Player Matchup

Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Alacrty_
Cernunnos
Level 109
God Stats
20W - 15L
1,592 SR
Queue Stats
646W - 596L
1,476 Elo+
Party 1
Fenrir
Fenrir
GSG-Undead
Fenrir
Level 128
God Stats
2W - 2L
1,462 SR
Queue Stats
362W - 347L
1,471 Elo+
Solo
Geb
Geb
Stqnky
Geb
Level 66
God Stats
25W - 16L
1,444 SR
Queue Stats
116W - 115L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
luscious-head
Nu Wa
Level 141
God Stats
16W - 7L
1,561 SR
Queue Stats
491W - 461L
1,469 Elo+
Party 2
Team Averages
Level 105
1,510 SR
1,471 Elo+

VS

Team Averages
Level 67
1,372 SR
1,434 Elo+
Jing Wei
Jing Wei
Amethyst Lui
Jing Wei
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 153L
1,413 Elo+
Party 3
Thanatos
Thanatos
Itas Roots
Thanatos
Level 44
God Stats
0W - 3L
1,234 SR
Queue Stats
82W - 113L
1,414 Elo+
Party 3
Ymir
Ymir
Throwables
Ymir
Level 56
God Stats
18W - 19L
1,468 SR
Queue Stats
206W - 202L
1,465 Elo+
Party 3
Aphrodite
Aphrodite
YingTheBoy
Aphrodite
Level 129
God Stats
0W - 6L
1,238 SR
Queue Stats
272W - 265L
1,465 Elo+
Solo
Achilles
Achilles
deffhit
Achilles
Level 58
God Stats
15W - 32L
1,422 SR
Queue Stats
201W - 231L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
12 / 1 / 3
9,785
699
10,585
4,593
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Zeus
 
Zeus
15
12 / 1 / 3
9,785
699
10,585
4,593
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Alacrty_
Cernunnos
14
4 / 1 / 4
8,484
606
9,016
8,148
2,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
GSG-Undead
Fenrir
15
7 / 0 / 7
9,173
655
7,257
8,330
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Stqnky
Geb
12
3 / 0 / 7
8,340
596
1,928
7,607
5,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 2 / 3
8,220
587
7,562
6,512
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amethyst Lui
Jing Wei
8
0 / 5 / 2
5,554
397
2,649
7,176
1,120
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Itas Roots
Thanatos
9
3 / 8 / 0
6,109
436
3,771
10,367
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 5 / 0
5,033
360
1,068
8,656
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
YingTheBoy
Aphrodite
10
0 / 7 / 0
6,151
439
1,120
8,981
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
deffhit
Achilles
10
1 / 4 / 2
6,463
462
3,276
10,840
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
8
40
Kills
4
5
Deaths
29
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
12
1
3
13.5
W
Zeus
 
Zeus
12
1
3
13.5
W
Cernunnos
Alacrty_
Cernunnos
4
1
4
6
L
Jing Wei
Amethyst Lui
Jing Wei
0
5
2
0.2
W
Fenrir
GSG-Undead
Fenrir
7
0
7
10.5
L
Thanatos
Itas Roots
Thanatos
3
8
0
0.38
W
Geb
Stqnky
Geb
3
0
7
6.5
L
0
5
0
0
L
Aphrodite
YingTheBoy
Aphrodite
0
7
0
0
L
Achilles
deffhit
Achilles
1
4
2
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,933
Damage
11,884
39,783
Taken
46,020
16,161
Mitigated
16,612
18,320
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,585
2,335
0
2,196
4,593
1,369
128
96
4,423
57,106
0
W
Zeus
 
Zeus
10,585
2,335
0
2,196
4,593
1,369
128
96
4,423
57,106
0
W
Cernunnos
Alacrty_
Cernunnos
9,016
5,147
0
4,635
8,148
2,702
144
786
7,362
0
70,751
L
Jing Wei
Amethyst Lui
Jing Wei
2,649
1,447
0
707
7,176
1,120
0
1,229
5,873
0
18,097
W
Fenrir
GSG-Undead
Fenrir
7,257
1,238
0
4,244
8,330
3,501
1,606
925
7,242
0
49,904
L
Thanatos
Itas Roots
Thanatos
3,771
873
0
3,907
10,367
2,513
0
4,668
5,420
0
17,114
W
Geb
Stqnky
Geb
1,928
0
0
2,592
7,607
5,496
550
395
7,212
23,398
0
L
1,068
276
0
1,069
8,656
4,879
0
1,695
6,825
10,988
0
L
Aphrodite
YingTheBoy
Aphrodite
1,120
141
64
3,008
8,981
2,472
0
4,118
4,657
31,886
0
L
Achilles
deffhit
Achilles
3,276
414
0
1,025
10,840
5,628
0
7,171
3,170
683
23,080
W
7,562
2,529
0
2,457
6,512
1,724
2,615
0
6,265
46,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,787
Gold Earned
29,310
555
Minions Killed
196
0
Camps Cleared
0
1,557,581
Distance Traveled
1,146,131
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,785
699
115
8
0
267,143
4
W
Zeus
9,785
699
115
8
0
267,143
4
W
Cernunnos
8,484
606
112
8
0
240,247
2
L
Jing Wei
5,554
397
29
2
0
247,405
1
W
Fenrir
9,173
655
100
7
0
265,124
0
L
Thanatos
6,109
436
27
2
0
236,249
0
W
Geb
8,340
596
31
2
0
277,853
0
L
Ymir
5,033
360
22
2
0
194,659
3
L
Aphrodite
6,151
439
76
5
0
247,049
2
L
Achilles
6,463
462
42
3
0
220,769
0
W
Nu Wa
8,220
587
82
6
0
240,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role