Player Matchup

Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
BAD_97170
Skadi
Level 73
God Stats
27W - 32L
1,539 SR
Queue Stats
326W - 291L
1,496 Elo+
Solo
Cliodhna
Cliodhna
Puge Hoop
Cliodhna
Level 55
God Stats
7W - 5L
1,668 SR
Queue Stats
39W - 47L
1,446 Elo+
Party 1
Mulan
Mulan
S4VAGExWHITEY
Mulan
Level 71
God Stats
9W - 6L
1,704 SR
Queue Stats
38W - 48L
1,441 Elo+
Party 1
Ymir
Ymir
WhiteNight04
Ymir
Level 119
God Stats
1W - 2L
1,447 SR
Queue Stats
151W - 150L
1,480 Elo+
Party 3
Team Averages
Level 94
1,560 SR
1,477 Elo+

VS

Team Averages
Level 98
1,481 SR
1,416 Elo+
Merlin
Merlin
A-K-A-J-E-T
Merlin
Level 123
God Stats
15W - 22L
1,416 SR
Queue Stats
212W - 213L
1,479 Elo+
Solo
Artemis
Artemis
Avian-Hunter
Artemis
Level 57
God Stats
2W - 7L
1,369 SR
Queue Stats
24W - 39L
1,294 Elo+
Party 2
Jormungandr
Jormungandr
ELG-BLOCK
Jormungandr
Level 39
God Stats
9W - 11L
1,492 SR
Queue Stats
27W - 37L
1,320 Elo+
Party 2
Cliodhna
Cliodhna
HedRasta
Cliodhna
Level 143
God Stats
8W - 8L
1,549 SR
Queue Stats
412W - 383L
1,510 Elo+
Party 2
Chaac
Chaac
LonelySaiyan420
Chaac
Level 127
God Stats
28W - 16L
1,578 SR
Queue Stats
552W - 534L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
5 / 5 / 2
10,563
556
8,049
10,834
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
 
Discordia
16
5 / 5 / 2
10,563
556
8,049
10,834
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
BAD_97170
Skadi
17
14 / 1 / 5
11,334
597
16,924
8,922
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Puge Hoop
Cliodhna
17
5 / 3 / 5
10,651
561
9,640
12,332
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 6 / 5
9,511
501
11,363
15,685
18,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
6 / 1 / 11
10,561
556
10,132
14,812
14,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 3 / 2
8,938
470
4,304
10,086
3,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Avian-Hunter
Artemis
11
0 / 6 / 1
7,051
371
4,499
9,431
2,306
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ELG-BLOCK
Jormungandr
11
1 / 8 / 0
7,146
376
1,691
13,802
8,493
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
HedRasta
Cliodhna
15
4 / 10 / 6
9,759
514
10,994
17,384
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

17
10 / 4 / 2
11,553
608
22,278
26,632
25,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
36
Kills
16
21
Deaths
31
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
5
2
1.2
W
Discordia
 
Discordia
5
5
2
1.2
L
Merlin
1
3
2
0.67
L
Artemis
Avian-Hunter
Artemis
0
6
1
0.08
W
Skadi
BAD_97170
Skadi
14
1
5
16.5
L
Jormungandr
ELG-BLOCK
Jormungandr
1
8
0
0.13
L
Cliodhna
HedRasta
Cliodhna
4
10
6
0.7
L
10
4
2
2.75
W
Cliodhna
Puge Hoop
Cliodhna
5
3
5
2.5
W
1
6
5
0.58
W
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,157
Damage
43,766
73,419
Taken
77,335
47,244
Mitigated
45,239
20,605
Healing
21,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,049
757
795
1,877
10,834
3,303
342
2,675
8,159
54,076
0
W
Discordia
 
Discordia
8,049
757
795
1,877
10,834
3,303
342
2,675
8,159
54,076
0
L
Merlin
4,304
52
0
3,572
10,086
3,316
664
2,458
7,265
59,309
0
L
Artemis
Avian-Hunter
Artemis
4,499
1,891
0
901
9,431
2,306
0
2,211
7,010
0
32,425
W
Skadi
BAD_97170
Skadi
16,924
7,323
0
2,512
8,922
3,358
188
1,874
7,048
0
80,597
L
Jormungandr
ELG-BLOCK
Jormungandr
1,691
841
0
0
13,802
8,493
132
4,244
9,059
23,359
0
L
Cliodhna
HedRasta
Cliodhna
10,994
1,006
0
4,041
17,384
5,678
0
3,789
13,168
0
61,790
L
22,278
4,505
0
12,841
26,632
25,446
239
5,618
19,705
17,195
60,379
W
Cliodhna
Puge Hoop
Cliodhna
9,640
721
0
4,383
12,332
4,538
482
1,523
10,809
0
65,865
W
11,363
2,105
0
4,178
15,685
18,433
0
2,979
12,706
3,978
39,940
W
10,132
2,068
462
3,726
14,812
14,309
284
1,692
13,120
58,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,183
Gold Earned
44,447
641
Minions Killed
406
0
Camps Cleared
0
2,200,807
Distance Traveled
1,591,761
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,563
556
118
6
0
350,610
3
W
Discordia
10,563
556
118
6
0
350,610
3
L
Merlin
8,938
470
100
5
0
295,541
4
L
Artemis
7,051
371
48
3
0
300,012
3
W
Skadi
11,334
597
94
5
0
365,160
7
L
Jormungandr
7,146
376
31
2
0
279,125
0
L
Cliodhna
9,759
514
95
5
0
375,034
1
L
Chaac
11,553
608
132
7
0
342,049
0
W
Cliodhna
10,651
561
111
6
0
435,769
0
W
Mulan
9,511
501
88
5
0
344,112
4
W
Ymir
10,561
556
112
6
0
354,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role