Player Matchup

Ymir
Ymir
Clanella
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 3
Guan Yu
Guan Yu
Facinate
Guan Yu
Level 83
God Stats
1W - 1L
1,279 SR
Queue Stats
3W - 2L
1,670 Elo+
Party 3
Neith
Neith
NeftaliC
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,632 Elo+
Solo
Loki
Loki
SilverDoctor69
Loki
Level 16
God Stats
4W - 4L
1,453 SR
Queue Stats
55W - 59L
1,529 Elo+
Party 1
Scylla
Scylla
Zanivio
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,567 Elo+
Party 1
Team Averages
Level 28
1,446 SR
1,613 Elo+

VS

Team Averages
Level 30
1,552 SR
1,556 Elo+
Kukulkan
Kukulkan
BangPhli
Kukulkan
Level 7
God Stats
3W - 6L
1,454 SR
Queue Stats
16W - 17L
1,693 Elo+
Party 2
Thor
Thor
BiFJonas
Thor
Level 108
God Stats
2W - 2L
1,612 SR
Queue Stats
235W - 239L
1,549 Elo+
Party 2
Achilles
Achilles
WhatDoIWritehere
Achilles
Level 18
God Stats
5W - 1L
1,591 SR
Queue Stats
24W - 23L
1,519 Elo+
Solo
Nemesis
Nemesis
Zacon
Nemesis
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
14W - 17L
1,470 Elo+
Solo
Yemoja
Yemoja
oneoldroad
Yemoja
Level 7
God Stats
7W - 7L
1,603 SR
Queue Stats
9W - 11L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
8 / 3 / 14
12,041
573
8,248
20,306
24,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
Facinate
Guan Yu
17
3 / 1 / 7
10,877
518
7,289
13,221
14,613
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
NeftaliC
Neith
19
12 / 4 / 6
12,479
594
18,676
13,879
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 6
9,556
455
3,430
11,538
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
Zanivio
Scylla
18
7 / 3 / 6
11,344
540
12,823
10,899
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BangPhli
Kukulkan
15
2 / 6 / 6
9,926
473
11,985
9,601
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
16
0 / 4 / 7
9,544
454
7,136
14,926
4,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 4 / 1
11,114
529
11,502
15,341
13,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Zacon
Nemesis
13
0 / 10 / 4
8,169
389
6,341
14,002
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
oneoldroad
Yemoja
15
4 / 7 / 4
10,225
487
7,178
15,033
12,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
37
31
Kills
15
15
Deaths
31
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BangPhli
Kukulkan
2
6
6
0.83
L
Thor
0
4
7
0.88
W
Ymir
8
3
14
5
W
Guan Yu
Facinate
Guan Yu
3
1
7
6.5
W
Neith
NeftaliC
Neith
12
4
6
3.75
W
1
4
6
1
L
9
4
1
2.38
L
Nemesis
Zacon
Nemesis
0
10
4
0.2
W
Scylla
Zanivio
Scylla
7
3
6
3.33
L
Yemoja
oneoldroad
Yemoja
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,466
Damage
44,142
69,843
Taken
68,903
53,640
Mitigated
36,639
23,019
Healing
7,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BangPhli
Kukulkan
11,985
361
0
160
9,601
2,679
72
2,226
7,331
70,677
0
L
Thor
7,136
1,502
0
830
14,926
4,788
0
5,749
8,977
0
78,681
W
Ymir
8,248
2,143
0
3,562
20,306
24,517
565
5,716
14,590
33,751
0
W
Guan Yu
Facinate
Guan Yu
7,289
406
2,453
6,134
13,221
14,613
764
4,352
8,869
5,605
54,506
W
Neith
NeftaliC
Neith
18,676
11,313
0
5,906
13,879
6,179
3,087
3,762
10,117
0
110,750
W
3,430
852
0
2,347
11,538
3,963
1,032
3,831
7,707
0
49,058
L
11,502
3,336
0
1,210
15,341
13,695
847
4,290
10,983
8,065
43,879
L
Nemesis
Zacon
Nemesis
6,341
3,091
0
1,688
14,002
2,963
0
3,463
10,453
0
30,251
W
Scylla
Zanivio
Scylla
12,823
1,220
207
2,410
10,899
4,368
1,379
3,561
7,338
73,124
0
L
Yemoja
oneoldroad
Yemoja
7,178
1,711
1,988
1,467
15,033
12,514
328
5,683
9,152
21,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,297
Gold Earned
48,978
548
Minions Killed
454
0
Camps Cleared
0
1,999,290
Distance Traveled
1,753,618
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,926
473
142
7
0
323,255
0
L
Thor
9,544
454
129
6
0
403,350
0
W
Ymir
12,041
573
48
2
0
394,829
1
W
Guan Yu
10,877
518
130
6
0
465,798
0
W
Neith
12,479
594
165
8
0
333,823
6
W
Loki
9,556
455
91
4
0
412,997
0
L
Achilles
11,114
529
98
5
0
361,059
4
L
Nemesis
8,169
389
57
3
0
344,187
0
W
Scylla
11,344
540
114
5
0
391,843
0
L
Yemoja
10,225
487
28
1
0
321,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role