Player Matchup

Geb
Geb
ASAPBIGHOG
Geb
Level 25
God Stats
19W - 19L
1,666 SR
Queue Stats
42W - 38L
1,544 Elo+
Party 4
Odin
Odin
BurgerGuy
Odin
Level 124
God Stats
33W - 20L
1,604 SR
Queue Stats
1,034W - 963L
1,537 Elo+
Party 3
Zeus
Zeus
StrikingViper38
Zeus
Level 84
God Stats
2W - 0L
1,729 SR
Queue Stats
120W - 108L
1,510 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Vaskx
Ah Muzen Cab
Level 103
God Stats
4W - 0L
1,731 SR
Queue Stats
101W - 82L
1,616 Elo+
Party 4
Awilix
Awilix
belgifr
Awilix
Level 114
God Stats
5W - 3L
1,801 SR
Queue Stats
203W - 159L
1,628 Elo+
Party 4
Team Averages
Level 90
1,706 SR
1,567 Elo+

VS

Team Averages
Level 97
1,547 SR
1,519 Elo+
Hera
Hera
Chasteddoor
Hera
Level 128
God Stats
8W - 8L
1,506 SR
Queue Stats
534W - 474L
1,551 Elo+
Party 1
Achilles
Achilles
Foot_Oceanic
Achilles
Level 85
God Stats
0W - 5L
1,314 SR
Queue Stats
177W - 188L
1,477 Elo+
Party 1
Cabrakan
Cabrakan
Grimthunder007
Cabrakan
Level 125
God Stats
8W - 3L
1,796 SR
Queue Stats
308W - 305L
1,540 Elo+
Party 2
Izanami
Izanami
SQUEEKYBOB
Izanami
Level 43
God Stats
7W - 5L
1,618 SR
Queue Stats
115W - 113L
1,535 Elo+
Solo
Fenrir
Fenrir
snocoo99
Fenrir
Level 106
God Stats
56W - 56L
1,500 SR
Queue Stats
157W - 165L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,784
522
3,331
9,754
5,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
10
0 / 5 / 2
6,251
481
3,793
10,548
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
7,841
603
5,338
6,023
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Vaskx
Ah Muzen Cab
13
1 / 1 / 2
7,594
584
6,974
8,226
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
belgifr
Awilix
12
4 / 2 / 2
7,425
571
6,823
10,807
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
7,376
567
9,963
5,764
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Foot_Oceanic
Achilles
11
3 / 0 / 2
6,806
524
4,451
9,186
7,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
13
4 / 1 / 2
7,801
600
10,335
6,849
4,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SQUEEKYBOB
Izanami
4
0 / 3 / 0
4,582
352
1,724
3,775
454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
snocoo99
Fenrir
14
7 / 2 / 3
7,880
606
6,096
11,099
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
8
Kills
16
16
Deaths
8
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
W
Odin
0
5
2
0.2
L
2
2
7
2.75
L
Achilles
Foot_Oceanic
Achilles
3
0
2
4
L
Cabrakan
4
1
2
5
L
Izanami
SQUEEKYBOB
Izanami
0
3
0
0
W
2
4
1
0.63
W
Ah Muzen Cab
Vaskx
Ah Muzen Cab
1
1
2
2
W
Awilix
belgifr
Awilix
4
2
2
2.5
L
Fenrir
snocoo99
Fenrir
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,259
Damage
32,569
45,358
Taken
36,673
18,870
Mitigated
18,211
12,798
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,331
184
250
1,518
9,754
5,357
0
2,975
6,779
14,030
0
W
Odin
3,793
801
0
2,052
10,548
5,726
0
8,360
2,188
0
31,337
L
9,963
2,593
66
572
5,764
1,548
160
1,262
4,298
44,780
0
L
Achilles
Foot_Oceanic
Achilles
4,451
575
597
2,139
9,186
7,991
608
1,835
7,311
0
21,810
L
Cabrakan
10,335
1,713
0
3,313
6,849
4,244
1,104
1,713
4,628
45,939
0
L
Izanami
SQUEEKYBOB
Izanami
1,724
1,283
0
145
3,775
454
0
446
3,329
0
12,342
W
5,338
765
0
250
6,023
1,725
0
2,364
3,659
51,005
0
W
Ah Muzen Cab
Vaskx
Ah Muzen Cab
6,974
4,605
0
4,113
8,226
2,566
722
1,091
7,135
0
59,957
W
Awilix
belgifr
Awilix
6,823
3,695
0
4,615
10,807
3,496
0
5,663
5,144
0
44,548
L
Fenrir
snocoo99
Fenrir
6,096
986
26
4,063
11,099
3,974
0
3,045
7,892
0
42,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,895
Gold Earned
34,445
399
Minions Killed
369
0
Camps Cleared
0
1,238,712
Distance Traveled
1,107,292
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,784
522
22
2
0
254,647
1
W
Odin
6,251
481
65
5
0
225,899
0
L
Hera
7,376
567
84
6
0
245,429
2
L
Achilles
6,806
524
49
4
0
251,648
2
L
Cabrakan
7,801
600
115
9
0
246,040
3
L
Izanami
4,582
352
31
2
0
103,340
1
W
Zeus
7,841
603
104
8
0
220,822
3
W
Ah Muzen Cab
7,594
584
121
9
0
239,556
1
W
Awilix
7,425
571
87
7
0
297,788
2
L
Fenrir
7,880
606
90
7
0
260,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role