Player Matchup

Gilgamesh
Gilgamesh
BenSauce
Gilgamesh
Level 8
God Stats
2W - 0L
1,755 SR
Queue Stats
53W - 2L
2,140 Elo+
Party 1
Ymir
Ymir
Quetzalcoatlu
Ymir
Level 27
God Stats
5W - 4L
1,550 SR
Queue Stats
131W - 111L
1,522 Elo+
Solo
Neith
Neith
SacredxJuri
Neith
Level 30
God Stats
36W - 25L
1,526 SR
Queue Stats
277W - 245L
1,513 Elo+
Solo
Scylla
Scylla
TaylorSwiftSex
Scylla
Level 29
God Stats
15W - 0L
2,134 SR
Queue Stats
230W - 21L
2,007 Elo+
Party 1
Medusa
Medusa
TheHoly1
Medusa
Level 142
God Stats
13W - 1L
2,080 SR
Queue Stats
504W - 78L
1,914 Elo+
Party 1
Team Averages
Level 47
1,809 SR
1,819 Elo+

VS

Team Averages
Level 17
1,666 SR
1,596 Elo+
Zeus
Zeus
CamCam6666
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,603 Elo+
Solo
Artemis
Artemis
Killrsquirel
Artemis
Level 27
God Stats
3W - 1L
1,880 SR
Queue Stats
6W - 6L
1,602 Elo+
Solo
Nox
Nox
MusculosoPijon
Nox
Level 18
God Stats
28W - 22L
1,593 SR
Queue Stats
59W - 48L
1,574 Elo+
Solo
Sun Wukong
Sun Wukong
TheMageS4512
Sun Wukong
Level 8
God Stats
0W - 1L
1,786 SR
Queue Stats
5W - 5L
1,639 Elo+
Solo
Thor
Thor
mondragonxc
Thor
Level 21
God Stats
43W - 37L
1,572 SR
Queue Stats
60W - 50L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BenSauce
Gilgamesh
19
5 / 1 / 28
13,260
1,326
11,822
11,846
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 0 / 21
10,504
1,050
7,534
12,627
12,085
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 18
10,730
1,073
10,185
9,525
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
16 / 2 / 8
12,606
1,261
21,813
8,994
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
TheHoly1
Medusa
18
10 / 3 / 16
11,588
1,159
20,149
13,189
5,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

243

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
10,674
1,067
15,518
12,184
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Killrsquirel
Artemis
16
2 / 14 / 7
10,054
1,005
9,645
17,931
6,377
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 7
10,486
1,049
9,124
16,523
5,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
TheMageS4512
Sun Wukong
16
1 / 7 / 6
9,454
945
10,285
23,817
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 4 / 2
9,341
934
6,320
6,297
1,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
37
37
Kills
10
10
Deaths
38
91
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BenSauce
Gilgamesh
5
1
28
19
L
2
6
5
0.75
L
Artemis
Killrsquirel
Artemis
2
14
7
0.39
L
2
7
7
0.79
W
2
0
21
12.5
W
4
4
18
3.25
W
16
2
8
10
W
Medusa
TheHoly1
Medusa
10
3
16
6
L
Sun Wukong
TheMageS4512
Sun Wukong
1
7
6
0.57
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,503
Damage
50,892
56,181
Taken
76,752
37,336
Mitigated
39,291
9,509
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BenSauce
Gilgamesh
11,822
2,676
0
3,683
11,846
13,562
0
5,867
5,618
0
21,785
L
15,518
1,665
0
0
12,184
3,633
0
5,027
7,157
47,728
0
L
Artemis
Killrsquirel
Artemis
9,645
6,172
0
0
17,931
6,377
0
4,754
13,177
0
23,963
L
9,124
448
0
2,661
16,523
5,963
0
5,913
10,610
32,793
0
W
7,534
913
0
200
12,627
12,085
0
7,265
5,028
20,046
0
W
10,185
6,149
0
969
9,525
3,657
0
3,005
6,361
0
24,570
W
21,813
3,636
0
824
8,994
3,018
0
5,053
3,734
47,253
0
W
Medusa
TheHoly1
Medusa
20,149
11,284
0
3,833
13,189
5,014
0
5,020
7,976
0
43,269
L
Sun Wukong
TheMageS4512
Sun Wukong
10,285
839
0
2,433
23,817
21,482
0
11,667
12,150
4,300
17,217
L
6,320
1,386
0
0
6,297
1,836
0
1,986
4,311
0
12,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,688
Gold Earned
50,009
203
Minions Killed
203
7
Camps Cleared
6
984,625
Distance Traveled
793,546
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,260
1,326
23
2
1
223,903
1
L
Zeus
10,674
1,067
79
8
2
152,159
0
L
Artemis
10,054
1,005
31
3
1
101,010
0
L
Nox
10,486
1,049
59
6
1
207,781
2
W
Ymir
10,504
1,050
27
3
1
208,354
1
W
Neith
10,730
1,073
27
3
4
152,703
0
W
Scylla
12,606
1,261
64
6
0
183,925
1
W
Medusa
11,588
1,159
62
6
1
215,740
0
L
Sun Wukong
9,454
945
24
2
0
207,109
0
L
Thor
9,341
934
10
1
2
125,487
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role