Player Matchup

Da Ji
Da Ji
Doctordry W7
Da Ji
Level 81
God Stats
4W - 5L
1,395 SR
Queue Stats
187W - 217L
1,430 Elo+
Solo
Athena
Athena
Jean_Silva_17
Athena
Level 92
God Stats
9W - 5L
1,569 SR
Queue Stats
321W - 363L
1,449 Elo+
Solo
Zeus
Zeus
Leghuestnagh
Zeus
Level 126
God Stats
20W - 16L
1,570 SR
Queue Stats
275W - 280L
1,443 Elo+
Party 1
Cupid
Cupid
LosTxZoro
Cupid
Level 85
God Stats
6W - 2L
1,637 SR
Queue Stats
284W - 320L
1,387 Elo+
Solo
Kali
Kali
chaosnight12
Kali
Level 63
God Stats
1W - 2L
1,289 SR
Queue Stats
107W - 135L
1,419 Elo+
Party 1
Team Averages
Level 89
1,492 SR
1,425 Elo+

VS

Team Averages
Level 79
1,461 SR
1,359 Elo+
Anhur
Anhur
FazParty
Anhur
Level 54
God Stats
2W - 9L
1,272 SR
Queue Stats
145W - 227L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
Hantavirose
Nu Wa
Level 124
God Stats
15W - 20L
1,500 SR
Queue Stats
314W - 315L
1,517 Elo+
Solo
Bacchus
Bacchus
PcT-Anderson
Bacchus
Level 59
God Stats
26W - 31L
1,475 SR
Queue Stats
150W - 232L
1,274 Elo+
Party 2
Yemoja
Yemoja
PcT-Igor
Yemoja
Level 59
God Stats
5W - 7L
1,430 SR
Queue Stats
158W - 224L
1,308 Elo+
Party 2
Bastet
Bastet
emi_braso17
Bastet
Level 101
God Stats
7W - 7L
1,625 SR
Queue Stats
444W - 500L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,672
667
2,067
3,233
1,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

6
2 / 0 / 7
4,676
668
1,514
4,565
1,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
7 / 0 / 0
5,299
757
3,988
1,941
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
LosTxZoro
Cupid
8
2 / 1 / 2
4,922
703
2,813
3,303
699
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 0 / 6
4,247
607
1,881
3,256
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FazParty
Anhur
5
1 / 4 / 0
3,810
544
3,177
4,333
826
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

5
0 / 4 / 0
3,676
525
1,551
3,582
787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PcT-Anderson
Bacchus
4
0 / 1 / 0
3,284
469
1,052
4,746
2,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yemoja
PcT-Igor
Yemoja
7
0 / 1 / 0
4,038
577
1,500
3,525
1,322
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
6
0 / 2 / 1
4,008
573
1,204
4,674
1,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
L
Anhur
FazParty
Anhur
1
4
0
0.25
L
0
4
0
0
W
2
0
7
5.5
W
7
0
0
7
W
Cupid
LosTxZoro
Cupid
2
1
2
3
L
Bacchus
PcT-Anderson
Bacchus
0
1
0
0
L
Yemoja
PcT-Igor
Yemoja
0
1
0
0
W
1
0
6
4
L
Bastet
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
8,484
16,298
Taken
20,860
4,579
Mitigated
6,137
6,738
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,067
514
0
1,350
3,233
1,306
252
1,586
1,647
0
22,270
L
Anhur
FazParty
Anhur
3,177
2,223
0
793
4,333
826
0
1,107
3,158
0
12,022
L
1,551
519
0
500
3,582
787
0
1,233
2,249
15,218
0
W
1,514
736
974
1,599
4,565
1,329
220
630
3,935
6,217
0
W
3,988
889
0
651
1,941
455
603
685
1,256
22,866
0
W
Cupid
LosTxZoro
Cupid
2,813
1,805
101
589
3,303
699
840
669
2,634
0
20,289
L
Bacchus
PcT-Anderson
Bacchus
1,052
436
0
1,396
4,746
2,042
0
1,739
2,973
4,729
0
L
Yemoja
PcT-Igor
Yemoja
1,500
829
30
1,248
3,525
1,322
0
278
2,982
16,895
0
W
1,881
1,141
0
1,474
3,256
790
501
533
2,723
0
11,176
L
Bastet
1,204
475
0
2,323
4,674
1,160
0
861
3,771
0
18,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,816
Gold Earned
18,816
194
Minions Killed
151
0
Camps Cleared
0
710,459
Distance Traveled
569,341
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,672
667
58
8
0
143,565
2
L
Anhur
3,810
544
32
5
0
110,976
1
L
Nu Wa
3,676
525
33
5
0
120,974
2
W
Athena
4,676
668
8
1
0
160,709
1
W
Zeus
5,299
757
56
8
0
124,619
1
W
Cupid
4,922
703
44
6
0
131,813
1
L
Bacchus
3,284
469
5
1
0
95,047
2
L
Yemoja
4,038
577
37
5
0
104,291
0
W
Kali
4,247
607
28
4
0
149,753
1
L
Bastet
4,008
573
44
6
0
138,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role