Player Matchup

Ratatoskr
Ratatoskr
Bajv
Ratatoskr
Level 123
God Stats
4W - 4L
1,577 SR
Queue Stats
150W - 124L
1,617 Elo+
Party 1
Ymir
Ymir
Beccuh
Ymir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,562 Elo+
Party 1
Medusa
Medusa
Koopv
Medusa
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,892 Elo+
Party 1
Team Averages
Level 73
1,526 SR
1,690 Elo+

VS

Team Averages
Level 86
1,404 SR
1,415 Elo+
Tsukuyomi
Tsukuyomi
BorisDelphine
Tsukuyomi
Level 27
God Stats
4W - 18L
1,265 SR
Queue Stats
4W - 23L
1,103 Elo+
Solo
Ra
Ra
R3FOKUS
Ra
Level 109
God Stats
0W - 4L
1,322 SR
Queue Stats
215W - 215L
1,554 Elo+
Party 2
Artemis
Artemis
R3GICIDE
Artemis
Level 123
God Stats
9W - 10L
1,627 SR
Queue Stats
353W - 342L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Bajv
Ratatoskr
17
12 / 4 / 7
13,506
794
13,744
14,043
6,370
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Beccuh
Ymir
15
2 / 6 / 14
11,247
662
10,191
26,138
24,443
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Koopv
Medusa
16
5 / 8 / 10
11,900
700
17,377
16,905
5,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BorisDelphine
Tsukuyomi
13
3 / 9 / 11
10,418
613
12,450
20,366
11,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 4 / 9
12,111
712
14,117
11,584
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
R3GICIDE
Artemis
15
6 / 6 / 10
11,281
664
18,517
13,778
6,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
48
19
Kills
18
18
Deaths
19
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Bajv
Ratatoskr
12
4
7
3.88
W
Ymir
Beccuh
Ymir
2
6
14
1.5
L
Tsukuyomi
BorisDelphine
Tsukuyomi
3
9
11
0.94
W
Medusa
Koopv
Medusa
5
8
10
1.25
L
9
4
9
3.38
L
Artemis
R3GICIDE
Artemis
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
45,084
57,086
Taken
45,728
35,834
Mitigated
22,911
12,057
Healing
8,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Bajv
Ratatoskr
13,744
4,362
0
2,772
14,043
6,370
0
5,639
7,939
0
30,909
W
Ymir
Beccuh
Ymir
10,191
2,047
386
3,920
26,138
24,443
42
4,779
20,533
25,655
0
L
Tsukuyomi
BorisDelphine
Tsukuyomi
12,450
2,890
0
2,511
20,366
11,381
740
6,074
14,119
0
21,504
W
Medusa
Koopv
Medusa
17,377
10,722
0
4,979
16,905
5,021
2,622
3,365
13,035
0
64,440
L
14,117
1,224
1,526
3,225
11,584
4,871
0
2,804
8,571
54,482
0
L
Artemis
R3GICIDE
Artemis
18,517
7,994
0
1,573
13,778
6,659
185
1,577
11,860
0
37,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
33,810
150
Minions Killed
177
5
Camps Cleared
9
889,944
Distance Traveled
832,471
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
13,506
794
45
3
4
320,612
4
W
Ymir
11,247
662
19
1
0
276,388
7
L
Tsukuyomi
10,418
613
16
1
1
263,152
6
W
Medusa
11,900
700
86
5
1
292,944
1
L
Ra
12,111
712
105
6
3
294,930
0
L
Artemis
11,281
664
56
3
5
274,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role