Player Matchup

Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ArashiJaeger35
Guan Yu
Level 63
God Stats
1W - 0L
1,390 SR
Queue Stats
34W - 38L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Stupid Senpai
Danzaburou
Level 138
God Stats
2W - 2L
1,700 SR
Queue Stats
22W - 25L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
jaygreenspot
Erlang Shen
Level 160
God Stats
2W - 0L
1,514 SR
Queue Stats
14W - 21L
1,441 Elo+
Party 1
Team Averages
Level 130
1,521 SR
1,481 Elo+

VS

Team Averages
Level 97
1,511 SR
1,447 Elo+
Sun Wukong
Sun Wukong
Freemacon
Sun Wukong
Level 116
God Stats
1W - 2L
1,706 SR
Queue Stats
8W - 7L
1,484 Elo+
Party 2
Charybdis
Charybdis
Lavex
Charybdis
Level 128
God Stats
0W - 2L
1,436 SR
Queue Stats
1W - 5L
1,391 Elo+
Solo
Janus
Janus
Onlygas42O
Janus
Level 44
God Stats
2W - 1L
1,485 SR
Queue Stats
6W - 7L
1,421 Elo+
Party 2
Bacchus
Bacchus
Wilson7979
Bacchus
Level 101
God Stats
1W - 5L
1,416 SR
Queue Stats
248W - 310L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 1 / 6
9,439
944
9,026
6,857
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
 
Loki
15
2 / 1 / 6
9,439
944
9,026
6,857
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 2 / 6
8,115
812
2,609
9,836
6,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Stupid Senpai
Danzaburou
14
5 / 2 / 3
9,489
949
7,419
6,685
2,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
jaygreenspot
Erlang Shen
13
3 / 0 / 2
8,318
832
7,365
10,563
8,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Freemacon
Sun Wukong
14
2 / 1 / 2
7,918
792
7,596
8,938
8,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Lavex
Charybdis
14
2 / 2 / 1
8,141
814
4,756
8,003
2,455
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
12
1 / 2 / 1
7,093
709
5,430
4,838
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Wilson7979
Bacchus
12
0 / 5 / 0
6,873
687
4,494
11,621
11,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
12
Kills
5
6
Deaths
10
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
6
5
W
Loki
 
Loki
2
1
6
5
W
0
2
6
1.5
L
Sun Wukong
Freemacon
Sun Wukong
2
1
2
3
L
Charybdis
Lavex
Charybdis
2
2
1
1.25
L
Janus
1
2
1
0.75
W
Danzaburou
Stupid Senpai
Danzaburou
5
2
3
3.25
L
Bacchus
Wilson7979
Bacchus
0
5
0
0
W
Erlang Shen
jaygreenspot
Erlang Shen
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
22,276
40,798
Taken
33,400
24,532
Mitigated
23,527
10,885
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,026
2,009
0
2,354
6,857
3,257
1,596
2,271
4,586
0
42,833
W
Loki
 
Loki
9,026
2,009
0
2,354
6,857
3,257
1,596
2,271
4,586
0
42,833
W
2,609
504
958
1,166
9,836
6,672
445
2,989
6,599
0
17,872
L
Sun Wukong
Freemacon
Sun Wukong
7,596
1,161
234
2,354
8,938
8,655
125
108
8,666
0
30,167
L
Charybdis
Lavex
Charybdis
4,756
1,747
0
621
8,003
2,455
889
46
7,699
0
33,339
L
Janus
5,430
367
0
0
4,838
1,231
125
0
4,838
14,766
0
W
Danzaburou
Stupid Senpai
Danzaburou
7,419
2,609
0
1,181
6,685
2,769
3,075
1,536
5,135
0
24,836
L
Bacchus
Wilson7979
Bacchus
4,494
758
203
1,481
11,621
11,186
305
325
10,872
16,153
0
W
Erlang Shen
jaygreenspot
Erlang Shen
7,365
3,806
0
2,872
10,563
8,577
1,046
3,015
7,325
0
24,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
30,025
247
Minions Killed
172
12
Camps Cleared
8
1,065,814
Distance Traveled
748,403
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,439
944
70
7
4
210,707
1
W
Loki
9,439
944
70
7
4
210,707
1
W
Guan Yu
8,115
812
31
3
0
217,367
2
L
Sun Wukong
7,918
792
52
5
0
213,540
1
L
Charybdis
8,141
814
62
6
5
179,520
2
L
Janus
7,093
709
32
3
2
201,823
0
W
Danzaburou
9,489
949
41
4
1
200,906
3
L
Bacchus
6,873
687
26
3
1
153,520
3
W
Erlang Shen
8,318
832
35
4
3
226,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role