Player Matchup

Cliodhna
Cliodhna
SinfulII
Cliodhna
Level 125
God Stats
2W - 6L
1,498 SR
Queue Stats
55W - 49L
1,580 Elo+
Party 1
Hera
Hera
vega2177
Hera
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,516 Elo+
Party 1
Mulan
Mulan
xDCx BL4cKH3ArT
Mulan
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
97W - 99L
1,514 Elo+
Solo
Team Averages
Level 91
1,499 SR
1,537 Elo+

VS

Team Averages
Level 128
1,696 SR
1,532 Elo+
Horus
Horus
SSSLEEPYXD
Horus
Level 121
God Stats
119W - 58L
1,675 SR
Queue Stats
563W - 469L
1,545 Elo+
Party 2
Merlin
Merlin
VKIDMADNESSV
Merlin
Level 108
God Stats
21W - 13L
1,546 SR
Queue Stats
292W - 247L
1,572 Elo+
Party 2
Khepri
Khepri
XxTheUnboundxX
Khepri
Level 156
God Stats
4W - 1L
1,868 SR
Queue Stats
116W - 130L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
SinfulII
Cliodhna
9
0 / 1 / 1
6,036
604
5,547
7,902
2,460
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
10
1 / 3 / 0
6,297
630
6,413
7,361
2,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 0
5,657
566
4,165
7,465
3,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
4 / 0 / 4
7,289
729
7,625
7,153
5,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
11
4 / 1 / 4
7,428
743
8,659
4,707
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 8
7,207
721
3,539
8,637
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
4
0
4
6
L
Cliodhna
SinfulII
Cliodhna
0
1
1
0.5
W
Merlin
4
1
4
6
W
0
0
8
4
L
Hera
1
3
0
0.33
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,125
Damage
19,823
22,728
Taken
20,497
8,286
Mitigated
14,095
5,289
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
7,625
2,985
1,994
2,077
7,153
5,043
0
2,440
4,499
0
16,829
L
Cliodhna
SinfulII
Cliodhna
5,547
575
0
2,653
7,902
2,460
0
4,534
3,368
0
19,882
W
Merlin
8,659
177
63
820
4,707
1,833
907
609
4,098
35,901
0
W
3,539
224
469
2,265
8,637
7,219
342
3,564
4,840
12,426
0
L
Hera
6,413
1,738
0
530
7,361
2,052
0
3,679
3,682
25,013
0
L
4,165
644
0
2,106
7,465
3,774
0
4,484
2,981
0
11,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
21,924
107
Minions Killed
115
3
Camps Cleared
5
518,598
Distance Traveled
543,898
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,289
729
32
3
2
194,700
1
L
Cliodhna
6,036
604
44
4
1
186,338
3
W
Merlin
7,428
743
61
6
1
179,880
1
W
Khepri
7,207
721
22
2
2
169,318
2
L
Hera
6,297
630
46
5
1
169,790
1
L
Mulan
5,657
566
17
2
1
162,470
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role