Player Matchup

Hel
Hel
Acegaming765
Hel
Level 85
God Stats
4W - 6L
1,218 SR
Queue Stats
126W - 251L
1,296 Elo+
Solo
Rama
Rama
DoomsBelle
Rama
Level 26
God Stats
1W - 3L
1,402 SR
Queue Stats
57W - 91L
1,334 Elo+
Solo
Bacchus
Bacchus
canershakur
Bacchus
Level 29
God Stats
50W - 44L
1,518 SR
Queue Stats
110W - 114L
1,297 Elo+
Solo
Team Averages
Level 47
1,379 SR
1,309 Elo+

VS

Team Averages
Level 60
1,205 SR
1,159 Elo+
Bacchus
Bacchus
Ma5t3rM1ke
Bacchus
Level 49
God Stats
27W - 82L
1,163 SR
Queue Stats
50W - 223L
1,128 Elo+
Party 1
Scylla
Scylla
benyfiesta
Scylla
Level 63
God Stats
38W - 137L
1,174 SR
Queue Stats
133W - 457L
1,136 Elo+
Party 1
Jing Wei
Jing Wei
cossovar
Jing Wei
Level 69
God Stats
25W - 49L
1,278 SR
Queue Stats
251W - 589L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 16
9,343
667
6,258
12,111
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 1 / 5
11,163
797
17,331
12,878
5,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
canershakur
Bacchus
13
6 / 3 / 7
9,807
701
8,429
14,138
8,221
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ma5t3rM1ke
Bacchus
12
2 / 7 / 3
8,936
638
9,594
17,302
22,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Scylla
benyfiesta
Scylla
12
2 / 5 / 4
8,504
607
9,746
11,399
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
cossovar
Jing Wei
12
2 / 6 / 3
8,314
594
11,996
9,602
3,796
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
6
6
Deaths
18
28
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
2
16
4
W
12
1
5
14.5
L
Bacchus
Ma5t3rM1ke
Bacchus
2
7
3
0.5
L
Scylla
benyfiesta
Scylla
2
5
4
0.8
W
Bacchus
canershakur
Bacchus
6
3
7
3.17
L
Jing Wei
cossovar
Jing Wei
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,018
Damage
31,336
39,127
Taken
38,303
20,600
Mitigated
29,593
21,373
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,258
844
9,688
7,860
12,111
7,375
0
8,450
3,343
30,724
0
W
17,331
14,792
0
3,825
12,878
5,004
2,929
5,331
7,289
0
51,806
L
Bacchus
Ma5t3rM1ke
Bacchus
9,594
975
0
2,077
17,302
22,351
0
8,090
9,212
16,188
0
L
Scylla
benyfiesta
Scylla
9,746
675
0
1,714
11,399
3,446
0
2,388
9,011
29,694
0
W
Bacchus
canershakur
Bacchus
8,429
994
0
0
14,138
8,221
142
5,408
8,350
23,476
0
L
Jing Wei
cossovar
Jing Wei
11,996
6,673
0
561
9,602
3,796
0
4,341
5,261
0
32,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,313
Gold Earned
25,754
169
Minions Killed
117
9
Camps Cleared
1
755,977
Distance Traveled
702,851
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,343
667
59
4
6
268,723
4
W
Rama
11,163
797
69
5
1
243,117
2
L
Bacchus
8,936
638
14
1
0
236,182
3
L
Scylla
8,504
607
46
3
0
246,497
2
W
Bacchus
9,807
701
41
3
2
244,137
3
L
Jing Wei
8,314
594
57
4
1
220,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role