Player Matchup

Baron Samedi
Baron Samedi
DRIFTFISH10
Baron Samedi
Level 45
God Stats
1W - 1L
1,546 SR
Queue Stats
4W - 11L
1,385 Elo+
Party 1
Geb
Geb
DR_Flatline_
Geb
Level 146
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 7L
1,365 Elo+
Party 1
Achilles
Achilles
Electric_Volz
Achilles
Level 150
God Stats
1W - 2L
1,632 SR
Queue Stats
5W - 10L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
G-18Division
Danzaburou
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
3W - 6L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
Rotax-V
Cernunnos
Level 127
God Stats
1W - 0L
1,790 SR
Queue Stats
1W - 3L
1,202 Elo+
Party 1
Team Averages
Level 99
1,594 SR
1,348 Elo+

VS

Team Averages
Level 64
1,476 SR
1,463 Elo+
Neith
Neith
BabyPacmare
Neith
Level 18
God Stats
2W - 2L
1,137 SR
Queue Stats
6W - 6L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Deluxz1
Heimdallr
Level 83
God Stats
32W - 33L
1,673 SR
Queue Stats
68W - 63L
1,518 Elo+
Party 2
Chaac
Chaac
JamariGaming
Chaac
Level 46
God Stats
0W - 1L
1,679 SR
Queue Stats
8W - 10L
1,425 Elo+
Party 2
Discordia
Discordia
Taeolilea
Discordia
Level 123
God Stats
121W - 139L
1,394 SR
Queue Stats
380W - 386L
1,351 Elo+
Solo
Tiamat
Tiamat
The_Tank575
Tiamat
Level 49
God Stats
2W - 3L
1,495 SR
Queue Stats
5W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DRIFTFISH10
Baron Samedi
17
2 / 5 / 4
9,128
652
4,379
10,045
4,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 7 / 4
8,066
576
10,525
19,855
17,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Electric_Volz
Achilles
15
2 / 5 / 5
9,283
663
11,172
21,627
28,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
G-18Division
Danzaburou
16
4 / 4 / 4
10,475
748
8,857
14,039
6,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cernunnos
Rotax-V
Cernunnos
14
1 / 6 / 3
8,607
615
7,959
15,281
6,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 8
11,528
823
9,056
8,657
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
Deluxz1
Heimdallr
19
8 / 2 / 9
12,094
864
24,963
11,856
5,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
8 / 2 / 14
12,871
919
13,931
15,328
21,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Taeolilea
Discordia
16
1 / 1 / 9
10,268
733
11,047
8,418
3,768
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
4 / 3 / 9
11,186
799
9,837
10,208
9,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
9
Kills
27
27
Deaths
9
20
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
1
8
10
W
Baron Samedi
DRIFTFISH10
Baron Samedi
2
5
4
0.8
W
0
7
4
0.29
L
Heimdallr
Deluxz1
Heimdallr
8
2
9
6.25
W
Achilles
Electric_Volz
Achilles
2
5
5
0.9
W
Danzaburou
G-18Division
Danzaburou
4
4
4
1.5
L
8
2
14
7.5
W
Cernunnos
Rotax-V
Cernunnos
1
6
3
0.42
L
Discordia
Taeolilea
Discordia
1
1
9
5.5
L
Tiamat
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,892
Damage
68,834
80,847
Taken
54,467
63,712
Mitigated
44,124
11,622
Healing
22,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,056
3,511
0
3,616
8,657
3,441
2,715
2,185
6,012
0
35,676
W
Baron Samedi
DRIFTFISH10
Baron Samedi
4,379
181
986
1,522
10,045
4,869
1
2,277
7,768
32,269
0
W
10,525
693
0
2,070
19,855
17,164
0
3,730
16,125
28,091
0
L
Heimdallr
Deluxz1
Heimdallr
24,963
13,275
0
4,409
11,856
5,952
1,833
4,737
6,623
0
59,676
W
Achilles
Electric_Volz
Achilles
11,172
1,670
0
2,677
21,627
28,956
1
5,876
15,751
4,723
20,605
W
Danzaburou
G-18Division
Danzaburou
8,857
3,973
0
2,578
14,039
6,383
0
4,819
9,220
0
33,064
L
13,931
1,423
731
7,112
15,328
21,133
1
3,958
10,501
0
26,305
W
Cernunnos
Rotax-V
Cernunnos
7,959
3,693
0
1,789
15,281
6,340
96
4,858
10,423
0
25,075
L
Discordia
Taeolilea
Discordia
11,047
690
557
2,531
8,418
3,768
1,646
1,355
6,713
39,423
0
L
Tiamat
9,837
277
0
3,655
10,208
9,830
327
3,860
5,969
34,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,559
Gold Earned
57,947
250
Minions Killed
346
7
Camps Cleared
10
1,345,739
Distance Traveled
1,306,989
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,528
823
64
5
2
265,672
2
W
Baron Samedi
9,128
652
76
5
3
290,308
1
W
Geb
8,066
576
49
4
0
277,658
0
L
Heimdallr
12,094
864
97
7
3
265,167
1
W
Achilles
9,283
663
24
2
1
271,571
2
W
Danzaburou
10,475
748
57
4
1
242,376
1
L
Chaac
12,871
919
36
3
0
287,799
0
W
Cernunnos
8,607
615
44
3
2
263,826
0
L
Discordia
10,268
733
85
6
1
237,838
1
L
Tiamat
11,186
799
64
5
4
250,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role