Player Matchup

Osiris
Osiris
Bajv
Osiris
Level 123
God Stats
3W - 1L
1,772 SR
Queue Stats
150W - 124L
1,622 Elo+
Party 1
Vamana
Vamana
Beccuh
Vamana
Level 11
God Stats
5W - 1L
1,298 SR
Queue Stats
24W - 17L
1,580 Elo+
Party 1
Scylla
Scylla
Koopv
Scylla
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,904 Elo+
Party 1
Team Averages
Level 73
1,523 SR
1,702 Elo+

VS

Team Averages
Level 57
1,606 SR
1,398 Elo+
Nemesis
Nemesis
Barnes2002
Nemesis
Level 82
God Stats
1W - 1L
1,712 SR
Queue Stats
49W - 81L
1,322 Elo+
Party 2
Ra
Ra
Faithkillawb
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
KurosFR
Amaterasu
Level 87
God Stats
2W - 1L
1,604 SR
Queue Stats
66W - 99L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bajv
Osiris
15
7 / 0 / 11
11,022
787
16,219
11,968
8,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
Beccuh
Vamana
14
5 / 4 / 11
10,192
728
13,748
18,464
10,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
Koopv
Scylla
16
6 / 2 / 8
10,819
773
10,292
6,021
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Barnes2002
Nemesis
9
2 / 6 / 2
8,199
586
5,240
12,231
8,088
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

13
2 / 4 / 0
8,809
629
7,987
12,231
6,242
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
KurosFR
Amaterasu
12
1 / 8 / 3
8,414
601
5,815
18,913
18,152
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
6
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
Bajv
Osiris
7
0
11
12.5
L
Nemesis
Barnes2002
Nemesis
2
6
2
0.5
W
Vamana
Beccuh
Vamana
5
4
11
2.63
L
2
4
0
0.5
W
Scylla
Koopv
Scylla
6
2
8
5
L
Amaterasu
KurosFR
Amaterasu
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,259
Damage
19,042
36,453
Taken
43,375
20,571
Mitigated
32,482
9,830
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Bajv
Osiris
16,219
5,395
0
2,507
11,968
8,341
1,043
3,884
7,160
0
43,667
L
Nemesis
Barnes2002
Nemesis
5,240
1,480
0
936
12,231
8,088
0
2,299
9,691
2,688
7,723
W
Vamana
Beccuh
Vamana
13,748
6,789
0
5,561
18,464
10,219
236
5,468
12,996
0
41,026
L
7,987
528
1,887
2,568
12,231
6,242
0
1,986
9,936
47,969
0
W
Scylla
Koopv
Scylla
10,292
675
0
1,762
6,021
2,011
1,601
950
5,071
46,329
0
L
Amaterasu
KurosFR
Amaterasu
5,815
2,567
213
2,639
18,913
18,152
0
6,291
12,184
0
9,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,033
Gold Earned
25,422
191
Minions Killed
120
11
Camps Cleared
3
738,458
Distance Traveled
632,487
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,022
787
51
4
4
254,682
1
L
Nemesis
8,199
586
15
1
2
154,547
3
W
Vamana
10,192
728
38
3
6
232,435
7
L
Ra
8,809
629
101
7
1
244,016
2
W
Scylla
10,819
773
102
7
1
251,341
0
L
Amaterasu
8,414
601
4
0
0
233,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role