Player Matchup

Mulan
Mulan
BigDaddyChamSuck
Mulan
Level 60
God Stats
20W - 13L
1,645 SR
Queue Stats
256W - 254L
1,564 Elo+
Party 3
Bastet
Bastet
BigDaddyChamSux
Bastet
Level 101
God Stats
11W - 4L
1,672 SR
Queue Stats
544W - 486L
1,555 Elo+
Party 3
Ra
Ra
DubhSidh
Ra
Level 115
God Stats
2W - 3L
1,277 SR
Queue Stats
101W - 111L
1,586 Elo+
Solo
Geb
Geb
ReaperJrFound
Geb
Level 113
God Stats
9W - 7L
1,636 SR
Queue Stats
337W - 315L
1,567 Elo+
Party 3
Charybdis
Charybdis
TheConkBlock
Charybdis
Level 159
God Stats
8W - 11L
1,491 SR
Queue Stats
443W - 415L
1,583 Elo+
Party 3
Team Averages
Level 110
1,544 SR
1,571 Elo+

VS

Team Averages
Level 101
1,471 SR
1,588 Elo+
Rama
Rama
IggyM70
Rama
Level 117
God Stats
0W - 3L
1,220 SR
Queue Stats
548W - 570L
1,591 Elo+
Party 1
Sobek
Sobek
MeseysPieces-
Sobek
Level 107
God Stats
16W - 12L
1,607 SR
Queue Stats
213W - 184L
1,611 Elo+
Party 2
Ravana
Ravana
NaqBot
Ravana
Level 88
God Stats
7W - 11L
1,497 SR
Queue Stats
547W - 513L
1,590 Elo+
Party 2
Nike
Nike
Sproggzz
Nike
Level 102
God Stats
18W - 20L
1,479 SR
Queue Stats
560W - 572L
1,546 Elo+
Party 1
Tiamat
Tiamat
bmunz2775
Tiamat
Level 89
God Stats
15W - 19L
1,551 SR
Queue Stats
659W - 555L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,806
681
4,234
6,698
3,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
3 / 0 / 3
5,903
590
5,346
6,609
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 4
6,162
616
2,830
4,072
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
2 / 0 / 7
5,853
585
4,295
7,685
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
TheConkBlock
Charybdis
11
5 / 1 / 4
6,449
645
6,200
4,733
1,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
IggyM70
Rama
9
0 / 3 / 1
5,166
517
3,036
6,131
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 1
4,697
470
2,034
9,342
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
NaqBot
Ravana
8
0 / 4 / 1
4,669
467
1,893
5,759
1,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Nike
10
1 / 2 / 0
5,790
579
3,169
6,444
2,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
bmunz2775
Tiamat
9
0 / 1 / 1
4,797
480
3,399
4,909
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
2
2
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
3
0
3
4.5
W
3
0
4
5
L
Rama
IggyM70
Rama
0
3
1
0.17
L
1
5
1
0.3
L
Ravana
NaqBot
Ravana
0
4
1
0.13
W
2
0
7
5.5
L
Nike
1
2
0
0.5
W
Charybdis
TheConkBlock
Charybdis
5
1
4
7
L
Tiamat
bmunz2775
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,905
Damage
13,531
29,797
Taken
32,585
13,412
Mitigated
11,791
13,890
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,234
548
0
3,562
6,698
3,633
0
199
6,235
0
41,829
W
5,346
1,658
0
3,334
6,609
1,898
8
1,075
5,434
0
31,313
W
2,830
134
177
1,016
4,072
1,253
192
1,358
2,614
36,391
0
L
Rama
IggyM70
Rama
3,036
2,398
0
1,727
6,131
1,063
0
822
5,309
0
29,430
L
2,034
151
0
1,675
9,342
4,586
0
2,988
6,236
8,207
0
L
Ravana
NaqBot
Ravana
1,893
214
0
1,196
5,759
1,478
0
868
4,761
0
21,569
W
4,295
518
356
3,444
7,685
5,213
0
1,740
5,779
15,939
0
L
Nike
3,169
618
0
1,925
6,444
2,984
0
499
5,717
0
33,809
W
Charybdis
TheConkBlock
Charybdis
6,200
3,985
0
2,001
4,733
1,415
0
752
3,939
0
43,057
L
Tiamat
bmunz2775
Tiamat
3,399
342
0
1,750
4,909
1,680
0
1,670
3,171
30,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,173
Gold Earned
25,119
365
Minions Killed
262
0
Camps Cleared
0
999,447
Distance Traveled
970,264
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,806
681
100
10
0
179,584
1
W
Bastet
5,903
590
63
6
0
219,899
0
W
Ra
6,162
616
87
9
0
210,527
3
L
Rama
5,166
517
55
6
0
174,063
3
L
Sobek
4,697
470
11
1
0
191,047
1
L
Ravana
4,669
467
46
5
0
221,672
2
W
Geb
5,853
585
25
3
0
204,818
2
L
Nike
5,790
579
81
8
0
202,008
1
W
Charybdis
6,449
645
90
9
0
184,619
3
L
Tiamat
4,797
480
69
7
0
181,474
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role