Player Matchup

Cthulhu
Cthulhu
Bronze III
LastCrusade8560
Cthulhu
Bronze III
Level 65
God Stats
2W - 1L
1,180 SR
Queue Stats
24W - 31L
1,098 MMR
Party 1
Sol
Sol
Bronze III
SirAodhan
Sol
Bronze III
Level 56
God Stats
24W - 20L
1,463 SR
Queue Stats
24W - 31L
1,098 MMR
Party 1
Fenrir
Fenrir
Bronze III
SlashedFire823
Fenrir
Bronze III
Level 59
God Stats
2W - 4L
1,400 SR
Queue Stats
24W - 31L
1,098 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 60
1,348 SR
1,098 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 106
1,598 SR
845 MMR
Anubis
Anubis
Silver III
ValcoBree
Anubis
Silver III
Level 83
God Stats
3W - 4L
1,777 SR
Queue Stats
30W - 39L
974 MMR
Solo
Chaac
Chaac
Silver V
Zenitsu10
Chaac
Silver V
Level 129
God Stats
4W - 1L
1,506 SR
Queue Stats
127W - 162L
471 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
x864x gkopf
Ah Muzen Cab
Silver I
Level 106
God Stats
16W - 17L
1,512 SR
Queue Stats
223W - 258L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 16
14,657
637
15,263
24,213
21,887
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
9 / 5 / 5
15,945
693
24,310
24,567
16,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 7 / 5
15,310
666
13,569
23,674
12,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
GebGilgameshArtioAthenaSobek

VS

Bans
Morgan Le FayTerraZeusHorusChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ValcoBree
Anubis
15
3 / 9 / 14
13,920
605
18,554
20,529
7,986
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Zenitsu10
Chaac
19
6 / 7 / 9
15,378
669
23,462
31,391
26,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
x864x gkopf
Ah Muzen Cab
18
8 / 3 / 7
15,428
671
15,498
15,548
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
47
19
Kills
17
17
Deaths
19
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
16
2
L
9
5
5
2.3
L
8
7
5
1.5
W
Anubis
ValcoBree
Anubis
3
9
14
1.11
W
Chaac
Zenitsu10
Chaac
6
7
9
1.5
W
Ah Muzen Cab
x864x gkopf
Ah Muzen Cab
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,142
Damage
57,514
72,454
Taken
67,468
51,363
Mitigated
39,723
14,455
Healing
20,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,263
717
818
2,920
24,213
21,887
126
6,881
16,904
46,222
0
L
24,310
10,182
130
5,356
24,567
16,726
3,586
6,657
17,089
76,919
0
L
13,569
2,435
0
5,231
23,674
12,750
285
8,494
14,588
0
46,074
W
Anubis
ValcoBree
Anubis
18,554
1,290
748
6,051
20,529
7,986
403
11,607
8,567
49,996
0
W
Chaac
Zenitsu10
Chaac
23,462
3,934
0
10,200
31,391
26,185
222
20,436
10,513
5,994
58,156
W
Ah Muzen Cab
x864x gkopf
Ah Muzen Cab
15,498
4,531
0
3,426
15,548
5,552
1,500
8,372
6,989
0
72,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,912
Gold Earned
44,726
267
Minions Killed
253
9
Camps Cleared
8
1,186,610
Distance Traveled
1,139,980
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,657
637
81
4
2
424,859
6
L
Sol
15,945
693
121
5
1
354,468
2
L
Fenrir
15,310
666
65
3
6
407,283
1
W
Anubis
13,920
605
66
3
1
265,694
0
W
Chaac
15,378
669
81
4
2
422,337
4
W
Ah Muzen Cab
15,428
671
106
5
5
451,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role