Player Matchup

Izanami
Izanami
AblazedNova
Izanami
Level 141
God Stats
1W - 0L
1,727 SR
Queue Stats
5W - 7L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Deathinferno97
Nu Wa
Level 109
God Stats
23W - 15L
1,572 SR
Queue Stats
266W - 232L
1,463 Elo+
Party 1
Yemoja
Yemoja
lovesickxpup
Yemoja
Level 28
God Stats
7W - 5L
1,555 SR
Queue Stats
76W - 65L
1,450 Elo+
Party 1
Team Averages
Level 93
1,618 SR
1,431 Elo+

VS

Team Averages
Level 25
1,566 SR
1,414 Elo+
Artemis
Artemis
ChummyAlarm8055
Artemis
Level 29
God Stats
0W - 2L
1,705 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Susano
Susano
RetractedSpoon
Susano
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
UwU Slayer4824
Cthulhu
Level 29
God Stats
0W - 1L
1,491 SR
Queue Stats
1W - 4L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AblazedNova
Izanami
14
15 / 2 / 4
10,050
914
15,070
8,952
3,695
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 2 / 12
8,775
798
9,658
7,618
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
12
1 / 1 / 14
8,772
797
1,567
6,268
5,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,312
665
5,548
10,179
3,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 10 / 2
6,477
589
2,459
11,352
4,507
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 2 / 2
8,682
789
7,279
13,527
9,835
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
5
5
Deaths
19
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
AblazedNova
Izanami
15
2
4
8.5
L
2
7
1
0.36
W
3
2
12
4.5
L
0
10
2
0.1
L
3
2
2
2
W
Yemoja
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
15,286
22,838
Taken
35,058
11,895
Mitigated
17,716
8,215
Healing
3,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AblazedNova
Izanami
15,070
9,695
0
2,405
8,952
3,695
1,662
2,981
5,971
0
48,277
L
5,548
2,350
97
697
10,179
3,374
0
2,956
7,223
0
19,318
W
9,658
3,305
0
810
7,618
2,587
664
2,679
4,939
32,146
0
L
2,459
424
0
306
11,352
4,507
0
3,102
8,250
0
11,627
L
7,279
125
43
1,906
13,527
9,835
0
5,582
7,945
35,428
0
W
Yemoja
1,567
592
3,035
1,965
6,268
5,613
85
1,983
4,285
6,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,597
Gold Earned
22,471
124
Minions Killed
84
8
Camps Cleared
2
553,727
Distance Traveled
548,582
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,050
914
62
6
2
172,322
0
L
Artemis
7,312
665
24
2
1
150,276
2
W
Nu Wa
8,775
798
50
5
6
191,117
1
L
Susano
6,477
589
22
2
0
176,300
0
L
Cthulhu
8,682
789
38
3
1
222,006
2
W
Yemoja
8,772
797
12
1
0
190,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role