Player Matchup

Merlin
Merlin
MEPHISTH
Merlin
Level 93
God Stats
46W - 45L
1,530 SR
Queue Stats
329W - 320L
1,483 Elo+
Solo
Artemis
Artemis
PΣЯCY
Artemis
Level 17
God Stats
0W - 1L
1,868 SR
Queue Stats
3W - 2L
1,580 Elo+
Party 1
Sylvanus
Sylvanus
XNaruX
Sylvanus
Level 145
God Stats
1W - 1L
1,816 SR
Queue Stats
38W - 40L
1,544 Elo+
Party 1
Nike
Nike
learningtempest
Nike
Level 85
God Stats
1W - 1L
1,570 SR
Queue Stats
182W - 204L
1,514 Elo+
Solo
Thanatos
Thanatos
maximon12345
Thanatos
Level 108
God Stats
3W - 3L
1,485 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 1
Team Averages
Level 90
1,654 SR
1,533 Elo+

VS

Team Averages
Level 66
1,567 SR
1,449 Elo+
Anubis
Anubis
Azjar
Anubis
Level 59
God Stats
7W - 0L
1,890 SR
Queue Stats
84W - 88L
1,469 Elo+
Party 2
King Arthur
King Arthur
JakeVisionz
King Arthur
Level 43
God Stats
19W - 18L
1,553 SR
Queue Stats
255W - 272L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
JukongWukes
Gilgamesh
Level 58
God Stats
3W - 4L
1,309 SR
Queue Stats
122W - 158L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
hiongkan
Ah Muzen Cab
Level 142
God Stats
3W - 2L
1,685 SR
Queue Stats
171W - 155L
1,471 Elo+
Solo
Chang'e
Chang'e
zachi2
Chang'e
Level 29
God Stats
4W - 5L
1,401 SR
Queue Stats
16W - 25L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MEPHISTH
Merlin
18
1 / 7 / 5
12,199
938
14,745
19,236
6,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
PΣЯCY
Artemis
18
3 / 7 / 4
12,123
933
11,812
19,357
6,327
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
XNaruX
Sylvanus
18
1 / 5 / 8
11,619
894
7,038
12,183
11,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
2 / 3 / 6
12,168
936
9,535
17,356
14,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
maximon12345
Thanatos
18
3 / 7 / 6
12,486
960
8,652
16,911
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azjar
Anubis
20
11 / 1 / 15
15,208
1,170
26,914
9,813
4,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JakeVisionz
King Arthur
20
4 / 3 / 17
12,652
973
10,968
14,341
15,226
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
JukongWukes
Gilgamesh
20
1 / 1 / 22
12,459
958
8,745
18,169
21,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ah Muzen Cab
hiongkan
Ah Muzen Cab
20
9 / 2 / 10
13,840
1,065
24,077
9,469
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
zachi2
Chang'e
20
4 / 3 / 14
12,636
972
10,529
10,419
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
107
10
Kills
29
29
Deaths
10
29
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Anubis
Azjar
Anubis
11
1
15
18.5
W
King Arthur
JakeVisionz
King Arthur
4
3
17
4.17
W
Gilgamesh
JukongWukes
Gilgamesh
1
1
22
12
L
Merlin
MEPHISTH
Merlin
1
7
5
0.5
L
Artemis
PΣЯCY
Artemis
3
7
4
0.71
L
Sylvanus
XNaruX
Sylvanus
1
5
8
1
W
Ah Muzen Cab
hiongkan
Ah Muzen Cab
9
2
10
7
L
2
3
6
1.67
L
Thanatos
maximon12345
Thanatos
3
7
6
0.86
W
Chang'e
zachi2
Chang'e
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,782
Damage
81,233
85,043
Taken
62,211
45,046
Mitigated
48,387
10,778
Healing
17,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Azjar
Anubis
26,914
580
409
4,018
9,813
4,660
0
3,671
4,858
44,455
0
W
King Arthur
JakeVisionz
King Arthur
10,968
1,479
0
40
14,341
15,226
0
4,737
9,322
761
33,048
W
Gilgamesh
JukongWukes
Gilgamesh
8,745
1,649
0
220
18,169
21,424
0
5,341
11,115
0
25,110
L
Merlin
MEPHISTH
Merlin
14,745
370
0
426
19,236
6,882
0
7,034
12,160
69,197
0
L
Artemis
PΣЯCY
Artemis
11,812
5,007
0
815
19,357
6,327
0
10,969
8,370
0
24,694
L
Sylvanus
XNaruX
Sylvanus
7,038
1,747
2,233
2,446
12,183
11,391
0
4,401
7,700
12,620
1,345
W
Ah Muzen Cab
hiongkan
Ah Muzen Cab
24,077
9,671
0
2,637
9,469
3,863
0
5,873
3,510
0
56,502
L
9,535
691
0
1,427
17,356
14,056
0
6,337
10,739
4,247
20,457
L
Thanatos
maximon12345
Thanatos
8,652
1,907
0
3,431
16,911
6,390
0
8,857
7,882
0
18,269
W
Chang'e
zachi2
Chang'e
10,529
787
6,023
3,898
10,419
3,214
0
2,707
7,565
44,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,595
Gold Earned
66,795
252
Minions Killed
301
7
Camps Cleared
11
1,168,805
Distance Traveled
1,295,049
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,208
1,170
39
3
5
241,467
0
W
King Arthur
12,652
973
52
4
0
245,971
2
W
Gilgamesh
12,459
958
28
2
4
300,414
0
L
Merlin
12,199
938
123
9
2
246,976
1
L
Artemis
12,123
933
30
2
0
240,717
0
L
Sylvanus
11,619
894
24
2
1
174,176
1
W
Ah Muzen Cab
13,840
1,065
66
5
2
248,338
0
L
Nike
12,168
936
49
4
1
225,566
2
L
Thanatos
12,486
960
26
2
3
281,370
1
W
Chang'e
12,636
972
116
9
0
258,859
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role