Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
MinionSlayer497
Freya
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 76L
1,525 Elo+
Solo
Mulan
Mulan
ShadowOfMys3lf77
Mulan
Level 2
God Stats
3W - 1L
1,716 SR
Queue Stats
3W - 1L
1,667 Elo+
Solo
Skadi
Skadi
caliber35
Skadi
Level 24
God Stats
5W - 2L
1,488 SR
Queue Stats
53W - 59L
1,450 Elo+
Solo
Geb
Geb
theboydudey
Geb
Level 13
God Stats
3W - 2L
1,638 SR
Queue Stats
30W - 17L
1,642 Elo+
Solo
Team Averages
Level 19
1,557 SR
1,547 Elo+

VS

Team Averages
Level 18
1,559 SR
1,586 Elo+
Cthulhu
Cthulhu
ALPHA SQUID123
Cthulhu
Level 13
God Stats
2W - 1L
1,426 SR
Queue Stats
2W - 1L
1,663 Elo+
Solo
Guan Yu
Guan Yu
Law of the Gun
Guan Yu
Level 22
God Stats
0W - 1L
1,445 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2
Bastet
Bastet
Lionoelle
Bastet
Level 24
God Stats
1W - 1L
1,695 SR
Queue Stats
33W - 18L
1,603 Elo+
Solo
Olorun
Olorun
NothingMatters21
Olorun
Level 8
God Stats
6W - 7L
1,640 SR
Queue Stats
35W - 40L
1,600 Elo+
Solo
Skadi
Skadi
xWinTooMuchx
Skadi
Level 22
God Stats
0W - 2L
1,587 SR
Queue Stats
2W - 4L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
7 / 2 / 0
7,374
670
6,640
8,177
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
 
Fenrir
12
7 / 2 / 0
7,374
670
6,640
8,177
2,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 5 / 0
4,726
430
1,989
8,605
2,805
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
12 / 2 / 2
7,797
709
10,055
8,255
5,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
caliber35
Skadi
9
1 / 3 / 1
5,619
511
3,077
5,933
1,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 3
6,322
575
2,682
6,957
3,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,369
397
1,957
4,963
2,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

5
0 / 9 / 1
4,461
406
1,538
7,497
4,324
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Lionoelle
Bastet
12
7 / 2 / 1
7,224
657
9,182
8,585
2,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
4 / 4 / 2
6,354
578
7,348
9,635
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 3 / 0
5,805
528
3,954
5,574
1,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
28
Kills
13
15
Deaths
21
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
0
3.5
W
Fenrir
 
Fenrir
7
2
0
3.5
L
0
3
1
0.17
L
0
9
1
0.06
L
Bastet
Lionoelle
Bastet
7
2
1
3.75
W
0
5
0
0
L
4
4
2
1.25
W
12
2
2
6.5
W
Skadi
caliber35
Skadi
1
3
1
0.5
W
1
1
3
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,083
Damage
23,979
46,104
Taken
36,254
18,176
Mitigated
14,105
14,461
Healing
11,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,640
1,608
0
2,898
8,177
2,738
0
2,343
5,808
0
35,024
W
Fenrir
 
Fenrir
6,640
1,608
0
2,898
8,177
2,738
0
2,343
5,808
0
35,024
L
1,957
458
0
1,050
4,963
2,546
0
728
4,171
8,010
0
L
1,538
482
50
440
7,497
4,324
76
296
6,846
0
7,647
L
Bastet
Lionoelle
Bastet
9,182
2,635
0
4,504
8,585
2,499
26
1,059
7,362
0
36,365
W
1,989
983
0
2,078
8,605
2,805
0
2,912
5,582
20,132
0
L
7,348
4,160
70
4,156
9,635
3,257
1,263
2,462
7,144
37,496
0
W
10,055
3,498
94
4,171
8,255
5,081
122
1,446
6,714
3,005
37,312
W
Skadi
caliber35
Skadi
3,077
1,007
0
250
5,933
1,080
926
45
5,857
0
24,775
W
2,682
520
322
1,750
6,957
3,734
0
2,265
4,661
17,000
0
L
3,954
2,027
0
787
5,574
1,479
615
422
5,152
0
28,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,212
Gold Earned
28,213
332
Minions Killed
224
0
Camps Cleared
0
1,269,578
Distance Traveled
991,842
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,374
670
68
6
0
259,850
0
W
Fenrir
7,374
670
68
6
0
259,850
0
L
Cthulhu
4,369
397
22
2
0
163,423
1
L
Guan Yu
4,461
406
7
1
0
205,130
0
L
Bastet
7,224
657
77
7
0
243,789
1
W
Freya
4,726
430
39
4
0
167,604
0
L
Olorun
6,354
578
69
6
0
171,192
4
W
Mulan
7,797
709
77
7
0
202,513
3
W
Skadi
5,619
511
64
6
0
189,052
0
W
Geb
6,322
575
16
1
0
190,709
1
L
Skadi
5,805
528
49
4
0
208,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role