Player Matchup

Artemis
Artemis
JimmyD31
Artemis
Level 16
God Stats
27W - 37L
1,550 SR
Queue Stats
37W - 54L
1,379 Elo+
Solo
Sol
Sol
Juicyythicc
Sol
Level 29
God Stats
16W - 14L
1,381 SR
Queue Stats
26W - 26L
1,465 Elo+
Solo
Raijin
Raijin
Yeobns
Raijin
Level 22
God Stats
1W - 2L
1,479 SR
Queue Stats
7W - 9L
1,336 Elo+
Party 2
Cliodhna
Cliodhna
arteziaa
Cliodhna
Level 16
God Stats
2W - 6L
1,325 SR
Queue Stats
2W - 7L
1,219 Elo+
Solo
Persephone
Persephone
vDrzams
Persephone
Level 26
God Stats
5W - 4L
1,511 SR
Queue Stats
115W - 116L
1,386 Elo+
Party 2
Team Averages
Level 22
1,449 SR
1,357 Elo+

VS

Team Averages
Level 27
1,525 SR
1,458 Elo+
Ra
Ra
Merlette
Ra
Level 27
God Stats
34W - 31L
1,492 SR
Queue Stats
102W - 102L
1,470 Elo+
Solo
Jormungandr
Jormungandr
RaidoVarg
Jormungandr
Level 24
God Stats
7W - 11L
1,341 SR
Queue Stats
37W - 27L
1,469 Elo+
Party 1
Izanami
Izanami
TrippyTre
Izanami
Level 27
God Stats
11W - 8L
1,544 SR
Queue Stats
100W - 127L
1,412 Elo+
Solo
Hel
Hel
VainityGod
Hel
Level 24
God Stats
3W - 2L
1,712 SR
Queue Stats
27W - 21L
1,489 Elo+
Party 1
Ymir
Ymir
firedrax
Ymir
Level 31
God Stats
5W - 5L
1,536 SR
Queue Stats
44W - 32L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JimmyD31
Artemis
15
2 / 15 / 3
9,528
1,059
9,618
18,514
7,063
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

16
1 / 7 / 5
10,057
1,117
10,634
17,124
7,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Yeobns
Raijin
14
2 / 10 / 2
8,640
960
8,998
14,240
5,519
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
arteziaa
Cliodhna
15
0 / 9 / 3
8,264
918
6,665
16,225
5,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
vDrzams
Persephone
14
2 / 2 / 1
8,640
960
5,138
10,473
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

0

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 26
10,800
1,200
11,241
4,777
2,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
RaidoVarg
Jormungandr
18
12 / 1 / 25
11,636
1,293
14,562
11,987
15,167
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

Izanami
TrippyTre
Izanami
16
5 / 3 / 11
9,388
1,043
9,016
6,604
2,721
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 1 / 15
11,625
1,292
17,541
9,741
5,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
17
5 / 2 / 29
10,485
1,165
16,339
14,351
12,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
149
7
Kills
43
43
Deaths
7
14
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Artemis
JimmyD31
Artemis
2
15
3
0.23
L
1
7
5
0.5
W
6
0
26
19
W
Jormungandr
RaidoVarg
Jormungandr
12
1
25
24.5
W
Izanami
TrippyTre
Izanami
5
3
11
3.5
W
15
1
15
22.5
L
Raijin
Yeobns
Raijin
2
10
2
0.3
L
Cliodhna
arteziaa
Cliodhna
0
9
3
0.17
W
Ymir
5
2
29
9.75
L
Persephone
vDrzams
Persephone
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,053
Damage
68,699
76,576
Taken
47,460
30,419
Mitigated
38,636
5,047
Healing
13,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
JimmyD31
Artemis
9,618
7,434
0
0
18,514
7,063
0
15,331
3,183
0
17,444
L
10,634
3,614
0
3,804
17,124
7,878
0
13,259
3,865
41,661
4,015
W
11,241
1,581
4,794
584
4,777
2,220
0
1,627
3,150
34,545
0
W
Jormungandr
RaidoVarg
Jormungandr
14,562
3,420
0
0
11,987
15,167
0
4,769
7,218
27,849
0
W
Izanami
TrippyTre
Izanami
9,016
4,559
0
0
6,604
2,721
0
2,262
4,342
0
23,470
W
17,541
974
3,662
3,569
9,741
5,550
0
6,385
3,356
34,800
0
L
Raijin
Yeobns
Raijin
8,998
1,844
0
119
14,240
5,519
0
11,382
2,858
17,911
0
L
Cliodhna
arteziaa
Cliodhna
6,665
462
0
167
16,225
5,895
0
13,230
2,995
0
19,833
W
Ymir
16,339
3,013
298
638
14,351
12,978
0
8,724
5,627
22,695
0
L
Persephone
vDrzams
Persephone
5,138
1,070
0
957
10,473
4,064
0
6,480
3,991
10,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
53,934
132
Minions Killed
187
4
Camps Cleared
7
616,916
Distance Traveled
880,108
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,528
1,059
10
1
0
106,422
0
L
Sol
10,057
1,117
77
9
2
139,270
0
W
Ra
10,800
1,200
66
7
0
201,359
0
W
Jormungandr
11,636
1,293
35
4
2
159,752
0
W
Izanami
9,388
1,043
27
3
2
157,242
3
W
Hel
11,625
1,292
46
5
1
202,000
0
L
Raijin
8,640
960
14
2
2
121,449
0
L
Cliodhna
8,264
918
23
3
0
153,947
1
W
Ymir
10,485
1,165
13
1
2
159,755
0
L
Persephone
8,640
960
8
1
0
95,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role