
2
L
Hera
11,464
764
32
2
0
229,320
4
W
Achilles
12,239
816
20
1
0
294,793
2
L
Janus
10,662
711
58
4
0
232,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role