Player Matchup

Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Barto neto
Cthulhu
Level 149
God Stats
64W - 37L
1,598 SR
Queue Stats
1,579W - 1,533L
1,511 Elo+
Party 1
Bastet
Bastet
OmniImmortal
Bastet
Level 73
God Stats
18W - 18L
1,560 SR
Queue Stats
46W - 68L
1,496 Elo+
Party 3
Danzaburou
Danzaburou
Yung_Thunderclap
Danzaburou
Level 145
God Stats
57W - 47L
1,562 SR
Queue Stats
228W - 197L
1,539 Elo+
Party 3
The Morrigan
The Morrigan
zCrazy16
The Morrigan
Level 128
God Stats
67W - 65L
1,595 SR
Queue Stats
1,047W - 1,032L
1,500 Elo+
Party 1
Team Averages
Level 123
1,552 SR
1,508 Elo+

VS

Team Averages
Level 104
1,538 SR
1,512 Elo+
Jormungandr
Jormungandr
Coke N Skoal
Jormungandr
Level 123
God Stats
55W - 56L
1,568 SR
Queue Stats
522W - 553L
1,546 Elo+
Party 2
Fenrir
Fenrir
Pipe City Baby
Fenrir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 145L
1,502 Elo+
Party 2
Neith
Neith
ProSuper Doge
Neith
Level 102
God Stats
9W - 8L
1,399 SR
Queue Stats
551W - 498L
1,511 Elo+
Solo
Kukulkan
Kukulkan
That1classyGuy
Kukulkan
Level 67
God Stats
95W - 110L
1,534 SR
Queue Stats
310W - 340L
1,533 Elo+
Party 2
Achilles
Achilles
janpierreT420
Achilles
Level 160
God Stats
3W - 2L
1,687 SR
Queue Stats
88W - 93L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 4 / 3
7,539
443
2,417
16,288
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
 
Horus
10
2 / 4 / 3
7,539
443
2,417
16,288
15,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Barto neto
Cthulhu
15
2 / 0 / 3
9,103
535
14,675
13,060
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bastet
14
7 / 2 / 5
8,955
527
8,912
9,676
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Yung_Thunderclap
Danzaburou
16
3 / 1 / 6
9,828
578
7,619
11,693
4,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
zCrazy16
The Morrigan
16
5 / 3 / 6
9,443
555
11,457
9,367
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Coke N Skoal
Jormungandr
12
1 / 4 / 8
7,758
456
11,949
14,552
11,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 2
7,196
423
5,149
15,550
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 5 / 0
8,574
504
7,099
9,054
2,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
1 / 4 / 4
7,515
442
7,000
8,555
3,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
janpierreT420
Achilles
14
3 / 2 / 2
8,573
504
8,014
14,293
13,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
21
Kills
10
14
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
4
3
0.88
W
Horus
 
Horus
2
4
3
0.88
W
Cthulhu
Barto neto
Cthulhu
2
0
3
3.5
L
Jormungandr
Coke N Skoal
Jormungandr
1
4
8
1.25
W
Bastet
7
2
5
4.75
L
1
4
2
0.5
L
4
5
0
0.8
L
Kukulkan
1
4
4
0.75
W
Danzaburou
Yung_Thunderclap
Danzaburou
3
1
6
6
L
Achilles
janpierreT420
Achilles
3
2
2
2
W
The Morrigan
zCrazy16
The Morrigan
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,497
Damage
39,211
76,372
Taken
62,004
57,944
Mitigated
36,437
28,710
Healing
16,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
2,417
1,037
1,305
5,019
16,288
15,765
0
7,035
8,834
0
19,850
W
Horus
 
Horus
2,417
1,037
1,305
5,019
16,288
15,765
0
7,035
8,834
0
19,850
W
Cthulhu
Barto neto
Cthulhu
14,675
862
458
4,968
13,060
14,040
0
4,160
8,176
67,925
0
L
Jormungandr
Coke N Skoal
Jormungandr
11,949
4,330
457
2,313
14,552
11,076
130
5,496
8,729
41,125
0
W
Bastet
8,912
1,222
0
3,874
9,676
3,417
352
2,452
7,098
0
39,411
L
5,149
751
0
4,558
15,550
5,421
0
4,920
10,452
0
43,022
L
7,099
1,306
0
2,450
9,054
2,895
0
1,399
7,607
0
50,953
L
Kukulkan
7,000
500
386
1,017
8,555
3,122
410
4,171
4,384
46,959
0
W
Danzaburou
Yung_Thunderclap
Danzaburou
7,619
2,498
0
4,859
11,693
4,185
2,689
979
10,645
0
64,141
L
Achilles
janpierreT420
Achilles
8,014
1,401
0
5,155
14,293
13,923
0
7,597
5,563
0
48,742
W
The Morrigan
zCrazy16
The Morrigan
11,457
2,201
0
1,903
9,367
4,772
0
3,743
5,367
67,471
1,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,407
Gold Earned
39,616
494
Minions Killed
429
0
Camps Cleared
0
1,974,353
Distance Traveled
1,558,171
2
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,539
443
21
1
0
316,748
0
W
Horus
7,539
443
21
1
0
316,748
0
W
Cthulhu
9,103
535
141
8
0
364,549
0
L
Jormungandr
7,758
456
60
4
0
308,788
5
W
Bastet
8,955
527
73
4
0
362,643
0
L
Fenrir
7,196
423
80
5
0
335,032
2
L
Neith
8,574
504
107
6
0
302,688
6
L
Kukulkan
7,515
442
107
6
0
289,433
2
W
Danzaburou
9,828
578
121
7
0
316,267
2
L
Achilles
8,573
504
75
4
0
322,230
5
W
The Morrigan
9,443
555
117
7
0
297,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role